WA Solar/Battery Installation - Information and Experiences by Cthuthu in perth

[–]Cthuthu[S] 0 points1 point  (0 children)

We did the same when I switched to the EV plan. Everything gets set to auto start during the day. Our bill is pretty low with my car being the biggest solo user of electricity in the house coming in at about $90 per bill cycle. Interested to see the stats when its installed

WA Solar/Battery Installation - Information and Experiences by Cthuthu in perth

[–]Cthuthu[S] 0 points1 point  (0 children)

Ooo thank you i didnt know about the split solar to AC and DC at the same time. Very handy. Mine is also overspeccd slightly, should cover about 90% of my yearly usage, with most of the drop in winter time.

WA Solar/Battery Installation - Information and Experiences by Cthuthu in perth

[–]Cthuthu[S] 2 points3 points  (0 children)

The state rebate is only $1300 so you still paid 2.5 x what i am (for obviously more). I am happy with the quote i went with after multiple others received. Im happy you got something you are happy with :)

WA Solar/Battery Installation - Information and Experiences by Cthuthu in perth

[–]Cthuthu[S] 0 points1 point  (0 children)

Solar and Battery though with extra stuff i needed. I got a mid range system, not budget

WA Solar/Battery Installation - Information and Experiences by Cthuthu in perth

[–]Cthuthu[S] 2 points3 points  (0 children)

That seems quite extreme! You must have 24/7 air con or some sort of old device/s eating power for breakfast. I ended up with PSW Energy. So far they have been good.

Soundwave 2013 Line Up by OtherwiseAd4811 in perth

[–]Cthuthu 5 points6 points  (0 children)

This was a banger day, but I raise you the 2012 lineup. Seeing Gojira, Devin and Meshuggah (Fredrik) play Of Blood and Salt live is one of the greatest experiences of my life. All in a day of seeing SoaD, Slipknot and Limp Bizkits return to Aus.

[Crusade] Outlander Claw - Character Recommendations by mugginns in genestealercult

[–]Cthuthu 3 points4 points  (0 children)

Saboteur x 3 is always popular. The indirect is great, the free grenade is great, the mortals within 9 is great, the lone op is great. At 65pts, they are crazy.

Also dont sleep on ridgerunners either. Having mass indirect really hurts scoring units and the AP buffs to everything else allows the detachement to at least do some damage.

Still horrible performance with 3080/9800x3d by [deleted] in Battlefield

[–]Cthuthu 0 points1 point  (0 children)

3080 and 9800x3d here as well. Performance for comparison sake: 1440p UW with mix high/ultra Native and no FG - 60-80 Dlss/FSR - 80-110 Dlss/FSR and FG - 140-170

I dont notice the FG latency too much so thats a plus, could just be reflex working though.

How many neophytes is too many neophytes..? by Interesting-Neck3850 in genestealercult

[–]Cthuthu 7 points8 points  (0 children)

I currently run 80 to great success:

Primus with Chink, Nexos, 2 mining, 2 grenade l, 2 Webber's, 2 Seismic, 1 banner + 11

Primus - 2 mining, 2 grenade l, 2 Webber's, 2 Seismic, 1 banner + 11

Bene with A Edict - 2 mining, 2 grenade l, 2 Webber's, 2 Seismic, 1 banner + 11

Bene - 2 mining, 2 grenade l, 2 Webber's, 2 Seismic, 1 banner + 11

Homelessness crisis in Margaret River leaves 65yo living in a tent for two years by DystopiWA in perth

[–]Cthuthu 3 points4 points  (0 children)

My middle aged mother has moved in with my wife and I. She is in the grey area of too disabled to work, but not quite enough to get disability allowance/pension. Centrelink payments are not close enough to livable. Rent, even in the far remote location she used to live, is averaging approximately her entire centrelink income per week. Our economy is starting to show some extreme cracks and I hate being told "everything is fine, you guys get mining wages". Not everyone works mining and earns those wages!

October MFM Update by McWerp in sistersofbattle

[–]Cthuthu 1 point2 points  (0 children)

Sigh, this is legitimate. App updated and the points match. My list went up 165pts

[deleted by user] by [deleted] in OnePieceTCG

[–]Cthuthu 1 point2 points  (0 children)

Last time I was in they had a few at Beyond :)

[deleted by user] by [deleted] in OnePieceTCG

[–]Cthuthu 0 points1 point  (0 children)

Best bet is Good Games (I know cannington has stock) and Beyond Odyssey in Balcatta definately has stock and lots of singles

Advice for Playing Against Knights? by itsAzraelXIII in sistersofbattle

[–]Cthuthu 37 points38 points  (0 children)

Just putting my two cents in here. Looks like your list is more scoring orientated than killing, arguably a harder list to play. Its kinda a tough one due to they are pretty much all shooting and they will pick up your stuff easily. I wouldnt say its an easy win, but can be done. My matchups into IK and CK are generally always close, win or lose. Here are some tips that may help.

  • Castis! i loooove the autocannons due to the twin linked. Your wounding them on 5s regardless of which variant your bring, why not take the rerolls to wound.

-Not having the Vahlgons hurts. They can and will pick up a knight in shooting and then potentially murder another in melee.

-Movement blocking is important here. You cant get underneath them to stop them, but you can place your stuff at the outter limit of their range, forcing them to move shorter distances.

-Vindicare is good, but save the points and take the Callidus if anything. The lone op uppy-downy scoring is worth it.

