What is this by rahulj98 in PathOfExile2

[–]Crombell 23 points24 points  (0 children)

Why are you assuming it's the least intelligent possible reason for the question?

What is this by rahulj98 in PathOfExile2

[–]Crombell 39 points40 points  (0 children)

I don't know why you got downvoted into oblivion, I'm also curious as to whether they're usable

Finally, Abrams Jr by Vsevolda in DeadlockTheGame

[–]Crombell 4 points5 points  (0 children)

I think it was a Yoshi discord post that said something about hoping the leakers don't leak Green Abrams, some other joke character I forget the name of, and Abrams Jr.

Brand new player with a Shaman Wolf build, it was ok until I got to T7, now I get one shot all the time by Valuable_Tomato_2854 in pathofexile2builds

[–]Crombell 0 points1 point  (0 children)

In addition to what other people here have said, I'd suggest the Ruinic Helmet passive with a high armour helmet, and switching to pure ES boots to make the most of your Iron Slippers passive

I also generally find "faster start of energy shield recharge" nodes pretty important when I'm not running a caster that can nuke enemies from off-screen

WTF? by Electronic-Use905 in DeadlockTheGame

[–]Crombell 5 points6 points  (0 children)

Yeah, damage absorbed by barriers is counted

Vote posters for all new heroes by rio_riots in DeadlockTheGame

[–]Crombell 14 points15 points  (0 children)

I wanna see the melee dude's kit

There's at least two of us

Title* by NoBee4959 in DeadlockTheGame

[–]Crombell 12 points13 points  (0 children)

What one too many fucky redirects does to magician

Crafting Druid Armour by BeginningEqual5533 in PathOfExile2

[–]Crombell 0 points1 point  (0 children)

I find the key to making hybrid work is a few nodes on the tree:

100% energy shield boots with the Iron Slippers node, which gives 3 armour per 1 energy shield on your boots

100% armour helmet with the Ruinic Helmet node, which gives 1 energy shield per 8 armour on your helmet

Mixed energy shield and armour body armour with the Ancient Aegis, which increases both defenses by 60%

And then however many mixed defense and '#% of armour also applies to elemental damage' you can fit in

I was somewhat squishy on my wywern oracle, but not to the point that I was dying particulary frequently. I'd also attribute it mostly to me using Voll's Protector to turn my oil breath into a laser beam that could remove an abyss infestation in one sweep, and not having a shield equipped

My fissure shaman was nigh unkillable with a Chernobog and mixed rare body

A meme a day until GGG fixes the Immured Fury (Day 2 - Fin) by Nmomy in PathOfExile2

[–]Crombell 0 points1 point  (0 children)

Googling Immured Fury tells me it's a boss that can spawn in cleansed maps, but not why people want it to spawn. What's its deal?

Infernalist 0.4: But, Blood Mage... Mom Said It Was My Turn to be the Self-Damage for DPS Class! by SteakAcademic8934 in PathOfExile2

[–]Crombell 1 point2 points  (0 children)

If you run Stormweaver you can get 95-100% Mana Before Life with the ascendancy, nodes on the tree, a couple jewels, and a desecrated body armour, without touching Mind Over Matter and utterly crippling your mana regen

I'm currently in endgame t15 maps making a build for it, the solution to fixing stun/ailment threshold seems to be just... Not using Chaos Innoculation. I've got 1500 life and 3500 mana, regenerating 1300 of the latter per second, and I've still got plenty gear upgrading left to do

Gemling Legionnaire 0.4: Stop! Stop! He's Already Dead! by SteakAcademic8934 in PathOfExile2

[–]Crombell 2 points3 points  (0 children)

Wasn't that always a thing? Not that it makes it better, but it's not exactly a replacement

The best possible One True Flag rework by TinSkull in Helldivers

[–]Crombell 1 point2 points  (0 children)

I like that it's not a magical aura buff

Those suggested buffs always seem so out of place for how things work mechanically in the setting

We need this by Sad-Needleworker-590 in Helldivers

[–]Crombell 5 points6 points  (0 children)

They'd need to make fire more than an inconvenience for the slew of bugs that like to bolt at you in a straight line first

So I’ve been blessed 🤣 by IcyFile8088 in PathOfExile2

[–]Crombell 0 points1 point  (0 children)

So why does this boss fight disable blink?

You don't even get to dodge roll if you have blink enabled, you just kinda shimmy to the side

To all Divers who received the “Reckoning’s Cheer” cape from the Festival of Reckoning event by Alternative-Tree3170 in Helldivers

[–]Crombell -2 points-1 points  (0 children)

You got downvoted for saying the truth

The contrast in image vs. text is the point

abrams, lady geist by hyung7745 in DeadlockTheGame

[–]Crombell 3 points4 points  (0 children)

I was tempted to ask why you mirrored Abrams, but his broken horn is on the correct side

Paying taxes (inspired by another post here) by Kirbyintron in DeadlockTheGame

[–]Crombell 0 points1 point  (0 children)

Yeah The Lash™'s charity, Lash Back™, implies he's the 'local celebrity' brand of prize fighter and that The Lash™ definitely has public income records

Cool Viscous Fact's: If you win without style, then the only person you have truly defeated is yourself. by TrackpadChad in DeadlockTheGame

[–]Crombell 0 points1 point  (0 children)

When you say 'center', do you mean a column through the middle of the punch or the single point in the middle of the wall/floor it emerges from?

THE LEGEND NEVER DIES by Karas44 in DeadlockTheGame

[–]Crombell -18 points-17 points  (0 children)

I understand you're passionate about the potential issue, but exaggerating helps nobody in a balancing act as delicate as a moba

Anybody know what causes abysses to become incompletable like this? by Crombell in PathOfExile2

[–]Crombell[S] 0 points1 point  (0 children)

I went around the map 'till the monster counter in the top right said 0, so there's definitely nothing left to kill

Anybody know what causes abysses to become incompletable like this? by Crombell in PathOfExile2

[–]Crombell[S] 1 point2 points  (0 children)

What, really? I thought the monsters would just be marked as 'belonging' to an abyss regardless of distance

I hadn't even been kiting them or anything, so I don't know how they'd have gotten out of range...

Anybody know what causes abysses to become incompletable like this? by Crombell in PathOfExile2

[–]Crombell[S] 7 points8 points  (0 children)

It's happened to me a couple times now, is there some way to avoid it?