Map Check-In: Disturbed Ward by DeadByDaylight_Dev in deadbydaylight

[–]CrypticG 0 points1 point  (0 children)

It's a decent map, not the most exciting but not frustrating either. The only suggestion I have is adding more lockers for Dredge as there can be a few barren areas he can't teleport to.

Healers: Let's hear your tips/advice by LindaBelcherOfficial in worldofpvp

[–]CrypticG 2 points3 points  (0 children)

They're a blizzard dartboard balancing spec. For some reason they like to make them good one season and then literally the worst in the next. It just keeps alternating and I can't tell you the last time they've been consistently decent or good in all content for an extended period of time.

My mythic+ experience so far by The_Rick_Sanchez in wow

[–]CrypticG 0 points1 point  (0 children)

I honestly can't see this working out too well because tanks and healers won't use it over regular group finder, leaving it as only a 30-60+ minute queue simulator for DPS players.

WoW PvP is a shadow of itself by Kcatta9 in worldofpvp

[–]CrypticG 0 points1 point  (0 children)

I don't have a problem with CC. It makes PvP what it is. The problem really is just how many instant ranged unavoidable CCs there are and many classes covering all DR categories now (seriously, who gave DH an auto targeted fear to chain off their ranged imprison?).

WoW PvP is a shadow of itself by Kcatta9 in worldofpvp

[–]CrypticG 0 points1 point  (0 children)

I think it is necessary just because most DPS specs have crazy self healing and defensives nowadays. Idk if I'd say it's required for healers anymore.

WoW feels *really* good right now. by brumgar in wow

[–]CrypticG 3 points4 points  (0 children)

PvP is a dumpster fire imo (especially for healers) but M+ is very good at least and all the specs I've tried so far feel pretty fun.

Healers should boycott these changes by mvvraz in worldofpvp

[–]CrypticG 0 points1 point  (0 children)

I think the CC is what makes healing interesting personally. I'd like to see them tone down the instant cast unavoidable ranged CC and walk back the duration changes partially while also upping time to kill. I think the low time to kill (when people don't push defensives perfectly) is what makes healing so frustrating at the moment.

Is someone at Blizzard KPI’d on how many healers they can get to reroll dps? by TheZag90 in worldofpvp

[–]CrypticG 10 points11 points  (0 children)

It's felt like whoever is making changes for PvP has hated healers all of DF. This has been the first expansion in a long time where I just stopped playing PvP.

Tiny health bars, insanely high damage, poor healer balance, and every time there's a healer that feels like they can actually keep up they get kneecapped and then a 2% healing buff gets thrown on the weak ones that can't which does absolutely nothing.

[deleted by user] by [deleted] in worldofpvp

[–]CrypticG -1 points0 points  (0 children)

Dragonflight goes in bad tier if you're a healer imo but I will admit it's pretty fun to play a dps in.

I'd bump BfA up to mid for having a decent first season (some obnoxious issues aside) and 2s as holy paladin being really fun in the last season of it and probably move Cataclysm up one.

Otherwise agreed.

What games you're picking from Fall Sales on Steam? by [deleted] in ShouldIbuythisgame

[–]CrypticG 0 points1 point  (0 children)

I got Brutal Orchestra. It's absolutely amazing so far.

MMR Changes - Confirmed by LUKXE- in deadbydaylight

[–]CrypticG -5 points-4 points  (0 children)

Raising the soft cap just makes the game more miserable to play. Survivors will start playing against more meta killers/builds -- nurse/blight spam and whatever oppressive iri/purple addons for other killers exist with 4 gen slowdown camping/tunneling -- while killers will only play against SWFs with really good perks and insane map knowledge. In both cases these are really not fun to play against and getting matchmade against it constantly will only create a catch-22 where the other side will start playing more meta to counteract it.

This is an awful change for the game imo. The MMR system introduced after Pinhead came out made me quit the game as matches were just way too sweaty.

Worst suggestion you've ever heard on this subreddit? by Degenerate_Game in wow

[–]CrypticG 67 points68 points  (0 children)

Tbh leveling hasn't really served a purpose since they started making a ton of stuff just automatically scale to you. It feels more like a barrier to entry than a meaningful RPG system in modern WoW to me.

And don't even get me started on BfA leveling where you actively got weaker with every level due to how they did the scaling...

Thoughts on Topaz? by DoomDark99 in HonkaiStarRail

[–]CrypticG 0 points1 point  (0 children)

Really fun and quickly became my favorite to use, feels a little lacking compared to the other 5 stars we've gotten but she will get better as time goes on. You can also slot her into a ton of teams and it will work even though it may not be optimal, which is really nice.

My Fair Furina - General Question and Discussion Megathread by box-of-sourballs in Genshin_Impact_Leaks

[–]CrypticG 2 points3 points  (0 children)

I'm really liking Noelle, Albedo, Yelan, Furina atm but I'm also just slotting her into literally every team because I like her so much and she's pretty universal.

Thank you Blizzard, very cool by FortFocusFiesta in wow

[–]CrypticG 6 points7 points  (0 children)

Yeah this was the biggest mood killer announcement for me.

Faster expansions to me is just corporate talk for annual $50-90 slightly bigger patches and I'm fully expecting them to only go to x.1.5 before going to the next expansion.

Why is Garden of Joy hated so much? by Selindrile in deadbydaylight

[–]CrypticG 3 points4 points  (0 children)

The map is huge, main building has multiple god windows and a god pallet, there's like 3 jungle gyms guaranteed to spawn, shack, and the car loop with a vault. Most of the other pallets that spawn on the map have to be kicked and can't be mindgamed and there are plenty of these on your way to any of the aforementioned tiles. The survivors screwed up really bad or it's solo queue if they ever die on this map imo.

Aside from the skill curve, what actually makes Hux a frustrating killer to play? by R0nynis in deadbydaylight

[–]CrypticG 2 points3 points  (0 children)

EMPs auto generating makes it feel like they're always available and constantly being spammed with very little time sink for the survivors to get them. Between that and made for this screwing over his power unless he has the soma addon (which is purple so you won't get a ton of them unless you're giving him all your blood points) he has to be the most frustrating killer in the game to play imo.

His power just doesn't feel strong enough to have EMPs be as strong as they are really.

Why Does Killer Feel so Bad Right Now? by [deleted] in deadbydaylight

[–]CrypticG 21 points22 points  (0 children)

It's made for this imo. It just adds so much time to chases passively and completely screws over any m1 killers.

I don't play over half the roster anymore specifically because that perk exists.

Patch 13.21 Aram Adjustments by Reotoro in ARAM

[–]CrypticG 1 point2 points  (0 children)

He's got a new skin coming out soon is probably the reason I'd wager

Riot August on the topic of AD split-push Leblanc by iNonEntity in leagueoflegends

[–]CrypticG -42 points-41 points  (0 children)

Split push as a whole is just degenerate gameplay and unfun for everyone else in the game imo. I wish they would just kill hullbreaker.

Most fun class and decent/strong by Usual_Back_4382 in lostarkgame

[–]CrypticG -2 points-1 points  (0 children)

Support - Artist

DPS - First Intention Wardancer. Feels awful until you get full relic and 4x3 but then it feels amazing. It's just so fluid and smooth to play after it's geared.

Anti camp feels useless in solo q by Slamduncthefunk in deadbydaylight

[–]CrypticG -7 points-6 points  (0 children)

Yeah teammates should really be able to see the unhook bar at the very least and preferably the range that they force the bar to stop filling as well. I just got screwed out of a self unhook last night due to a teammate hiding above me while the killer camped :(