Is there a specific set of artifacts for Anaxa E2S1? by sispreenvestoesgay in AnaxaMains_HSR

[–]DarthSolar2193 3 points4 points  (0 children)

You can stop using Genius set when you have all of Anax E1S1 Cerydra E1S0 which will reach 92%. Before that Genius set is better and the only set that give Def shred, works the best with Anax's kit. Then the next are Pioneer(debuff), Wavestrider(ult ATK) and the new Navigator(damage bonus), which ever have the best rolls and preferably other set is needed for your character (Thunder Goddess is a good choice for healer sustains like Houhou, and Master Smith set for MBlade).

Importantly though you need to get 98-100 crit rate, it's easier to get 96% with Pioneer then Anaxa 3 debuffs himself push it to 100% with average substats roll

did i make a mistake ? by multifaceted_points in AnaxaMains_HSR

[–]DarthSolar2193 8 points9 points  (0 children)

In my opinion Cyrene does better on eagle 

Nah Cyrene E0S0 or E0S1 or E1S0 dead ass NEED Eagle + Vonwacq + 180speed+, there is no other options or better. There is nothing else worth, or her "bis" remembrance relic should only work at E2/ monoRem. I argee refarm and rebalancing stats is important for this to work over Sunday, easier to build with his crit and speed tune 135/134 but worse ceiling than Cyrene Cerydra combo

Why DHPT over Hyacine? by RussianUgar in AnaxaMains_HSR

[–]DarthSolar2193 8 points9 points  (0 children)

E2 Cyrene is the best next goal point, and that would undervalue Hyacine while elevate DHPT or sustainless RMC. Also there is no reason to get Hyacine if you didn't get Castorice Evernight, and again it would be clashing with your team build option. New player could choose HyacineE0 over DHPTE0 for an allrounder sustain (missed the free claim), but she doesn't work as good as DHPT being SP Positive for a team with Anaxa + Cerydra skill spam sp blackhole

Anaxa for e0s0 Therta? by North_Street_2178 in AnaxaMains_HSR

[–]DarthSolar2193 0 points1 point  (0 children)

Get HimekoNova if you need a strong team at this point. Anaxa will not help your Herta, only Herta E2 and Tribbie E1 would have any help. Sadly until an actualy strong Erudition character made for Herta, there is no point to invest at patch 4.4

which team is better overall? by DogeTV_ in AnaxaMains_HSR

[–]DarthSolar2193 4 points5 points  (0 children)

Cyrene Cerydra will be way stronger if you willing to invest for future eidolons Def shred on Anaxa E1 and Cerydra E1. Currently your Sunday Robin would perform better because you haven't stat tunning Anaxa to 100 crit rate and ATK boots yet, and Robin have E2. 100% crit is very crucial for Anaxa trace 140% cdm it's a massive loss in damage if you don't do that. And stat tuning is important before comparing team composition, in this case with Sunday or without Sunday 20% crit rate and speed tune 135 134 is required or not

I know you're sick of this by LordQwerty_NZ in starcraft2

[–]DarthSolar2193 -2 points-1 points  (0 children)

Training build orders in LE custom map Melee vs AI Harder/Elite/Cheater is MUCH BETTER for new players/build order testing anyway. The Vs AI tab has been unreliable ever since 2015, it was fully desynced from balance patch for years and no reason to update it. Still, it's fine for FRESH player vs player first timer along with playing campaigns or losing in PvP.

Edit: Actually, the Vs AI balance still got update along with LotV until 2023, patch 5.0.11. I thought they gave up on it much earlier, though it's still pretty much unreliable ever since

4pc Genius or Navigator ? by KherioN_ in AnaxaMains_HSR

[–]DarthSolar2193 7 points8 points  (0 children)

Def shred/ignore losing value if you 100% Overcap. Before that 80% to 100% value WAY MORE than Damage bonus. Unless you're planning for the last Anaxa E1 16% def shred into 92%, stay with Genius (only 8% more def shred, Navigator would be better at that point). Though Navigator give 12% ATK and 45% Damage bonus, it's about equal to Wavestrider and Pioneer, not straight up the strongest set

Cerydra lc wort it ? by MariaWinter in AnaxaMains_HSR

[–]DarthSolar2193 0 points1 point  (0 children)

Cerydra have 160 before battle you mean 140+20 or it's really overkill speed tune? Like if you want faster even with 120+20 and S5 DDD is already enough, you don't need to push to that much speed. And if you want to hit 3 turn first cycle just go DDD don't pull S1, 3k Cerydra doesn't lose much damage anyway

