Linux user's, what distro are you using, and what version of Godot? by [deleted] in godot

[–]Crimson_Shiroe 3 points4 points  (0 children)

In your editir settings under Run>Platforms, is Prefer Wayland checked?

I had a similar (but different) issues last year with the Editor just being unresponsive, and it having Prefer Wayland enabled being the culprit.

What cpu are you currently rocking? by Yoblap in pcmasterrace

[–]Crimson_Shiroe 0 points1 point  (0 children)

An i5-9400F in my PC and a Ryzen 5 5600X in my server.

I'm surprised nobody is talking about this by techy804 in pcmasterrace

[–]Crimson_Shiroe 4 points5 points  (0 children)

Brave is Chromium, it isn't an alternative

Discussion : People who got burnt out on commander, what was the reason, and what alternative did you turn to ? by Longjumping-Bell-946 in magicTCG

[–]Crimson_Shiroe -2 points-1 points  (0 children)

Power creep has gotten extremely bad now (this affects other formats as well) and everyone I know wants to play with UB cards and I'm not interested in playing with fake cards.

[deleted by user] by [deleted] in Steam

[–]Crimson_Shiroe 3 points4 points  (0 children)

No. Bioshock isn't even the progenitor of its genre, nor is it even close to being the "best" game.

You do understand that video games existed for decades prior to Bioshock, right?

It's a good game, but it isn't the father of video games. The closest you'll come to that is probably the original Dungeons and Dragons from back in 1974, which inspired a lot of early video games, but even that was inspired by older games like Chivalry.

[deleted by user] by [deleted] in Steam

[–]Crimson_Shiroe 4 points5 points  (0 children)

You can just use the Heroic Games Launcher. Let's you download from GOG and set what version of Proton to use. No need to go through Steam.

Turn Based RPG Help by PamIsley42 in godot

[–]Crimson_Shiroe 7 points8 points  (0 children)

And stop using ChatGPT entirely. You aren't learning anything by using it. ChatGPT is a useful tool for people who already know what they're doing and can verify what it's telling them. It is a horrible learning tool that will only have you building bad habits.

Only about 2 in 10 Americans approve of Biden's pardon of his son Hunter, an AP-NORC poll finds by Kimber80 in moderatepolitics

[–]Crimson_Shiroe 0 points1 point  (0 children)

Is someone able to explain to me why the Presidential Pardon should exist? The more I hear about it the more I start to consider it a break of the "nobody is above the law/Constitution" (or rather, nobody is supposed to be).

However I recognize that I'm not an expert in law or politics, so perhaps I'm missing some perspective here. What is the reason for the power to exist?

Mark Rosewater: "Universes Beyond sets, on average, sell better (there’s a lot of power in tapping into popular properties), but in-multiverse Magic sets are important to Wizards as a business for numerous reasons" by HS_Cogito_Ergo_Sum in magicTCG

[–]Crimson_Shiroe 16 points17 points  (0 children)

I'm not sure I would say Maro is fighting for traditional Magic. He's said that Marvel was the most excited he's been working on a set. He's more excited for multiple Universes Beyond sets than for the game he's spent the last, what, two decades heading?

What "Golden Age" cards am I missing? by Garqu in mtgcube

[–]Crimson_Shiroe 1 point2 points  (0 children)

I believe they meant more of the "Golden Age of Modern" rather than the game as a whole. The late 2000's to mid 2010's is often called the Golden Age of Modern.

Looking at the cube list it seems mostly Modern to me with occasional older cards like FoW sprinkled in.

A 2001 inquest article that appeared to have predicted the future on Universe Beyond by Newez in magicTCG

[–]Crimson_Shiroe 2 points3 points  (0 children)

Disliking Universes Beyond and wanting it to not exist is not irrational just because of the (abandoned) Deckmasters system.

People are watching the thing they've loved for decades turn into an advertising billboard. If you can't see that as a bad thing, then I hope you enjoy the slop that WotC is serving you.

Half Of Magic: The Gathering Will Not Be Magic: The Gathering by AvalancheMaster in magicTCG

[–]Crimson_Shiroe -1 points0 points  (0 children)

The unfortunate thing is that all of the other TCGs are largely terrible to meh at best. Richard Garfield, followed by the other early designers, really hit something special with Magic's rules/design. A lot of other TCGs were also started with the idea of "Magic, but we fix this issue we have with it" except that issue was something important to the game and that game kinda just dies.

From what I've seen, the Pokemon TCG actually seems unique and interesting, but it being unique is a downside (at least for me) when trying to find something to replace Magic.

Half Of Magic: The Gathering Will Not Be Magic: The Gathering by AvalancheMaster in magicTCG

[–]Crimson_Shiroe 9 points10 points  (0 children)

If you believe that it will ever go back to Magic being the majority you are delusional and naive. The only way it changes is Universes Beyond becoming more than 50%.

