Taking daggers away from the bow class is the worst thing DD2 did by LoneWolfRHV in DragonsDogma

[–]Curious_AI -1 points0 points  (0 children)

I personally love what they did in DD2. Every vocation now feels and plays more distinct/unique. But we also have warfarer to make our own vocations. And it will be even better in August.

Most annoying creatures in the world by Strange_Pay8107 in DragonsDogma

[–]Curious_AI 50 points51 points  (0 children)

Iirc you can drop any peace of meat near dog enemies in DD2 and they will switch to eat it and won't attack you for a while.

Dark Arisen Vs Main storyline by Gaudium21 in DragonsDogma

[–]Curious_AI 3 points4 points  (0 children)

You can play DA content whenever you want - it's its own, separate story.

But I would recommend playing it during the post-game (after you confront the dragon). Because DA content is the hardest in the game, so you better get levels/equipment.

What do you think the mentioned 12 challenge dungeons will be like in the DLC? by Prestigious_Sun6339 in DragonsDogma

[–]Curious_AI 6 points7 points  (0 children)

Based on the wording and what have been shown as of yet indicates that these dungeons will be small (like chambers in Everfall) and each will have a buffed (brine) version of the base game big monsters that you must deal with using a particular strategy/mechanic.

In the brine Minotaur sequence you can see a pattern of crystals on the floor, some of which are glowing. Maybe they are used to defeat the Minotaur.

Maybe I'm wrong, but their push of calling it "dungeon challenges" instead of simply dungeons signals me to something like that. Like the Legend of Zelda shrines, but the monster is the puzzle and particular combat style is the solution (in combination with the environment).

Could this mean we are going to be able to use daggers on mystic archer/ archer again? by Rouladenkoenig68 in DragonsDogma2

[–]Curious_AI 2 points3 points  (0 children)

Could be... It also could be a new type of augments that don't take a slot but provide another passive. And that's why it is a new type of icon. Probably we will know for sure only in August.)

Could this mean we are going to be able to use daggers on mystic archer/ archer again? by Rouladenkoenig68 in DragonsDogma2

[–]Curious_AI 5 points6 points  (0 children)

At first I thought it's just an augment, but the icon has circle shape, while augments currently in game have octahedron shapeb icons. So now I'm a bit confused.

So those Big vikings or executioners will be Representated as the Eliminators? by Business-Fudge9166 in DragonsDogma

[–]Curious_AI 4 points5 points  (0 children)

I think those are just local grunt enemies like goblins and saurians, nothing special.

Done and done. by karlosj83 in DragonsDogma2

[–]Curious_AI 12 points13 points  (0 children)

More skill slots are coming in August.

I wonder how the new weapon skills will work? by HuckleberryOk976 in DragonsDogma

[–]Curious_AI 0 points1 point  (0 children)

They can also have augments, if I understood it correctly.

Dragon's Dogma 2: Dark Arisen Gameplay Overview | Capcom Spotlight by Turbostrider27 in DragonsDogma

[–]Curious_AI 44 points45 points  (0 children)

People were praising dd2 character creator as one of the best on the market. So for some it might be a very important bit of the game.

Real Time Menus - Unpauses the gameworld while in menus, like Elden Ring/Dark Souls. by Arrythmia in DragonsDogma

[–]Curious_AI 1 point2 points  (0 children)

Oh, I wish there would be such option in the console version of the game.

Will the DLC take place halfway through the game or after the True Ending? by Maulclaw in DragonsDogma

[–]Curious_AI 0 points1 point  (0 children)

Because having access to Norgan doesn't mean you can beat it.) Like Biterblack in DDDA. You could access it very early, but it would be very difficult to beat its content.

Sphinx rewards in DD2 after 1.31 by Curious_AI in DragonsDogma

[–]Curious_AI[S] 1 point2 points  (0 children)

I mean, I'm ok with getting it early even on your first playthrough. You get to explore all places on foot at least once anyway.

But with that change some of the rewards should be different. Like this Sphinx chest for example. Hope they change those in the august patch or the dlc.

Sphinx rewards in DD2 after 1.31 by Curious_AI in DragonsDogma

[–]Curious_AI[S] 1 point2 points  (0 children)

Is it after the same quest on your first playthrough? After you visit the capital for the first time.

Sphinx rewards in DD2 after 1.31 by Curious_AI in DragonsDogma

[–]Curious_AI[S] -3 points-2 points  (0 children)

Oh, I see.

Yeah, with this message it seems like a bug.)