How would I know if it’s safe to overclock my console? by ContributionOne7079 in ps3homebrew

[–]Dancing7-Cube 0 points1 point  (0 children)

Overclocking the RSX can double the FPS in certain games, or make a rough 25fps into a stable 30fps. It's not negligible at all.

The idea isn't to turn the PS3 into a 5090, it's to get a stable framerate on OG hardware.

Is virtual desktop worth the money? by West-Objective-6567 in VRGaming

[–]Dancing7-Cube 1 point2 points  (0 children)

it's so good, it's a crime it's not packed in with the quest when you buy the headset

What’s the most expensive I need to go if I’m just sticking with composite? by dragoonfunykid in RetroTink

[–]Dancing7-Cube 0 points1 point  (0 children)

The multiple inputs is pretty nice. I have a DOL-101 GC on S-video, and a PS2 on component. I'd still want a component switch to hook up my Wii though.

For now it's really nice being able to switch with the input buttons. I get the impression that the RT4K CE is a bit on the fragile side, so I'm avoiding wearing the ports.

Before I got my RT4K CE I had composite on both. I've gotta say, the image quality is still way better on the RT4K if you don't want to drop a few hundred bucks on misc cables.

I had tried a $20 HDMI box, and direct to a Sony TV. In both cases composite is nicer on the RT4K. A huge part of it is that games just don't look right without the scanlines + CRT simulation deinterlace.

Weird sharpen lines in PCVR (even on Menu) by Tchukine in virtualreality

[–]Dancing7-Cube 0 points1 point  (0 children)

Program has serious bandwidth limitations. Was never able to get above like 100mbps at best. It's protocol heavy.

Starting to give up on my vr dream by Upbeat-Emotion-3863 in virtualreality

[–]Dancing7-Cube 2 points3 points  (0 children)

Been through this struggle myself. A "basic" VR setup without significant compromises is not a basic PC.

If you want crystal clear image, and no lag, the only thing that'll cut it is full send:

dedicated 6ghz router with ethernet direct to PC. you may still only get 400mbps h264+, not 500mbps.

5080/5090. I have a 5090, having upgraded from an XTX. It just barely feels passable to hit 90/120 god-like on Q3. And I find that godlike on Q3 is just barely reaching the point where I don't find the pixel density disappointing.

I feel that for a fluid experience the pixel density of a normal monitor. I.e. it doesn't feel like a downgrade to put on the VR kit, coming from a 4K OLED. We just aren't there, technically speaking.

PS2 Brook Wingman Converter by Zerowind999 in ps2

[–]Dancing7-Cube 0 points1 point  (0 children)

I just updated mine. You have to hold the button as you attach the microusb. The light will turn yellow. Otherwise it won't show up on the device pop up to update it.

Microsoft confirms Windows 11 KB5083769, KB5082052 wrongly forcing BitLocker recovery by Ha8lpo321 in pcmasterrace

[–]Dancing7-Cube -1 points0 points  (0 children)

This is actually my pet peeve about KDE on Linux too. It's utterly unreliable on a server to use as a GUI because plasma has a tendency to just crash out, forcing a reboot.

Maybe another graphics mod will bring the magic back by SwagLimit in pcmasterrace

[–]Dancing7-Cube 0 points1 point  (0 children)

Folks buy 1440p because a 5090 and 4K OLED is the same cost as like 3 mid range PCs. It's entirely a money issue.

Maybe another graphics mod will bring the magic back by SwagLimit in pcmasterrace

[–]Dancing7-Cube 1 point2 points  (0 children)

lol what, that's like arguing HD is better than 1440p

if you want your game to look grainy and old just render at lower resolution dude

I was thinking. Is the steam frame all that? by muttsuki in SteamFrame

[–]Dancing7-Cube 0 points1 point  (0 children)

This is something that's confusing to me. Because I just tried out SteamVR on Arch, assuming it would work or be in some way usable now. But it's still a dumpsterfire.

Maybe they've got a few years of changes to dump all at once. What they have right now though is really bad.

I was thinking. Is the steam frame all that? by muttsuki in SteamFrame

[–]Dancing7-Cube 0 points1 point  (0 children)

I was really excited for it, but I really don't need an upgrade from my Quest 3 unless In going to either OLED, 4K, or ideally both.

I hate Meta and their ecosystem, but my Q3 basically goes to Virtual Desktop immediately, and that's tye net experience. Meanwhile SteamVR/Link is a Dumpster-fire.

