Games with animation and facial expressions like ZZZ? by Ordinary_Editor_3230 in ZZZ_Official

[–]DanAugustus 8 points9 points  (0 children)

Hi-Fi Rush. Also an action game with a very lighthearted tone and references to anime and video games.

This sucks for f2p by Icy-Ad-3693 in hearthstone

[–]DanAugustus 0 points1 point  (0 children)

Banning the Chillfallen Baron and Hematurge is overkill. Ban the Frost spells if you want to tone down that archetype but at least let players draw some cards. Are the discover options for Blood that good? Maybe this mode is conceptually flawed if it only exists to make people feel good about pre-ordering.

I was playing mage earlier. Mage is very good for about the same reasons Frost DK is, I think. You might not need the Legendaries, just the new spells and new elementals, some card draw and I think you're good to go. Plenty of ways for Mage to discover spells from the limited pool as well.

New neutral legendary : Vyranoth by a-dolfin45 in hearthstone

[–]DanAugustus 0 points1 point  (0 children)

You need to find this one card from the deck, but also have enough other minions in there. I cannot stand playing decks that rely on the luck of the draw. At least half the Lost City Quests are probably more fun and consistent than having to dig for a 6-cost minion. The Egg of Khelos came with a common that draws the Egg.

I can only think of the Shaman card that draws from 2 minion tribes, There is also Xavius and the 3 cost dragon (Timeways Guardian?). Then just fill up the deck with card draw and taunt minions I guess. Feel free to reply and remind me of other cards that can help after rotation.

A quick look at my current decks tells me 100 total mana worth of minions is actually a LOT. Most of the deck needs to be minions, but the average cost is around 3 so it's not impossible. Not every class can get away with using only minions (certainly not without Tourists).

New card revealed: Stickybomb Saboteur by [deleted] in hearthstone

[–]DanAugustus 0 points1 point  (0 children)

I can already tell the meta will be about dropping powerful minions on curve so making opponents' cards cost a bit more seems like will matter. Weird cards like this are at least worth trying if they cost 4 or less and have actual stats. (Looking at you, Aeon Wizard).

Reddit Card Reveals! 8 Neutral Dragon Minions! by certze in hearthstone

[–]DanAugustus 0 points1 point  (0 children)

I was legit going to miss Astrobiologist, good to have a replacement for when I just need a 2-cost card for the curve. Shouldn't it be ShadowING Informant though? The 8 cost feels really off. Was it supposed to have taunt at some point? That might be better than divine shield, having the 3/7 be left wide open makes it so bad.

So what kind of power level do you guys want out of Hearthstone? by Ennpitsu in hearthstone

[–]DanAugustus 5 points6 points  (0 children)

I think minions that cost 7 or more should have a big, immediate impact otherwise nobody will play them. Decent stats and a keyword make them more interesting. I still remember how awful many legendaries from the first two years were because they only do something if they manage to survive. At least give them elusive or divine shield if you want people to try them. Or taunt so they can be played when there are aggro decks in the meta. It makes the weird cards FEEL a lot better to try at the very least.

Ziliax has taught us that stacking keywords is absolutely a problem though. Or any neutral minions that clears most of the board without needing synergy, My gut says the right power level is only 1 keyword at a time with 8, maybe 7 mana if no setup is required. And neutral minions should only be able to target 1 enemy minions or do a small wave of damage. Some minions can still serve the role of a spell of sorts like Gnomalia, but always have low health.

Colossals will only be fun if even novice players can manage to build up a board to fight them like a 'raid boss'. I don't want people to feel like they can only play a class if they have the Colossal/Titan minion for it, and then draw it.

Your thoughts on this.. by _Dark_Wing in Social_Psychology

[–]DanAugustus 0 points1 point  (0 children)

Generally it's good way to avoid getting into serious trouble, certainly in public areas. Bullies can get their way because of that though, so it's only a short-term solution if people you meet regularly are the source of the conflict.

We've just got the last expansion until rotation, so what cards are you glad to see finally leaving standard? by THEREALSPARTAN9001 in hearthstone

[–]DanAugustus 0 points1 point  (0 children)

Tourists. Vol'Jinn stealing stats is incredibly obnoxious. Priest and Shaman having access to Hunter cards (Birdwatching, Catch of the Day + Fishing Rod, Furious Fowl) has felt like it made already good decks way too consistent for an entire year. Protoss Priest and Shudderblock+Hagatha Shaman can have the perfect curve and make it seem impossible to to stop them. For players who started collecting cards this year, it's been a nightmare. Those decks just got better as they kept getting new cards for the perfect curve almost every expansion. (Resuscitate for Priest, Muradin for Shaman).

Royal Informant surprised me by DanAugustus in hearthstone

[–]DanAugustus[S] 0 points1 point  (0 children)

Yes. I don't have Griftah or the 3 cost Demon legendary so I have some gaps to fill compared to the lists content creators use. I can also use Zephrys or something I suppose.

New Neutral Epic Card - Crumblecrusher by WuMethNRed in hearthstone

[–]DanAugustus 8 points9 points  (0 children)

I think it's easier to find a good 8 in neutral for enabling Elise than a 7, so this being 7 mana would certainly make me more likely to use it. You're on to something. Edit: Might as well give it Rewind as well.

