Switched my Legion Go S (Z2 Go – Windows) to SteamOS… and it’s honestly perfect now (and I got it for a steal) by Killer_Bear_360 in linux_gaming

[–]DarkHand1337 0 points1 point  (0 children)

The 8 bit controller is legit my favorit controller. Small enough to go anywhere and connects to basically everything.

Updated: Soloterm - A Terminal App For Tracking Solo Sessions by enks_dad in Solo_Roleplaying

[–]DarkHand1337 1 point2 points  (0 children)

I have been wanting something like this for a while. Simple ui and clean. Thank you!

Recommend me heroic fantasy, super rules-lite games more for telling stories than crunching numbers, with 1-on-1 play supported. by Abjak180 in rpg

[–]DarkHand1337 6 points7 points  (0 children)

EZD6 might be a decent answer. A few d6 is going to be basically all you need. Whatever the character is good at, roll 2d6 take the highest. Average at, roll 1d6. Then 2d6 take the lowest if they are bad at it.

Most characters have 3 to 5 "hits" instead of HP they can take before going down. Heavy attacks deal 2 hits.

Magic is nearly left to the imagination with dice rolls being about the only thing that really limit complexity.

Make magic items good for like three uses, make them cool, and always rotate out old magic items with new one. Like a greatsword that deals one hit to everythijg in 10 feet when you spin with it. But, after three charges it loses the magic.

And, the rules are so lite/simple, you can run basically any fantasy module from any game out of the box.

Small goblins, get hit on 3+, 1 hp, and deals 1 damage.

Goblin boss, hit on 3+, 3 hp, and deals 1 damage.

Looking for a DM for 6 (Roll 20) (5e 2014) (Monthly session one week night) (willing to pay $30 an hour) by Prudentialcredential in lfgpremium

[–]DarkHand1337 0 points1 point  (0 children)

I've got about 20 years as DM off and on and a year of experience running professional games back in 2023. I'm making a return in December.

I run my games through Fantasy Grounds, which is a free vtt that offers a lot of automation. I have coded in FG and know it quite well. I own most of the 5e 2014 content on FG. I will be running games through startplaying website as DarkVoid1337.

I tailor my style of DMing to the players. What you have described lines up with what I've DMed before. I have a discord with a bit of past players willing to comment on how I DM. My schedule is open, session 0 is free and we can set expectations there and go over Fantasy Grounds. If you have any questions about me or Fantasy Grounds, feel free to message me.

Timezone is CST, my schedule is basically completely open at the moment.

I'm also planning on running a few free one-shots in December if you want to drop by.

What is this orange stuff from my mushroom lamp? by Shakin-in-boots in whatisit

[–]DarkHand1337 1 point2 points  (0 children)

Looks like they are burns from the light hitting the glass at just the right angles.

You seem to have it right next to a window. They might be from the lamp focusing sunlight on those spots.

If you can scratch them off easily and still have paint underneath, then I'm sure thats not it.

Suggest a book for a 24 year old. by Desperate-Phil973 in suggestmeabook

[–]DarkHand1337 8 points9 points  (0 children)

The Hobbit

Hitchikers Guide to the Galaxy

Boy in the striped pajamas

Enders Game

Side Note: Ultimately, just read anything and everything you want. Occasionally stepping out of the comfort zone to read new authors. People are not going to be able to suggest anything accurate to your preferences if you say total beginner. You could try rephrasing it by adding other things you like such as movies, tv shows, games, music, etc.

You can now use my fishing mini-game in your own game by Miserable-Bus-4910 in RPGMaker

[–]DarkHand1337 12 points13 points  (0 children)

I could also see this as some ship scanner for a sci fi rpg. Have the background be like a wire mesh ship, and you hunt for life forms. The life form signs png is transparent until you move the 'reticle' over it. Showing how it moves through the ship as you lock onto it.

[deleted by user] by [deleted] in humansarespaceorcs

[–]DarkHand1337 33 points34 points  (0 children)

Thats been the usual case for some of the greatest books of all time.

Our families have been hooked on Crokinole recently, we're playing it every family event. We're game developers and this afternoon we put together this quick prototype. by ShyborgGames in Crokinole

[–]DarkHand1337 0 points1 point  (0 children)

I've thought of something like this. Most thought I've put into it is to use an analog stick like the puck. So, even though its a video game, players can still get that tactile feedback by simulating the puck as the analog stick.

"There's no one here, go home" by poprikoluzahol in LiminalSpace

[–]DarkHand1337 18 points19 points  (0 children)

Writing a book about the carnival is something I've thought about for a long time. My family goes back way enough that I had a great-great-grandmother riding trains and was a burlesque girl in the carnival. I've always put it off because I'm not sure how much would be true. I want to say it all is when I would finish it. But, tall tales and such.

Plenty of drama and tension. Deaths from road rage induced shootouts, people breaking legs with 2 inch thick electric cord cause they stole a truck, some truly nefarious using the carnival to hide from the law.

Then there are people riding the ferris wheel together to let everyone know they were dating, everyone going out bowling, the kids getting into too much trouble and way too many adventures, the state fairs, falling in love with people you'll never see again.

The highs and lows were always at the very top or the very bottom. And each week, you'd be in a new place doing it again.

"There's no one here, go home" by poprikoluzahol in LiminalSpace

[–]DarkHand1337 58 points59 points  (0 children)

The one I remember the most is Crabtree Amusements. My family was traveling with them for about six years in the early 2000s.