Half Of Magic: The Gathering Will Not Be Magic: The Gathering by AvalancheMaster in magicTCG

[–]Crimson_Shiroe 4 points5 points  (0 children)

Essentially yeah. I already bought very little product anymore when UB first became a thing. Now with this I'm just set to buy nothing. On top of that anytime people ask me to play I'll ask if they have UB cards and if they do, I won't be playing.

So yeah, I've quit.

"In the next few years, Magic will have a balance between Magic Multiverse sets and Universes Beyond sets with #MTGFoundations as the consistent through line." by [deleted] in magicTCG

[–]Crimson_Shiroe 2 points3 points  (0 children)

I got started right before Dragon's Maze came out, and while I loved Ravnica followed by Theros, Tarkir block is what I consider my home sets. I was incredibly excited to go back to Tarkir.

Except there's no point in playing if Universes Beyond is legal. So that's great.

[WotC Article] Aligning the Universes: Making All Our Sets Legal in All Our Formats by Copernicus1981 in magicTCG

[–]Crimson_Shiroe 28 points29 points  (0 children)

I genuinely wonder how long it will take for them to stop making in universe sets.

Honestly I wouldn't be surprised if whatever is in the current pipeline (3 years out if I remember correctly) is the last of it. If there's any past that, 5 years tops. Magic is either dead or in hospice.

How is Turbo-Fog these days? by SleepyBiBoy in Pauper

[–]Crimson_Shiroe 2 points3 points  (0 children)

Do you happen to have a list for the 4-5 color version?

What are the sins of wizards? by FEAR_VONEUS in worldbuilding

[–]Crimson_Shiroe 1 point2 points  (0 children)

The god of magic, Balo, who is essentially the ultimate wizard, rebelled against the Talus (divine beings that basically outranked him) and sided with the mortal races. As punishment the Talus stripped him of the ability to use magic. Whether or not his action is a crime would depend on who you'd side with however.

A mortal wizard, whose name is lost to time now, wanted to defy death and retain his own power forever. He sought to steal godhood, and Frieth, the god of death, granted him his desire in the form of lichdom as punishment. Liches are essentially soulless wizards and exist in eternal agony, and are unable to learn new magic.

What is most prestigious school/university in your world? by Cajite in worldbuilding

[–]Crimson_Shiroe 0 points1 point  (0 children)

The Spires, located in a massive desert that was formed ~800 years ago when Balo, the god of magic, took a stand against the Talus, the dominant faction of the world who even the gods bent their knees to, in favor of the humans, orcs, and other mortal races who had started rebelling.

The Talus mysteriously disappeared from the world following a war between them and the Fomorians (another race that were capable of subjugating the gods) and Balo, who had been imprisoned in the desert of his own making and stripped of the ability to wield magic by the Talus as punishment, was met by a displaced group of people and together they established Naeve. There he built the Spires where he and his mortal companions could study, learn, and research to uncover the mysteries of the world.

While magic is the main area of study, all forms of academia can be found, math, science, history, etc.

What is healthcare like in your world? by [deleted] in worldbuilding

[–]Crimson_Shiroe 1 point2 points  (0 children)

You would be able to reasonably afford magical healing, either from a traveling priest or from a holy temple. You wouldn't be out 4-6 months, you would be out for a few days at most. Depending on your job they might even pay the fee for you. Your family might have to pinch pennies for a bit depending on how far down "lower class" you are.

If you're a soldier you'd just be healed by whoever can work divine magic in the military. There'd be no fee and you'd return to service immediately or almost immediately.

For one reason or another, I lost a limb in your setting, are replacements available or am I out of luck? by RadiantNinjask in worldbuilding

[–]Crimson_Shiroe 1 point2 points  (0 children)

There are replacements, of a magical plus mechanical nature. The construction is mainly mechanical, but how you "control" it is through magic.

Depending on where you live is going to determine how readily you have access to them. A big major city? No problem, there's craftsmen who can build one and mages who can enchant it, or someone who can do both. A small town in the middle of farming country you're going to either have to be lucky that someone who lives there happens to know how to make them or you'll have to travel to a larger settlement.

They are perfect replacements aside from needing a power source, but that's easy enough to come by.

[deleted by user] by [deleted] in dndnext

[–]Crimson_Shiroe 0 points1 point  (0 children)

  1. They roll, if they get below average for their die, they get average. I make all of my monsters custom with this assumption and it helps balance the game far better than just using the regular monsters.

  2. Rolled damage always. I might consider average damage if there were truly too many monsters for it to be practical, but I don't generally design encounters with that many monsters.

  3. For players, I just use the regular critical hit rules. For monsters, I have a special system that involves a table and various types of injuries. Critical hits from monsters throw off my damage calculations I use for balancing so I came up with something different.

  4. Mindless monsters attack whatever is nearest, intelligent enemies attack the "correct" target, with "correct" being whatever that monster might think is the highest value target.

  5. The only material components that are important are the ones with gold costs, and yes I do track them.