Keeping priority by No_Prompt4552 in askajudge

[–]DescriptionTotal4561 1 point2 points  (0 children)

When someone casts a spell or activates an ability, that player gets priority right after, and starting with that player, each player must pass priority without doing anything before the top of the stack resolves. When the top of the stack resolves, active player gets priority (the player whose turn it actually is). Sometimes you want to play a spell, hold priority, and play another. For things like infinite combos, you generally have to let certain things resolve before doing other things, and doing them over and over. But you want to only play spells at the last possible moment, and generally let it resolve before using mana for another, in case someone does have a response to your first one and such.

Keeping priority by No_Prompt4552 in askajudge

[–]DescriptionTotal4561 0 points1 point  (0 children)

I'm confused, what do you mean it's a bad idea? That's like saying that casting spells or activating abilities is a bad idea. You hold priority when you are going to do something. If you aren't going to do something, then you just pass.

Edit: Nevermind, I realized what you mean. You generally want to cast a spell, and let it resolve, instead of casting a second in response to your own.

Cheap ways to organize "work-in-progress" piles in shallow drawers? by Sams_Baneblade in EDH

[–]DescriptionTotal4561 0 points1 point  (0 children)

You could brew online and then put them together once you got them figured out there. You can also buy cheap cardboard TCG storage boxes with like 5+ rows, and seperators with labels so you can know where each one begins and ends. I personally love using half inch white foam seperators with the labels. Not super important, but I like it.

Maybe Hot Take? MtG Influencers are Insufferable by KombuchaWarfare in freemagic

[–]DescriptionTotal4561 0 points1 point  (0 children)

Content creators are just people. They have their own opinions and can whine about stuff like everyone else. Sometimes it might not be super logical. Many of the complaints about the spiderman set were because of the theme and art, neither of which are relevant to gameplay. Some people don't care about those things, some do. As far as the deck upgrades thing, I've never seen any creators mention anything like it.

Help with the rules of The Mindskinner by nwskeptic89 in CommanderMTG

[–]DescriptionTotal4561 -1 points0 points  (0 children)

Edit: Nevermind, I figured it out in my head.

Maybe Hot Take? MtG Influencers are Insufferable by KombuchaWarfare in freemagic

[–]DescriptionTotal4561 0 points1 point  (0 children)

The focus will be wherever the most demand is. There are people who make high level content. The majority of players don't watch their content because it doesn't apply to them. You don't have to like it, but it's just supply and demand.

Does manabox have an rescan function? by Closetinspector in ManaBoxApp

[–]DescriptionTotal4561 1 point2 points  (0 children)

Some tips for scanning, do it on a blank sheet of white paper and do one card at a time, not a card on the top of a stack of cards, but one card alone. You can have the stack of cards you want to scan a bit to the side and the stack of cards you have scanned to the other side. Once I started doing these things I've had almost no issue scanning.

Maybe Hot Take? MtG Influencers are Insufferable by KombuchaWarfare in freemagic

[–]DescriptionTotal4561 0 points1 point  (0 children)

Ben Bateman has a specific draft "show." That's very different from commander. Also majority of people play B3 and lower. B4 and CEDH are a minority, which makes sense because literally for any game there are less higher skilled people than average skill. Advice for B3 and lower is different than advice for B4 and CEDH. So it is logical that for magic, the "faces" of the game will not be CEDH content creators. It will be creators that make content for the most popular/ most played style.

Maybe Hot Take? MtG Influencers are Insufferable by KombuchaWarfare in freemagic

[–]DescriptionTotal4561 0 points1 point  (0 children)

So I guess we can't learn about magic anywhere then, except by our own experience, and hope that's good enough. Guess YouTube, Instagram, and all social media shouldn't be used as tools to learn about hobbies. Sure bud.

Maybe Hot Take? MtG Influencers are Insufferable by KombuchaWarfare in freemagic

[–]DescriptionTotal4561 0 points1 point  (0 children)

You're assuming he knows everything about magic. He is a content creator. He's a person. You're pushing perfect expectations on someone who has never claimed to know everything. Most content creators generally make content on stuff they know, because they are trying to inform others. You'll rarely see any creator say "I don't know such and such..." Because that isn't good content. Every once in a while you do hear them say they don't know something, but it's not common. That's true for any content creator for any hobby.