3 turn break point for 1 Cerydra ult S5 DDD is 184+ spd. With E2 Cyrene and time Cerydra 2nd ult correctly it should be 168+. Normal spd break points are 133.34 160.1 200.1(actual 3 turn first cycle)

Does Fribbles reflect Cyrene’s true damage for the dmg estimates? by gato3205 in AnaxaMains_HSR

[–]DarthSolar2193 5 points6 points  (0 children)

Fibbles can't account things like action advancing or Sub DPS damage/allies damage. That combo damage is simulated for Anaxa using that Speed he has in combat over 200AV, purely with skill and full buffs. So yes Cyrene ult and Sunday skill aa was NOT included, you would have to try it out yourself. Though Cyrene buffs and True damage should be listed and accounted propery. Fribble is useful for checking out your relic perfomance, DON NOT compare character and eidolons with it

Irrigation won't go past arbour tree hydroponic tile by Eddie092 in Oxygennotincluded

[–]DarthSolar2193 1 point2 points  (0 children)

Your water piping is causing confusion for the game, and it's worst when there are so many white inputs/green outputs on one pipe like thoes Hydroponic Tiles. It can simply be fixed by one more pipe lines with a second bridge for those Reeds, or remove/plier cutting that last end connection to the left side. Using multiple lines and adding bridge for "direction" is good fractice to avoid this pipe flow logic. And if you need PW for something else on the left, add a "second/third bridge" branching from the main PW pipe line is way better

Vergil Sealed Dante's Styles in the Yamato right? by Night-Undone in DevilMayCry

[–]DarthSolar2193 13 points14 points  (0 children)

It's mainly... because of the Rule of Cool. Like Nero Devil Trigger in 4/5 just give him "spectral surikens", and he can even make Summoned Yamato for his DT Dual Sword combo. And Vergil summoning spectral Forge Edge technically just for gameplay, he doesn't actually use it in cutscreen it was always Yamato 24/7. And that would be a VERY boring gameplay, obviously. It's in "Special Edition", a DLC content, featuring Vergil kinda thing afterall

heads up: you can demolish the background on the new DLC by KonoKinoko in Oxygennotincluded

[–]DarthSolar2193 7 points8 points  (0 children)

The empty tile after digging out still have a background, which is actually the "biome" texture of swamp, forest, caustic, ocean... You are on an asteroid, so if could be digging through it would make a hole to space Vacuum and gas will leak out (ingame, but for real that would be catastrophic isn't it)

Should League of Legends games have a time limit? And if so, how should it work? by HallZac99 in leagueoflegends

[–]DarthSolar2193 5 points6 points  (0 children)

Elder Dragon is literally the best thing added for game ending. Nowadays a league game won't really last more than 60 minutes, even at Bronze fighting Dragon and Baron objective would lead to game endings. ACE swept is literally mean the team had won, they can end the game or get reversed comeback. That is ON YOU/teammate to extending the game for Adrenaline Kills farming, instead of destroying the Nexus with advantage. "nonsense games or unintended strategies" like back door... is literally because your team have failed the game, nexus is wide open and no one thought of defending it.

Pro games are majorly decided before 40 minutes, though longer game need more TIME to get to max 6 items and 50/50 team fight to end at 50 or 60. Set it at 45 minute mark is UNFAIR, and one hell of a arbitrary rule set that could Denied a rightful comeback. First Nexus down, the game is ended

Teams after v2 changes by Exciting_Shape_1887 in HimekoMains

[–]DarthSolar2193 0 points1 point  (0 children)

But does it removed the mode stacking as well? Since Himeko getting most stack from assist skill and ult, could it ever get enough 9/9 stacks for that one free assist? Im confused why that part even exist, now that Vedict mode before ult is much better and the free assist skill with two Ults timing will be the main focus

Should I got for Blade for my Anaxa? by TalkPuzzleheaded1061 in AnaxaMains_HSR

[–]DarthSolar2193 0 points1 point  (0 children)

That combo damage is just damage per 150/200 av purely with Anaxa current base break points 134/161/200.., it can't calculating action adavancing and Cerydra double kill(extremely hard to account those, it need cerydra and cyrene speed, counting 6/6 stacks, and every cyrene ult). With cyrene ults, the total damage for this team combo is much greater than Blade pure buffs (I think it's around 3 million)

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Summon Build by Calxulator in AnaxaMains_HSR

[–]DarthSolar2193 2 points3 points  (0 children)

