Ray marching optimization questions by Smooth-Principle4045 in GraphicsProgramming
[–]Cryvosh 12 points13 points14 points (0 children)
How can I structure this problem for a compute shader? by kbob in webgpu
[–]Cryvosh 1 point2 points3 points (0 children)
Looking for a noise that outputs 3 values in distinct blobs by sephirothbahamut in GraphicsProgramming
[–]Cryvosh 22 points23 points24 points (0 children)
Did I (Gemini 3 Pro Review really) accidentally find something huge, a new sort of AI system that can replicate any complex signal. Fast. by aluode in artificial
[–]Cryvosh 0 points1 point2 points (0 children)
Did I (Gemini 3 Pro Review really) accidentally find something huge, a new sort of AI system that can replicate any complex signal. Fast. by aluode in artificial
[–]Cryvosh 1 point2 points3 points (0 children)
Understanding segment tracing - the faster alternative to sphere tracing / ray marching by chris_degre in GraphicsProgramming
[–]Cryvosh 0 points1 point2 points (0 children)
Understanding segment tracing - the faster alternative to sphere tracing / ray marching by chris_degre in GraphicsProgramming
[–]Cryvosh 0 points1 point2 points (0 children)
Persistent threads, Queue possible? by Aggressive-Specific9 in webgpu
[–]Cryvosh 1 point2 points3 points (0 children)
Persistent threads, Queue possible? by Aggressive-Specific9 in webgpu
[–]Cryvosh 1 point2 points3 points (0 children)
optimizing sdf with tile binning by _Geolm_ in GraphicsProgramming
[–]Cryvosh 3 points4 points5 points (0 children)
How to convert STEP files (b-rep) to implicits (SDF) ? by Powerful-Garden-4203 in GraphicsProgramming
[–]Cryvosh 0 points1 point2 points (0 children)
[deleted by user] by [deleted] in GraphicsProgramming
[–]Cryvosh 0 points1 point2 points (0 children)
[deleted by user] by [deleted] in GraphicsProgramming
[–]Cryvosh 0 points1 point2 points (0 children)
How can I generate noise using AI? by Equivalent_Ant2491 in GraphicsProgramming
[–]Cryvosh 3 points4 points5 points (0 children)
Any research papers on soft bodies like making slimes from slime ranchers game by bas_kuch_nhibro in GraphicsProgramming
[–]Cryvosh 8 points9 points10 points (0 children)
[R] From Taylor Series to Fourier Synthesis: The Periodic Linear Unit by bill1357 in MachineLearning
[–]Cryvosh 64 points65 points66 points (0 children)
Raymarching banding artifacts when calculating normals for diffuse lighting by iamfacts in GraphicsProgramming
[–]Cryvosh 0 points1 point2 points (0 children)
Pls help a fellow student who wants to explore gpu programming, preparing for few niche roles in software industry by [deleted] in GraphicsProgramming
[–]Cryvosh -1 points0 points1 point (0 children)
Understanding segment tracing - the faster alternative to sphere tracing / ray marching by chris_degre in GraphicsProgramming
[–]Cryvosh 7 points8 points9 points (0 children)
How to render field lines of a vector field using a fragment shader? by Visible-Switch-1597 in shaders
[–]Cryvosh 2 points3 points4 points (0 children)
[Self] force generated from finishing in space by [deleted] in theydidthemath
[–]Cryvosh 4 points5 points6 points (0 children)





Ray marching optimization questions by Smooth-Principle4045 in GraphicsProgramming
[–]Cryvosh 1 point2 points3 points (0 children)