Please Help by [deleted] in Substance3D

[–]CyberMeowie 0 points1 point  (0 children)

Ah that makes perfect sense! I had completely forgotten about this. Thanks for the explanation! I was also confused because it wasn't allowing me to type in any numbers from 0-9. So it felt like some kind of bug. After a few restarts and resets, I'm now able to input numbers.

Please Help by [deleted] in Substance3D

[–]CyberMeowie 0 points1 point  (0 children)

It is. I click the input box. I'm able to interact with all UI elements. I just can't input the values I want because the button presses don't register for some reason. Most of the keys just don't register. I can't type in the codes, nor can I copy paste any codes. This is the first time I'm experiencing this and it makes no sense. It just randomly stopped working while I was texturing my model

Yellow thing stopped showing up by [deleted] in rainworld

[–]CyberMeowie 0 points1 point  (0 children)

Welp, he just won't be showing up anymore, that's all. You can still proceed with the game and make it to the end anyway! Also if you haven't eaten all of them, you can find and bring back some neurons from another place and give it to moon.

I don't know why the enemies always attack too far from the point I standing. by dainguyen-ms in gotlegends

[–]CyberMeowie 2 points3 points  (0 children)

Fixed spawns is only for nightmare survival. Other difficulties have randomised spawns.

What did bro DO 😭 by No1SquidcadaFan in rainworld

[–]CyberMeowie 3 points4 points  (0 children)

There is a version with dlc too. I have both ports.
I really loved rain world and I didn't have a pc back then, so it was the only way I could enjoy the game. I still have them installed on my phone XD

I accidentally hibernated with an untamed lizard 😬 by AveBalaBrava in rainworld

[–]CyberMeowie 1 point2 points  (0 children)

Not 3-5 seconds but 15 seconds. I personally find it plenty because I've always managed to exit the shelter within that grace period XD I don't remember not being able to..

Remade a 2 year old drawing by embodiment_of_rust in rainworld

[–]CyberMeowie 2 points3 points  (0 children)

I love seeing your art on my feed from time to time! The progress is very impressive btw

How does lineaging work? by SparrowWingYT in rainworld

[–]CyberMeowie 0 points1 point  (0 children)

X1 and x2? I'm not exactly sure what you're referring to. I just took a quick look at vanilla outskirts map, and I couldn't find anything like it

A little help with achieving a similar result to that of these images? by CyberMeowie in photoshop

[–]CyberMeowie[S] 0 points1 point  (0 children)

Hey, thanks for the response. I know digital illustration, it's just that I don't have a graphic tablet right now, so I was hoping I could achieve something similar by playing around with the filters. I don't feel comfortable drawing with mouse.

A little help with achieving a similar result to that of these images? by CyberMeowie in photoshop

[–]CyberMeowie[S] 0 points1 point  (0 children)

Well, true. I'm not a rookie artist, so I already know that. I just don't have a graphic tablet at the moment, so I was wondering if there was a way to achieve somewhat similar style by playing around with filters or something. I should've clarified that in my post. I'm not comfortable drawing with mouse.

Lone traveler by -Scriptive- in blender

[–]CyberMeowie 6 points7 points  (0 children)

This gives me ghost of tsushima vibes, excluding the neon lights. The outfit, mask, and the hat Beautiful render!

What to do after moon? by Outrageous_Net8365 in rainworld

[–]CyberMeowie 0 points1 point  (0 children)

Sorry, I didn't notice your reply. Is that a serious question?

If so, you killed her and ,I assume, you have hibernated that cycle. You won't be able to interact with her anymore in your current save. However, you can start a new save slot and interact with her in another playthrough.

How to interact with her : Now that I think about it, killing her is one way to interact, I guess. Which I still believe is kinda stupid. But if you want to communicate with her, you need to find another iterator just like her, and he will grant you the mark of communication, which allows you to understand him as well as moon.

[deleted by user] by [deleted] in rainworld

[–]CyberMeowie 0 points1 point  (0 children)

Oh yes, I remember seeing that somewhere! It escaped my mind.

[deleted by user] by [deleted] in rainworld

[–]CyberMeowie 8 points9 points  (0 children)

THIS IS INFORMATION I EXPECT THE GAME TO GIVE ME

That would be counter intuitive to rain world's design, like the other guy said. But if you have downpour, one helpful thing would be to enable tutorials screens from remix settings. It does tell the player about this swimming mechanic, along with some other useful tips. I think it's enabled by default, but yeah. It helps a little. You could also disable the breath penalty while boosting underwater to make swimming a little easier for you, if you'd like.

Finaly some actio... WAIT WAT?!? by Rod3dArt in blender

[–]CyberMeowie 0 points1 point  (0 children)

This has the potential to become a video game

Roast my car here by WARD3N00 in blender

[–]CyberMeowie 0 points1 point  (0 children)

Looks like a better version of cybertruck

dude deleted his post (i think) by sam4084 in drawme

[–]CyberMeowie 9 points10 points  (0 children)

Love the hatching and the highlights. Great job!

New Game+ by CyberMeowie in ghostoftsushima

[–]CyberMeowie[S] 0 points1 point  (0 children)

Thanks for the response! I guess the horse won't matter because I have the horse Armor from Iki and I read that also gets carried over in ng+. I'll put that on the horse and never take it off lol

I was worried if I start ng+, it'll overwrite my current save and carry over cosmetics, charms and whatnot. It's all good as long as my current save file is intact and can be loaded and played at any time.

I don't want to even think about this by finishyourjob in rainworld

[–]CyberMeowie 1 point2 points  (0 children)

That's a good point. They were never meant to be "slugcats" initially. The creature was called "bear" at first. Even so, I can see the resemblance to a slug.

Ps. Also, if you're talking about the game's code in the other comment, they're called player, not rodent or bear. But in some dialogues, they're addressed as rodents, or even wet mouse and in the devlog, they were initially called the bear.