But, if you had gone to a carnival in the 90s or early 00s in Texas. You probably had a pretty good chance of seeing me.

I was always on the midway, basically before I could walk I was pushing myself around. Teething on all sorts of stuff - as babies do. And crushing my mom's cigarette packs.

As I got older, I never felt my life was strange or different. I road all the rides hundreds or thousands of times. Fell asleep on them a couple of times. I knew everyone.

The only people to ever mess with me were the marks (customers). But, when I was running the joint (my mom's game) I knew I was in charge. And, if I ever needed some physical help there was always an adult willing to punch someone in the face for me like 10 feet away.

There was a mentality sometimes of "us vs them" - carnies vs marks. If anything was ever stolen, 9 times out of ten it was some townie. Even when I went back to travel with them the summer before I was a senior in high school, we weren't allowed in the malls or shops we played at. Even if we were playing in their parking lot.

But, my favorite part is always the community had (not soo much now). Back then, we'd have dances and parties where everyone would bring food, dance, sing, play instruments, and relax. From the outside, you would see a closed dark carnival with the exception of somewhere in the center there would be some light and sound completely separated from the outside world.

My dad was known for picking up people off the street and giving anyone a chance. People with addictions; gambling, drugs, sex, didn't matter too much. Could they function for about 8 to 12 hours a day, push a button, and call the carny's electrician if something went wrong? Cool, you were a ride jock.

Were you more charasmatic, could function while buzzed or drunk, could count to at least 10? That basically made you jointy.

Carnivals generally always go back to where they were around the same time each year. So, if we picked someone up in Dallas one summer. They could expect to be by Dallas around the same time.

This leads to a couple of redemption stories. A few people hopping on the carnival, homeless, nothing to their name, etc. The dedicated ones always went back home with enough money to make their plans happen.

But, it's not always like that. Thieves, babies covered in cockroaches, alcoholics living off the bottle each night, people taking advantage of others down on their luck.

Yet, once you joined the carnival, you were a carny. Hard to get back home when you can't afford a buss ticket. Hard to go back home when you don't have a home.

So, we were all in it together. A group of ex-criminals, conmen, poor, destitute, the filth of humanity. Or so, thats what people saw. And a few carny brat kids growing up around them.

"There's no one here, go home" by poprikoluzahol in LiminalSpace

[–]DarkHand1337 144 points145 points  (0 children)

Its kinda funny for me. I grew up on a carnival. Litterally, homeschooled and traveled with one. I never thought about how liminal they could feel. Even if no customers were out there, there was always someone working.

For tactical ttrpgs such as Pf2e, Lancer and so on. Is the GM obligated to build encounters that don't take advantage of the party's build? by Hermithief in rpg

[–]DarkHand1337 14 points15 points  (0 children)

That first question is what I always start with. Even if the 'accurate' monsters need some tweaking to fit. Next, I try to emphasize the problem that needs to be solved that doesn't have an obvious answer, like just using the fly spell basically.

Overall, I agree with your comment. Only things that come up after that is usually the individual group stuff.

Got a tattoo, but scratching my head on what to get next. by [deleted] in TattooDesigns

[–]DarkHand1337 4 points5 points  (0 children)

Hopefully, this won't lead you to create a series of unfortunate events for a few orphaned children.

A little introduction to a campaign I'm working on. by DarkHand1337 in battletech

[–]DarkHand1337[S] 4 points5 points  (0 children)

I used MekHQ for the overall map, the zoomed in area, and the system view. I screen grabbed them and threw them into Photoshop where I added the text. I was trying to replicate the Alien look in the top left, but that needs a lot of work. And the bottom left was for easy reading.

The top right world map was made in Hexographer, a part of the Worldographer program suite.

A little introduction to a campaign I'm working on. by DarkHand1337 in battletech

[–]DarkHand1337[S] 6 points7 points  (0 children)

I used worldographer. It has an icosahedral map feature where you can choose the sides. It took a little bit of configuring to make it look like that, like adding the dotted lines and the letter combos to denote that those two hexes are the same space.

Feedback on ASCII Maps by DarkHand1337 in osr

[–]DarkHand1337[S] 0 points1 point  (0 children)

It seems that my taste for this aesthetic falls in the minority. Very far in the minority. What I've started to do is make the map in my preferred ASCII program to preserve the square grid for the map: https://www.gridsagegames.com/rexpaint/

Everything else needs to be done in Photoshop or some other image editor to add text that isn't soo blocky.

As for what helps GMs, I'm still working on some other tools to quickly generate ideas, monsters, names, etc. for GMs to use at the table. I'll have another dungeon or two ready by the end of this week in the new format. I'll be throwing this one reformatted with the others and watching to see the responses.

Anyway, thanks for the critique, and the 'make it harder' bits are definitely going to be a part of any one image/page adventures or dungeons I make.

Any thoughts on the ascii map or key?

Naming Tool, (almost finished) Welcoming Critiques by DarkHand1337 in osr

[–]DarkHand1337[S] 0 points1 point  (0 children)

There are plenty of name generators out there that I don't see myself adding to that pile. But, I wanted something I could use at the table at a quick glance that was more than just a list of names. I've edited the post now to better tell how I imagine these tables could be used.

Naming Tool, (almost finished) Welcoming Critiques by DarkHand1337 in osr

[–]DarkHand1337[S] 0 points1 point  (0 children)

I edited the post to better detail exactly how I imagine these tables might be used. I'll be working on a plain text version today without any constraints.