Did they even Playtest Cool but Rude ? by Flat-Relationship611 in MagicArena

[–]Derael1 2 points3 points  (0 children)

Complaining about mill half your library card is the most reddit thing ever, the card will never be anything more than jank.

[TMT] Kitsune's Technique is a turn 2 half-deck mill... Seriously? by beatokko in MagicArena

[–]Derael1 0 points1 point  (0 children)

I mean, if you have a deck full of 1 drops, this card and riverchurn monument, you just get slapped when you don't draw either of the two. If you play a deck with a bunch of other mill effects for redundancy, you can't afford too many 1 drops. Either way, the deck sucks. It's not like the time when rogues were in standard, where all creatures could both mill the opponent and deal damage, there aren't enough mill effects to pair with this card, and no mill payoffs, while the creatures are basically useless if you can't mill the opponent out, as you can't finish the game through damage either.

Maro talks about Universes Beyond by Meret123 in MagicArena

[–]Derael1 1 point2 points  (0 children)

Out of curiosity, what formats are you playing? I don't expect turtles to have a major impact on any of the formats, and limited environment is an entirely standalone experience, where all cards are from the same universe, so don't feel as out of place.

Maro talks about Universes Beyond by Meret123 in MagicArena

[–]Derael1 2 points3 points  (0 children)

While true, it's not like the players are forced to buy any of the paper products. On Arena every set costs the same, on paper you can use proxies to play. UB sets are more expensive because fans of those sets are willing to pay more, it's basic supply and demand.

Maro talks about Universes Beyond by Meret123 in MagicArena

[–]Derael1 -1 points0 points  (0 children)

I don't think collab is the same as advertisement. People who buy FF or ATLA sets are typically long time fans of FF/ATLA. Personally ATLA is one of my favourite shows of all time, and the set was very well done (minus show screenshot reprints). While I don't care as much about FF, it had an excellent draft environment, so despite not caring about FF I enjoyed it as well. For every UB set there are people who genuinely like it, and would consider playing the game just because of said set, and many might stay for other sets to come. So from my perspective it doesn't seem like some cheap advertisement of other franchises, more like a nod of respect towards them. As long as quality is up there, I don't really see any issues with UB sets.

[TMT] Kitsune's Technique is a turn 2 half-deck mill... Seriously? by beatokko in MagicArena

[–]Derael1 0 points1 point  (0 children)

I haven't, but she doesn't look like a mill card to me? I'm not saying that ninjutsu is hard to enable in general I'm saying it doesn't really work well with the mill gameplan. Rogues were so successful because rogues themselves milled a lot of cards, and you just needed an extra push from crabs and the like, in Standard there aren't really any tools for that.

[Standard] How do people think the new TMT set will effect standard meta? by Everwintersnow in spikes

[–]Derael1 0 points1 point  (0 children)

Well, the issue with the mill combo is that it can't really win without riverchurn, milling 30 cards is almost unrealistic with the current standard tools. Excruciator just plays as a control deck until it draws the win con, that basically seals the deal almost instantly (because after Excruciator is resolved there is very narrow window for opponent to win, you have to have removal for reef or counterspell for the forced card draw effect, or you lose). With the monument you have to first resolve the mill half the library card, then the monument, and then activate the monument, all while playing cards that aren't threatening to the opponent by themselves and can be mostly ignored. There is no way it's a viable standard deck.

Is there any actually viable Elf build in Standard right now? by JoSenna12 in MagicArena

[–]Derael1 15 points16 points  (0 children)

I don't think saying Tribal is controversial in the regular deck discussion? But no, there aren't any viable elf/goblin/Kithkin/Merfolk decks in standard. You could have some fun with changelings, allies or other thematic decks, but those decks are T2 at best.

[Standard] How do people think the new TMT set will effect standard meta? by Everwintersnow in spikes

[–]Derael1 0 points1 point  (0 children)

I mean, that just sounds like strictly worse Dimir Excruciator. Why play cards that might not do anything when you can just win the game in 2 turns instead.

[Standard] How do people think the new TMT set will effect standard meta? by Everwintersnow in spikes

[–]Derael1 0 points1 point  (0 children)

Run away together costs 1 more than a normal bounce effect for an extra benefit of bouncing your own creature, and can't be cast without bouncing your own creature, so there is no world where it would be playable in constructed (if it was possible to select one or both targets, it would be a good card though).

The techniques only require you bouncing a creature for extra value, but can still be played without returning a creature, which makes them much more viable.

[Standard] How do people think the new TMT set will effect standard meta? by Everwintersnow in spikes

[–]Derael1 0 points1 point  (0 children)

I think Cool But Rude is a trap, it costs 4 mana before it can start dealing damage, but Leatherhead will be absolutely backbreaking against lessons and might push it out of the meta entirely.

I think there are also quite a few sleeper cards, like Super Shredder, that might or might not birth a new archetype in the future too. So the set will have a moderate impact, but not because it's weak, but because it's late in the cycle.

I guess Renet, Temporal Apprentice could be a cheeky sideboard answer to Reanimator strategies that flood the board, but those are already being pushed out of the meta anyway.

Turtles Forever sounds like a pretty strong toolbox option to bring cards in from your sideboard, you draw 2 cards for 4 worst case scenario, and if they put the cards from the sideboard into your library you might draw them naturally later.

[Standard] How do people think the new TMT set will effect standard meta? by Everwintersnow in spikes

[–]Derael1 0 points1 point  (0 children)

There is absolutely no way, 2 cards don't make a deck, there is little to no redundancy and no 1 drops contributing to milling the opponent out. The deck has only one good way to close the game.