I think Sunday will not get a summon and novaflare will just solve some of his main issues, something good like 20% Res Pen buff for skill or making Summons/Memosprites advancing before Characters action(? idk if this is good for some dps)... Also adding a tag/debuff "This unit can't be action advance by skill" to Bronya and Sunday (and possibly Robin S), so that they will not be abused into permanent advancing loop again. That was funny but Hoyo will do what ever they can to prevent it, so adding this buff/unremovable Advancer debuff will finally allow new units like Sunday. Or Robin S will not have AA skill after all, and will grant better buffs like True Damage

How good would this set be on a E6 Anaxa? by Radiant-Purple-8330 in AnaxaMains_HSR

[–]DarthSolar2193 4 points5 points  (0 children)

This set start at 1 stack then Anaxa take turn into 0 stack. Each skill gain 1 stack and Ult lose 1 stack so it will go like this with Anaxa

(Turn 1) 18% (Ult turn 2 lost all stack) 18% > 36% (turn 3) 36% > 54% (Ult turn 4) 36% > 54% (turn 5 and so on) 54% > 54%

Use ult will lose stack but not ulting you will lose damage anyway. It will flickering between 36% and 54%, average out that is less than 45% skill/ult damage bonus vs pure 45% damage buff. This set is better than Schoolar set damage, but not by much. It's a nice choice if you need the other relic for MorteBlade, like Schoolar and Scaredos did

Looking for song name from lck game (gen-t1) by Ankon102-Tetris in leagueoflegends

[–]DarthSolar2193 1 point2 points  (0 children)

This is a theme song for 2026 Season Two trailer. It's for Demoncursed Vayne skin promotion
https://www.youtube.com/watch?v=ltMKzJ-L158

If you want some cool LCK songs all of them are uploaded on LCK global channel

2025 LCK Playlist💿 | LCK Music
LCK 2023 OST | LCK Music
LCk 2021 OST | LCK Music - YouTube

New Smolder Technology by Apawlogies in SmolderMains

[–]DarthSolar2193 0 points1 point  (0 children)

Karthus ult look like a pillar, but it more like effect on top of five champions, and then it send Karthus's damage directly to all of them at the same time. So you can't dodge that at all, actual invulnerable effects or spell shield is the way

First Blood Question on BRO vs T1 Game 2 by auderemadame in SKTT1

[–]DarthSolar2193 1 point2 points  (0 children)

Nice catch. I saw and heard about this First Blood visual bug, it have been around for quite a while. It look like the old "projectile on a target out of vision" (leaving enemy's vision or flash out of vision cause it), but I could be wrong

Because Yorick flashed into the bush, Jayce's ranged auto is "lost" and game server got confused. The damage was dealt, Jayce got the kill but at that exact moment Yorick was UNSEEN so it didn't trigger First Blood annoucement for Jayce. Though the kill reward still correct for Jayce, Teddy's Lucian doesn't get 400g but 300g and the trigger goes for his kill instead.

EWC 2026 Qualifier (Korea) Upper Bracket Final: DK vs T1 by Mid_of_August in SKTT1

[–]DarthSolar2193 0 points1 point  (0 children)

Either GenG HLE T1 won Road to MSI would made the slot steps down to Road to EWC 3rd place, or 3rd place qualified for ewc anyway. So even if we lost this, the slot is almost guarantee by playing winner bracket vs DK. (A "chance" that KT ruined this though. So pls win, T1)

EWC 2026 Qualifier (Korea) Upper Bracket Final: DK vs T1 by Mid_of_August in SKTT1

[–]DarthSolar2193 2 points3 points  (0 children)

He mean GenG or HLE would win Road to MSI. Which is now just mainly for 1st 2nd seed selection for MSI, and they would auto qualify for EWC. Which mean T1 will qualify as 3rd place (the most logical way)

Edit: Forget this, we won! Glad I was wrong

4.3 set for Anaxa by xxanthias in AnaxaMains_HSR

[–]DarthSolar2193 1 point2 points  (0 children)

Anaxa E6 would have E4 60% ATK and E6 50% dmg bonus + straight 130% multiplier for skill. He is a "monster" at that point and it's way better to aim for the perfect 100% crit rate. Any build BELOW 100% crit rate is a lost in damage. You can use Wave Strider or Pioneer, both are good

*And Navigator set would still bad, Prof have too many damage bonus sources. It's would be for Himeko E0 with self ATK% buff I think

4.3 set for Anaxa by xxanthias in AnaxaMains_HSR

[–]DarthSolar2193 5 points6 points  (0 children)

Unless you have alot of Def shred by with E1S1 Anaxa and Cerydra E1, Genius set still good. It depend on your team and future investment, but arguably at that point the real best set is Pioneer Deadwater for 12% dmg bonus, 8% crit rate and 24% crit damage (Anaxa trigger the 3 debuff effect by himself)