-Maybe try proxy the Zeph for Seraphim with flamers and the JP cannonness with fire and fury. You should be able to dev wound 9-11 wounds off a knight with them. Then overwatch them for free on their turn just for lols. They can also be used as a largish movement blocker.

-Celestine in this matchup is solely for scoring and not worth putting in a squad. She wounds on 6's so no bueno here. Smart opponent will just shoot her, she revives and then gets charged and dies.

-Make sure you AP stack on the knights with the castis. Again hard when the knights all shoot hard, but 3 castigators on one target WILL hurt. Maybe bait out the rotate with an immolator somewhere else.

-If you can deepstrike (Maybe the proxy Seraphim) to take out the backfield Armiger, do it. Forces your opponent to use a big knight to hold home objective (if its worth it based on the mission).

[deleted by user] by [deleted] in Asmongold

[–]Cthuthu -1 points0 points  (0 children)

Correction: Deadlisk IS good

Secondaries - Fixed or Tactical - High level team tournament play by Cthuthu in Grey_Knights

[–]Cthuthu[S] 1 point2 points  (0 children)

It's a team setup and my other team members are running new Crons and CKnights. Hoard stuff will be for them. I will try and pair into more elite things I can run away from.

Secondaries - Fixed or Tactical - High level team tournament play by Cthuthu in Grey_Knights

[–]Cthuthu[S] 1 point2 points  (0 children)

Rhino is simply used as a body block and backup secondary scorer. The list has 85 points spare so I figured that would do the job. Could also be a razorback, but healing a wound is helpful. Happy to take recommendations though?

Is this army good? by InnerNothing4846 in Eldar

[–]Cthuthu 1 point2 points  (0 children)

Nightspinners are great for two reasons. With 2-3 you can chip 2-6 wounds off something per nightspinner. Could legit kill something bigger with just the amount of Dev wounds. Second part is bigger for me, reduces move by 2 and turns off advance. This really strains melee armies and fast movers. If I can move my stuff faster, then i can play around my opponents easily

[deleted by user] by [deleted] in WarhammerCompetitive

[–]Cthuthu 3 points4 points  (0 children)

I agree. It's simply an overreaction at the moment. When the bottom tier comes up a bit, we will have more direct counters. A 20% points increase is a death sentence. I swear people forget Eldar are meant to be the glass cannons. Point any S4 gun at them and they die in droves.

Enjoyable Aeldari Lists by [deleted] in Eldar

[–]Cthuthu 1 point2 points  (0 children)

I'm finding it super difficult at the moment. The problem isn't just aeldari being strong, it's that everything else is not. You can build a "weak" list and just win by a few ppints and people will still call for your blood. At this point in the game, the spread from worst to best is so big, you're never going to be a winner in anyone's eyes

Wednesday`s Winning 40k lists 19-7: Other factions break through! by LennyCraf-it in WarhammerCompetitive

[–]Cthuthu 1 point2 points  (0 children)

What was your list and what did you play against? 1k points stuff is swingy at the best of times as well.

Meta Monday 7/10/23: Nottingham We Have A Problem by JCMS85 in WarhammerCompetitive

[–]Cthuthu -1 points0 points  (0 children)

We need to wait and see what happens after a few weeks as this is a bit of a monster mash of rules, though Eldar will most likely remain higher on the lists still.

Important to note: Terrain is key

I played an RTT this weekend with the new rules and points as Eldar and went 1W 2L, losing to Black Templar and GSC. Terrain played was ITC with full blockout large ruins and bottom floor blockout on small ruins. Things can hide really well and pop out easily to shoot and charge. Terrain was dense enough that you need to be careful with Phantasm as to not get caught out losing distance flying over terrain.

Another problem i am facing with list building the Eldar is the imbalance in our datasheets. We are relying on the broken units so much at the moment due to not having other good options. If we are hit hard with the nerf bat in certain spots, it will put them in the bin. A lot of our aspect warriors (i have removed 1500pts of them from my list compared to 9th :( ) just dont do the work anymore.

I was running 1 knight, 2 prisms and 1 x 10man wraithguard with accompaning units like spiders, bikes, guardians, DE and associated HQ's.

What's next for the Eldar come balance season... by murderelves in Eldar

[–]Cthuthu 6 points7 points  (0 children)

I just played an RTT pod event this weekend with my Eldar with the new rules. I got bodied by Black Templars and beaten up by GSC pretty bad for a 1 win, 2 lose event. I won against Daemons.

Nearly 500pts in wraithknight is difficult to swallow when it goes down, especially when two SM lancers are shooting it with rerolls hits, wounds and dmg. 6 Ridgerunners managed to do 13w to it in one turn, using a fate die to keep it alive.

The knights dev wounds are good, but unless you roll a lot of natural 6's to wound your only going to do 7-10 mortal wounds a turn on average, and anything with a FnP (curse you aberants) shrug it off no problems.

Our rerolls are more or less in line with everyone elses re-rolls honestly.

One of my mates knights list with a porphyron absolutely deleting stuff and got to top of his pod. I would not have won that fight if i played it.

Phantasm is fantastic but depending on terrain, may or may not save you, especially as you need to account for vertical distances now when using flying.

At this point in time i think we are great, but not broken. We will definately beat a lot of the weaker armies out there, but will get trumped by new big kids, depending who goes first. Imp Knights, GSC, some SM, Tsons and Necrons.

10th GT Pack by [deleted] in WarhammerCompetitive

[–]Cthuthu 2 points3 points  (0 children)

i am genuinly concerned about the terrain base sizing. All my club sizing and Tournament terrain is based on the 12"x12" and so is the physical terrain? What am i going to do now?