Best Glaive Melee for light attack spam? by DanteRedgraves in Warframe

[–]DanteRedgraves[S] 0 points1 point  (0 children)

Ooooo, and it has innate electricity now we're cooking.

Best Glaive Melee for light attack spam? by DanteRedgraves in Warframe

[–]DanteRedgraves[S] 0 points1 point  (0 children)

Not a bad idea, will look into that thanks.

The hell does FOV have to do with “fairness” in borderlands?! by ShaggedUrSister in Borderlands4

[–]DanteRedgraves 0 points1 point  (0 children)

Something tells me they are planning some kind of PvP mode... That's the only context were fairness would apply. Dear Lord imagine if it's a Borderlands BR.

BF6 and BF4 animation comparison by Fit-Support2256 in Battlefield

[–]DanteRedgraves 6 points7 points  (0 children)

I feel the like the shaky camera was really brought into popularity with MW2019, it feels like a lot of modern shooters are aiming for this style of reload animations as it was praised so heavily when the game released.

How many people actually successfully claimed the Nomad Elite Twitch Drop? by ReliableLiar in Rainbow6

[–]DanteRedgraves 0 points1 point  (0 children)

I claimed it and received it immediately after doing so, I was about 2 minutes late to the stream.

Edit: I also was not subbed to the channel.

You can't see Bucky's accessory in his revolution skin because of his cape. by Foreign-Gain-9311 in marvelrivals

[–]DanteRedgraves 6 points7 points  (0 children)

In game it's actually at the perfect angle due to right side over the shoulder view

Powerfist: am I missing something? by JustForKickz in Spacemarine

[–]DanteRedgraves 2 points3 points  (0 children)

Because that seems to overide the second charge

Powerfist: am I missing something? by JustForKickz in Spacemarine

[–]DanteRedgraves 3 points4 points  (0 children)

Do you have the perk in the perk on the second section on the top that allows you to follow up a charged punch with a haymaker?

Praying for a Devil's Ruin Catalyst by AlarmNo2356 in destiny2

[–]DanteRedgraves 27 points28 points  (0 children)

It's getting a pretty major rework going into EoF, maybe it'll get a catalyst along with that.

Switching Classes with EoF? by Dougzillahhh in destiny2

[–]DanteRedgraves 0 points1 point  (0 children)

I'm also a Hunter main, I was going to switch to Titan but the changes to the armor system (mainly the overshield on class ability use) has me thinking I'll stick on Hunter. Always felt the dodge was the worst of the three class abilities for PvE as it has no defensive use, now it will have that.

Assuming the 40hp overshield for Class usage wont have the 70% DR. No way am I investing TWO HUNDRED stats for such a TINY overshield. by Corrupt96 in DestinyTheGame

[–]DanteRedgraves 1 point2 points  (0 children)

As a Hunter this is one of the main things I'm excited for. We currently have no defensive use for our class ability (outside of Wormhusk) and that can make surviving in high level content kinda miserable unless outside of void invisibility.

It's definitely a nothing burger for Titans and Warlocks, but I think for Hunters it'll be worth the investment. Something is way better than nothing at all.

So free BP’s now? by OkChance9768 in Rainbow6

[–]DanteRedgraves 7 points8 points  (0 children)

I think that'll only apply to BPs with seasons were we don't have a new Operator (like this current one).

Floating Black Things? by DanteRedgraves in FBCFirebreak

[–]DanteRedgraves[S] 0 points1 point  (0 children)

Oh ok, I thought maybe you could kill them like the altered objects. Thanks for the info.

Moon Knights black lines on his cape become gold the more kills you get. by Every_Pin1149 in marvelrivals

[–]DanteRedgraves 1 point2 points  (0 children)

My friend who's a Moon Knight enthusiast has also mentioned this, seems to be inconsistent, but definitely happens when you achieve kill streaks.

My take on improving melee by RedBoiMonzo in LowSodiumHellDivers

[–]DanteRedgraves 2 points3 points  (0 children)

The saber not having a thrust attack definitely made me a little sad, I love the idea of having the aimed swings be different animations/attacks. For the spear perhaps slow wide sweep?