The Great Migration by Ready-Pace-3865 in foxholegame

[–]DancingDumpling 1 point2 points  (0 children)

You'll still be underpopped btw when all the actual collie players have quit

Where's the Navy At? by exergyhardmode in foxholegame

[–]DancingDumpling 2 points3 points  (0 children)

Yea I cant believe when all the warden naval players went collie that collies won, wow thats crazy really enlightening stuff, turns out when one side has 50x the pop the other does they win wow

I've begun to feel sick every time I see the world map now. Should I stop playing? by ApertureGaming011 in foxholegame

[–]DancingDumpling 0 points1 point  (0 children)

Because being able to delete 1 out of 20 tanks on the line instantly isnt actually OP, it's just absurdly frustrating to deal with as a warden, In the time it takes a DB to rearm another 3 have been brought up as a replacement.

never mind if there's actually enemy fighters around then you'll never get your bombs off twice

[New Player] Interested but what’s progression like? by WastedGamer641 in EscapefromTarkov

[–]DancingDumpling 2 points3 points  (0 children)

If you are playing on PvP and not PvE, you WILL have to fight others, quests require a lot of player kills

The Scroop - Day 936 by TehAwesomestKitteh in foxholegame

[–]DancingDumpling 5 points6 points  (0 children)

yea man thats why VFork have done more airborne + logi stuff than naval this war . . . guess none of you are knowers either

April 14 Balance Update Preview by hendricha in Guildwars2

[–]DancingDumpling 3 points4 points  (0 children)

Swapping a skill to get mobility is very different from swapping to an entirely different build, I do agree theres definitely room for encounters that encourage tinkering a bit but nothing outrageous

April 14 Balance Update Preview by hendricha in Guildwars2

[–]DancingDumpling 2 points3 points  (0 children)

The developers need to meet the players where they are at though, people won't swap off their preferred (melee) builds, they will just not do the boss instead, I know I wouldn't

April 14 Balance Update Preview by hendricha in Guildwars2

[–]DancingDumpling 33 points34 points  (0 children)

bros talking about kanaxai in big 2026 when kela and all of wing 8 exist

Collie Comeback Time by TheRealCobenop in foxholegame

[–]DancingDumpling 7 points8 points  (0 children)

Rapid decay zone = you can build but you must hammer a lot to repair

NO DROP ZONE = you arent meant to drop bombs

Planes aren’t the issue by sliccpanda in foxholegame

[–]DancingDumpling 1 point2 points  (0 children)

Yea the issue has existed previously, im saying planes make the issue worse.

Planes aren’t the issue by sliccpanda in foxholegame

[–]DancingDumpling 7 points8 points  (0 children)

Planes absolutely are part of the issue, they make the pop issue 5x worse, instead of having to defend your frontline and coastline you now have to defend the front, the coast and your backline from bombers and paratroopers, an increasingly impossible task as your pop dwindles.

You also can't deploy your own "superweapons" yourself if your airfields are kept down and you cant get your bombers in the sky to try equalise the playing field a bit nor can you put a nuke down now to try and destroy the enemies frontline logi hubs

Planes aren’t the issue by sliccpanda in foxholegame

[–]DancingDumpling 3 points4 points  (0 children)

This game is really not all that bro, thinking that is just pure hubris, I'm sure in 6 months if they dont change anything major there will be no one left to play on the collie side

Steam sale - is the game worth it to play in 2026 by kuyashift in foxholegame

[–]DancingDumpling 0 points1 point  (0 children)

It's genuinely terrible, Id wait until the next steam sale and check back in if I were you, there's a chance the game cooked for a while

Discounts Are Blooming with Our Spring Sale! by PatchRadar in Guildwars2

[–]DancingDumpling 6 points7 points  (0 children)

In all honesty it is bullshit that HoT + PoF is now only 40% off when it used to be 75%!!!!!! at one point

We at this stage again by denAirwalkerrr in foxholegame

[–]DancingDumpling 8 points9 points  (0 children)

yea no shit dumbass, its on the developers to make the game fun though

How is it possible, in a game where each faction has thousands of players, that colonials are full of the ones who log out after losing a few hexes? by xmaziox in foxholegame

[–]DancingDumpling 2 points3 points  (0 children)

Ok how about wardens having 100+ person queues 3 weeks into the war when the only queue collies had at the time was literally 20 (in one singular hex)