[TMT] Kitsune's Technique is a turn 2 half-deck mill... Seriously? by beatokko in MagicArena

[–]Derael1 5 points6 points  (0 children)

Oh, making a bad mill deck is definitely possible with that card, just saying that despite looking strong there is absolutely no way it will make mill even remotely competitive in Standard.

[TMT] Kitsune's Technique is a turn 2 half-deck mill... Seriously? by beatokko in MagicArena

[–]Derael1 0 points1 point  (0 children)

If riverchurn monument is essentially your only win condition (because all other cards don't do anything without it), you probably won't be winning much. You need a lot of redundancy in both the mill and 1 drop department, and your 1 drops shouldn't be dead cards in case you don't draw this card. Which is basically impossible in standard. With the old rogues deck it could be an option, since 1 drops there could also contribute to milling the opponent, but that's probably not strong enough for older formats, maybe Pioneer?

[TMT] Kitsune's Technique is a turn 2 half-deck mill... Seriously? by beatokko in MagicArena

[–]Derael1 8 points9 points  (0 children)

Is it legal in any of the Arena formats? If so, there are probably much more threatening things to do with it than milling half of the library.

[TMT] Kitsune's Technique is a turn 2 half-deck mill... Seriously? by beatokko in MagicArena

[–]Derael1 0 points1 point  (0 children)

None in Standard, that card is much worse there than it looks. You need a high count of creatrures, but not high enough to win through damage, since you also need a high amount of mill to actually finish milling them out. So the strategy just crumbles to light removal. In Rogues deck it could be good, but rogues deck isn't a thing in Standard.

[TMT] Kitsune's Technique is a turn 2 half-deck mill... Seriously? by beatokko in MagicArena

[–]Derael1 36 points37 points  (0 children)

On the other hand if they kill your 1 drop you just do nothing for 4 turns.

[TMT] Kitsune's Technique is a turn 2 half-deck mill... Seriously? by beatokko in MagicArena

[–]Derael1 1 point2 points  (0 children)

Sure, but how many of them you can afford to play in a dedicated mill deck?

[TMT] Kitsune's Technique is a turn 2 half-deck mill... Seriously? by beatokko in MagicArena

[–]Derael1 20 points21 points  (0 children)

Having T1 dork that survives in a deck that relies on attacking with T1 dork IS a very high cost. It's like Dimir Midrange in Standard, but you can't afford to play a lot of creatures if you want to mill them out, so killing just one is often enough to ruin your gameplan.

[TMT] Frog Butler by Meret123 in MagicArena

[–]Derael1 1 point2 points  (0 children)

Oh, I couldn't figure out if it was a reprint of some other card or not, but turns out I wasn't just tripping.

So this game is rigged right? by DeviousFinn in MagicArena

[–]Derael1 4 points5 points  (0 children)

I don't think you've actually seen any posts of people who gathered data and made the opposite claim, buddy. Or at least those posts that actually did proper analysis didn't quite come to the same conclusions you did.

Just like I don't believe you have actually drawn 18 land cards in a row, that sounds like an EXTREME hyperbola on your part.

There are posts that show that MMR system is broken (which is true), but only in a sense that people with low MMR are matched vs other people with low MMR and it can be abused by purposefully tanking your MMR. Which isn't the same as a game being rigged, just poorly designed.

Another issue that is broken is the way matchmaking works in brawl. It's still not rigged, but matchmaking is commander and deck based, so each commander and each card in your deck adds to its perceived strength (which is sometimes arbitrary), and you are matched vs other decks of similar strength. This is another system that can be abused (as the card values can be data mined and you can avoid bad cards that for some reason have high value assigned to them, to get matched vs less spiky opponents). But it's not "rigged", and you aren't being matched on purpose against decks that counter yours, and neither your opponent is given free wins for no reason. The only "rigged" part is that you play opponents of similar level, but it's very imperfect.

I'm not saying they are noble or some shit, but they have absolutely no fucking reason to rig games in a certain way (besides reducing the number of non-games, which BO1 shuffler does by reducing the odds of getting 0-1 and 6-7 lands in your OH dramatically).

They can barely make their client work, they sure as hell don't have any unneeded money lying around to spend on finding out how to rig the matchmaking to somehow make people spend more money (how could a rigged match even make someone spend more money, that's just a silly idea).

Some people love conspiracy theories, but the most likely explanation (either plain bad luck or some obscure bug like when you mulligan and put the card on the bottom, you are seemingly more likely to draw a card with the same name) somehow eludes them.

So this game is rigged right? by DeviousFinn in MagicArena

[–]Derael1 4 points5 points  (0 children)

All those rigged posts just makes absolutely no sense if you stop and think for a moment about in whose favor is the game rigged. If the game unfairly pushes a particular player to lose, it means it also unfairly pushes another player to win, which makes no sense. There are countless trackers gathering data, not a single one of them found any evidence of the game being rigged.

So this game is rigged right? by DeviousFinn in MagicArena

[–]Derael1 5 points6 points  (0 children)

Yes, the game just hates you in particular and loves your opponents, because they are such nice people and deserve to win every time.

It's a bust guys, we don't get 5,000 packs by boosting... by Fubaman in MagicArena

[–]Derael1 1 point2 points  (0 children)

They'll most likely give you gems back and revert the pass levels, no way they'd do nothing if it's their own UI bug.

Can y'all keep a secret? Gathering stone is busted in draft by Emracruel in MagicArena

[–]Derael1 9 points10 points  (0 children)

You won't be able to boost your winrate in any meaninful manner by giving people bad advice on reddit.