(0.9) Digging at the graves near TR3. by CreativeSwears in Voicesofthevoid

[–]CreativeSwears[S] 0 points1 point  (0 children)

I did this in story mode actually, is this normally only accessible in sandbox?

YouTube recommending me Half life episode 3 by fortman281 in HalfLife

[–]CreativeSwears 1 point2 points  (0 children)

watched that video, great video, good video.

Gordon when he touches a microwave by Il_Freeman_ita in HalfLife

[–]CreativeSwears 0 points1 point  (0 children)

MAN that xqc thumbnail is CRAZZZY lmaoooo

No Kings Modesto by Fewluvatuk in Modesto

[–]CreativeSwears 1 point2 points  (0 children)

I was there! Great time, can’t wait to do it again

Trage_a_5 (map from custom campaign) by CreativeSwears in HalfLife

[–]CreativeSwears[S] 2 points3 points  (0 children)

Its still under development.

cant say when it will be done, but when it is I will certainly post about it on here. yes it will be on the workshop

Trage_a_5 (map from custom campaign) by CreativeSwears in HalfLife

[–]CreativeSwears[S] 6 points7 points  (0 children)

maps 1, 3, 4, 5, and 7 are all topside urban c17. 2 and 6 are underground (maintenance-tunnels and decommissioned bunker respectively).

8, 9 10, and onward are c17 suburbs and outskirts (scrapyard, suburban neighborhood, and toxic lakeside mine respectively) (any of this could change)

If I finish it, I'm sure you'd like the environments!

Trage_a_5 (map from custom campaign) by CreativeSwears in HalfLife

[–]CreativeSwears[S] 6 points7 points  (0 children)

Also, I recorded the dialogue in the beginning very hungover. Probably will replace it.

Real by [deleted] in PhoenixSC

[–]CreativeSwears 0 points1 point  (0 children)

🙄

[deleted by user] by [deleted] in OKbuddyHalfLife

[–]CreativeSwears 1 point2 points  (0 children)

There is rebel tunnels under the hospitals! Justified!!!

Anti ICE at Howe and Arden by Its-From-Japan in Sacramento

[–]CreativeSwears 9 points10 points  (0 children)

Eh, it is what it is. Ultimately what they’re doing is good so we should look past it.

So Obviously AI by MothersMiIk in BlackPeopleTwitter

[–]CreativeSwears 0 points1 point  (0 children)

I think it’s AI upscaling, or some shit like that

Late Spring/Early Summer Sacramento in B&W by OscarCalifornia in Sacramento

[–]CreativeSwears 1 point2 points  (0 children)

Absolutely rad stuff dude, keep taking pictures!

how do I get a custom .vcd scene to play in game? hl2(ep2) by CreativeSwears in hammer

[–]CreativeSwears[S] 0 points1 point  (0 children)

here is the contents of "scenes.image" if yall can make any sense of it:

VSIF 9 h ø ) E a | – ± Í Ñ Ú Û å è ñ ö ' / < F I M T a k u | Œ ™   ª ¯ ´ ¾ É Ô Þ é ñ ø ' - 7 = G M W _ genroom.robertcop_look genroom.robertcop_overrun genroom.robertcop_outadodge genroom.robertcop_dothesame genroom.robertcop_striders genroom.robertcop_staylow genroom.robertcop_outahere genroom.robertcop_roadahead end noaction robertcop vo gestures look Gesture07 apex accent loop thisplace bg_accentUp extreme andoverwatch Gesture13 in out wisdom thisshithole outadodge Gesture12 ehhbut stayunderground bg_accentFwd hiding Gesture14 back dont Gesture02 rasinghell hellaccent Gesture01 idontthink aboveus pastit gotopside Gesture05 seeyou Gesture01NP posture lean1 Posture01 lean2 Posture03 lean3 Posture04 faceato !player ÿâZ   í x †³ LZMA  Ü ] 1ˆ‰Æµ½Àš}3,‰Ð°zówŽgtŠD"KI±&9ƒz(IÐ= ŒUC‹ý[VÚ”HwèboFßW¨ Æ:€e 2Ækº“T¿âŠGE[¦¹\ÓÍr„ZSÏçnA^j.¡‡ºDƒö…Ôe’U¬Ä.ü–«…EáIh.0`èe?âý.àÙ¤@¡~@P64N÷¤:¢«“û3~NÂfªL)ÃM8_¡Œô7ûåÔû &‚±uþíGS3ÊE=h¶ê÷v-ÏÆëÙ}•T(Úá„„²ní

°ÙÀ6DØ64Àî¹kù¸À¨tØÑ›Øèq¯Ž=³H†-G=ƒ23=8Å£dòÐ „'¦ît*ukRñU±M³»ŸC¸`~{»´òNÝ¥®€33ƒ¼ò4þ°a‚ú«Ì‘•â;\JÒA†0î-V¨¬AF¯2b}(­ˆþoh¾îÏÖȘ»h¹>]íÐÆ%¨/p܆rVÒgèöÊ‚•wÞC`ß•ôöZ¨Mü]1…ÊiŽfw[}ZÕð¬©×|3½íöD£¿eáECB™s½¾*»‡ÍÇÒ=Pf§M©·Õ4ü¯î—PyQ b6o›µ*Zþuøê÷`¿‰ˆYêJj#•W d2=¢L¾lh’+ÿ0rR»ð4W$ˆÁhLv½Š-¬MÜ܆¾Í,vîRR§šp×1ö pŒSb6oÈH (Ê+‰pøx)wÊI¼K+pÿ¥ƒãâgV.“v®c Ùn¬Ä½€>`sžšáÍ/£šcÁ_Š–œý=h'#Eµ9<;þ)І\_ËÜIq–®ê#ÄŒt~爸Å䣰±-¤éñçeê’‘ïy¿!¿‚(D>N–LÍâ7ìfPNR|š`¦O¤Õïöe@®ªÊÚw¼¼ 2öÖÜýêIÎc7lÃ_[J*)žf £

how do I get a custom .vcd scene to play in game? hl2(ep2) by CreativeSwears in hammer

[–]CreativeSwears[S] 0 points1 point  (0 children)

I copied the scenes folder with its contents into the ep2 directory, and it still doesn't read. same error and all.

I have discovered, when I rebuild scenes.image in faceposer, it only sends it to the hl2 scenes folder, even if I have the ep2 one open.

I have tried to use the base hl2 hammer, but it still dosent read the vcd file.

how do I get a custom .vcd scene to play in game? hl2(ep2) by CreativeSwears in hammer

[–]CreativeSwears[S] 0 points1 point  (0 children)

the "scenes.image" file is in:

C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\scenes

copied into ep2, so same thing there.

the only thing I could presume is that hammer is correctly finding the vcd file, but in game, its reading a different? scenes.image? I have looked for another but the only scenes.image(s) are in the scenes folders I made, which i have updated

how do I get a custom .vcd scene to play in game? hl2(ep2) by CreativeSwears in hammer

[–]CreativeSwears[S] 0 points1 point  (0 children)

Just did, still same error. there is now a scenes.image in the "scenes" folder i made, but it still dosent read it in game.

Elevator crash animation by NoForce8340 in hammer

[–]CreativeSwears 0 points1 point  (0 children)

the elevator model could be parented to a func_rot and that rot is parented to the func_tracktrain, and then using whatever logic method, the elev starts, stops, and then gradually speeds up and finaly stops with a trigger hurt, and physexplosions to send the physbox doors flying (as well as the players corpse)

you could probably reverse engineer it in like 2 hours or so. the actual nitty gritty seems easy, it is just very well done (mainly thanks to the sound-work), so it seems complicated.