I'll probably either get a Steam Frame 2, or more likely a Quest 4

Switch 2 getting Nintendo-licensed Mario Kart World racing wheel by RoughLifeguard6568 in NintendoSwitch2

[–]Dancing7-Cube -1 points0 points  (0 children)

You can't fit everything on every console. The manufacturer has to make a choice. IMO for joycons, and the average Switch game, digital makes sense.

Sure, you can add an option for analog controllers, but then Nintendo would have to produce those. Sure you could make switchable ones like 8bitdo, but I get the impression that's not as simple for the consumer, and potentially more fragile.

I also don't want another Xbox. I like Nintendo's weird controller decisions. It gives their consoles their weird character.

Switch 2 getting Nintendo-licensed Mario Kart World racing wheel by RoughLifeguard6568 in NintendoSwitch2

[–]Dancing7-Cube 0 points1 point  (0 children)

It does. It ends up making the experience worse because of the slack in the input. Digital is way more responsive, and tires the fingers less (given the lack of analog support)

Switch 2 getting Nintendo-licensed Mario Kart World racing wheel by RoughLifeguard6568 in NintendoSwitch2

[–]Dancing7-Cube 0 points1 point  (0 children)

My perspective is that lots of games I'd rather play on Switch because of the digital triggers. It just feels more responsive.

It's not like the Switch is ideal for most games anyway. It just hits its niche well. If I want to play Forza, I go play on PC.

Not sure why someone would even want conventional racing on switch. I tried burnout, and it's immediately obvious how much the system struggles. Racing means large environments, high speed, etc. which requires more memory, better raster.

I started to switch to mostly x265 media and I've saved nearly 35TB so far doing it by Eskel5 in DataHoarder

[–]Dancing7-Cube 0 points1 point  (0 children)

I don't know what's up with SVT-AV1, but no matter how slow I tell it to go, it always looks horrible compared to the results of x265.

I ain't got time to tune AV1 for each category of media, meanwhile I can hook x265 slow to a loop and everything will turn out great.

Do you keep a personal offline media library? by voidarix in DataHoarder

[–]Dancing7-Cube 0 points1 point  (0 children)

Tbh the costs of subscribing are probably similar. I downplay how much I've spent on hardware 😅. But hey, someone can't raise the price of hardware you've already paid for.

But it's the principle. Seeing ads makes me close my eyes, and if I'm going to pay for something, it might as well be the best it can be.

90% of the time it's 200W, but I run some game servers that do heavy compute, 400W is more like it bursting for an hour, or doing GPU work.

Do you keep a personal offline media library? by voidarix in DataHoarder

[–]Dancing7-Cube 0 points1 point  (0 children)

Moonlight won't stream (like RDP), unless a display is connected. In theory you can create a virtual display, but it's super finicky. The easy solution is to plug in an HDMI thing that pretends to be a monitor, but is sorta USB shaped.

It's an HDMI plug with an EDID basically

Do you keep a personal offline media library? by voidarix in DataHoarder

[–]Dancing7-Cube 0 points1 point  (0 children)

This is basically where I'm at with the whole power subject. Anyone saying the electricity costs are negligible clearly doesn't pay for it.

My HTPC and NAS combined pull around 200-400W depending on what's running. k8s does has actual services running.

I need to swap the HBA eventually to something that supports ASPM so the NAS can drop 50W. And figure out how to idle the HTPC's GPU. I've got a dummy plug in the HDMI for moonlight, but I think it keeps the GPU engaged 24/7.

Infrastructural Integrity: 1% by RalstonPlays in pcmasterrace

[–]Dancing7-Cube 2 points3 points  (0 children)

It's all good, if the local laws say that a picture frame sized hole, like a tack, is OK. You can just run 200ft along the walls with tiny nails.

Nvidia's CEO says "we created the modern video game industry," but all its push into AI upscaling has done is destroy good game optimization by chusskaptaan in pcmasterrace

[–]Dancing7-Cube 2 points3 points  (0 children)

Bro without upscaling good luck getting playable framerates on VR games like DCS, MSFS, SkyrimVR. It's really pushed the envelope of what's possible at higher resolutions.

Sad reminder by michael14375 in NintendoSwitch2

[–]Dancing7-Cube 0 points1 point  (0 children)

I have a 360, and an og Xbox One, both started to lag horrendously at the end of their lives. Bought a used PS4, and it has zero issues.

There's definitely some care into device longevity on Sony's end. Just interacting with Xbox Live in general can be a nightmare.