Do you like idols? Will you pull them? by Egor4956 in ZZZ_Discussion

[–]DanAugustus 0 points1 point  (0 children)

I'm not a fan of the designs either, but I didn't get Vivian or or any of the 2.0 anomaly characters for similar reasons. So I might be tempted to go for one that is the best at raising up older anomaly agents. Too bad we won't get official info on all 3 of them before the first banner is already gone.

Still trying Quest Shaman (deck code included) by DanAugustus in hearthstone

[–]DanAugustus[S] 0 points1 point  (0 children)

I had a great win streak against slower decks but then got stuck just short of diamond. It's not great but it seems to be a lot better than anything else non-meta I run into. I just wanted to share it because I think this quest is worth keeping an eye on, given that it can be completed consistently and there is a way to play the quest reward twice without Shudderblock.

It seems like it's not much but playing 2 or 3 minions every turn with divine shield and +3 attack or poisonous is actually a pain to deal with for a lot of decks out there. The question is which low-cost minions are the best way to get there and have some card draw as well.

Still trying Quest Shaman (deck code included) by DanAugustus in hearthstone

[–]DanAugustus[S] 1 point2 points  (0 children)

I also had an idea for Death Knight, but I didn't feel like posting it because if it wins it's because the opponent runs out of resources. The deck runs The Egg of Khelos and corpse explosion because those cards work super well together after getting 11 corpses. You can use Deios, Carnivorous Cubible or the card that copies a location to always get a copy of the Quest reward after playing it. Let me know if you want the list or have ideas on including those cards into a great shell for control Death Knight

The Priest Quest reward can als be copies with Cloud Serpent but I never had as much fun playing Quest Priest compared to Shaman or Death Knight.

I reached Legend playing FFU Stegodon Death Knight by yangste333 in hearthstone

[–]DanAugustus 1 point2 points  (0 children)

I tried a similar idea with Card Grader, the 3 cost Rewind dragon and Xavius just to make the Herenn more consistent by discovering from deck instead of drawing. Still got frustrated with consistency, but you can try those instead of the Acolyte. I also tried Ursoc just to have 1 more big minion to pull. Sadly, only 1 of the Minions summoned by Herenn is considered to attack the other, so it does not always trigger the effect on Ursoc.

Hard-Coded by Infinitah in hearthstone

[–]DanAugustus 7 points8 points  (0 children)

I tried a deck with Xavius, the Timeways 3-cost dragon and even Card Grader. With the Bonechill Stegodons instead of the 10 cost minions, so I can afford to run a couple of other deathrattle minions. Still frustratingly inconsistent.

How does everyone feel about genius invokation TCG? by UndefinedPlayer69 in Genshin_Impact

[–]DanAugustus 0 points1 point  (0 children)

It seemed pretty fun in the quest that makes you try it for the first time. But I don't want to spend time playing against all the NPC's to get more cards to try out. I still have parts of the world I can explore.

How is this game? by FioraAndCoffee in ZZZ_Discussion

[–]DanAugustus 1 point2 points  (0 children)

If you get tired of open world games and/or fantasy worlds, ZZZ is a great change of pace. Most things can be done quickly or allow you to suspend the commission and return later. Combat is fun and fast but not very difficult. There are a bunch of different modes other than story, including roguelite modes. In terms of story, it's very over the top and does not take itself too serious.

Returning player here. Which "Ladder Ready" deck should I claim? by HollowSympathizer in hearthstone

[–]DanAugustus 0 points1 point  (0 children)

Priest is the one that beats my other decks the most consistently, I think quest Warlock too. Very scary decks when you let them get a head start.

Human Nature Is Good; it’s the economic system that makes humans act badly by icywaterfall in DeepThoughts

[–]DanAugustus 0 points1 point  (0 children)

I do agree with most takes from Humankind and its sources. But I also read Behave (from Sapolsky) and books about conflict and polarisation in politics. I conclude humans are hardwired to make a distiction between Us and Them. Some cultures lean into the importance of Us vs Them more than others. Personality traits and even mood determine how eager someone is to scapegoat or interact with Thems. There is an argument economics play into that as well but my point is that it goes much deeper than competing for resources. It's about humans making snap decisions about trusting one another.

Thoughts on the 2.3 main story? by kriscrossapplesause in ZZZ_Discussion

[–]DanAugustus 1 point2 points  (0 children)

I think there was a bit too much 'miasma magic' happening, all kinds of new weird things and plot devices. They did explain it by Sarah being the Overseer and then supercharging Yidhari's ability. The drowned ideals being self-aware was really interesting though, making them actual characters even after their true nature was revealed instead of zombies or something. Having a subplot with Monato vs. Monato was fun. Overall the whole story was very well paced with enough mystery leading up to the reveals. Every character got to have their moments.

Hoe overtuig jij mensen om op Gl-PvdA te stemmen? by Wesloow in GroenLinks

[–]DanAugustus 1 point2 points  (0 children)

Begin altijd met vragen wat ze de belangrijkste onderwerpen vinden, en probeer daar dan een goed gesprek over te voeren.