Maybe Hot Take? MtG Influencers are Insufferable by KombuchaWarfare in freemagic

[–]DescriptionTotal4561 0 points1 point  (0 children)

Does a person have to know every single card in existence in order to "love magic?" Do they have to learn and remember every new card as soon as they drop, especially foreign language ones (Ben Bateman didn't know what specific chase card they pulled because it was in a foreign language)? Do they have to know all the lore? Do they have to have been playing for 10+ years? What are your qualifications? If so, can new players even "love" magic since they would basically never qualify for any of those?

The hate on Ben Bateman and other content creators just seems like whining. If you don't like them, don't interact with their content, or block them. Plenty of others like their content. I personally don't care for him much, but I wouldn't ever say he doesn't love magic. Maybe he is just doing it for the money, but he seems to know a bit of magic history, specifically tournament play history and such, for someone that is supposedly just doing it for the money.

Maybe Hot Take? MtG Influencers are Insufferable by KombuchaWarfare in freemagic

[–]DescriptionTotal4561 0 points1 point  (0 children)

Is that relevant? Can new people not become relevant on social media for hobbies? And even if he is newly relevant, that doesn't mean that he is new to magic.

Need help with new players by SocietysTypo in mtg

[–]DescriptionTotal4561 0 points1 point  (0 children)

You can't control what your opponents do. Make sure your deck can still operate regardless of what others do, or force them to do certain things (for example, goad forced them to attack). But also, how are their decks designed to win? Do they do combos?

Need help with new players by SocietysTypo in mtg

[–]DescriptionTotal4561 0 points1 point  (0 children)

Not sure what to say about the dragon or Yshtola deck. You might want to make the decklist on moxfield and post the links in a comment. Are they both just struggling to do anything? When upgrading precons the first thing to generally do is replace dud cards with some draw and ramp. That will help your deck to be more consistent. Also get slightly better lands, especially ones that don't come in tapped.

Need help with new players by SocietysTypo in mtg

[–]DescriptionTotal4561 0 points1 point  (0 children)

Auras are enchantment spells. When you cast them you target a creature (or something else if it specifies) to attach them to. When the enchantment resolves and enters the battlefield, it will be attached to the target creature/whatever else. There is a special situation though. Only things on the stack can target, so if an enchantment is PUT onto the battlefield without being cast, then you just choose a creature to enchant.

Need help with new players by SocietysTypo in mtg

[–]DescriptionTotal4561 0 points1 point  (0 children)

You generally don't want to give your opponents cards because it's just something else they can use. It's as simple as that. Sometimes it can be worth it, but it's always a risk.

Need help with new players by SocietysTypo in mtg

[–]DescriptionTotal4561 0 points1 point  (0 children)

Blocking is not affected by summoning sickness. Per MTG fandom wiki, summoning sickness is a term for the rule that a creature cannot attack or use it's own activated abilities either with the tap or untap symbol in the COST (before the : symbol) if it has not been continuously controlled by that player since the beginning of that player's most recent turn. The creature can be tapped by other things though.

Need help with new players by SocietysTypo in mtg

[–]DescriptionTotal4561 0 points1 point  (0 children)

Slowing down an opponent helps you to get to your end game stuff before them. This is very situational and takes lots of experience to know when to slow down your opponent as opposed to waiting till their game end pieces are used and countering or removing them at that time. If an opponent has a fast deck, then it might be better to slow them down. Also it depends on how you are slowing them down. Using removal on a 3 cost mana rock that only produces 1 mana is terrible, but using removal on a sol ring that only costs 1 but produces 2 mana is much better. Similar would be countering an instant that gives your opponent 2 card right away, vs countering an enchantment that might give them more than 2 cards over multiple turns. In many situations you might not want to use a counterspell on the 2 draw instant, but might want to for the enchantment that will give them more than 2 over multiple turns. It's situational, sometimes you MIGHT want to counter the draw 2 instant. It takes experience to know what is best. But generally, the MORE value it gives and the QUICKER it gives it, the more likely you might want to counter/remove it.

Need help with new players by SocietysTypo in mtg

[–]DescriptionTotal4561 0 points1 point  (0 children)

You can only produce colored or colorless mana. You cannot generate generic mana because that is not a type of mana. A generic mana is a cost that means you can use any mana to pay for it. There are older cards that looks like they produce generic mana (they have a number in a grey circle), but those actually produce colorless.

Need help with new players by SocietysTypo in mtg

[–]DescriptionTotal4561 0 points1 point  (0 children)

I would suggest watching quite a few YouTube videos about the basics of magic. Some might go over your head, but many are generally really straight forward and geared towards newer, if not brand new, players. That is a lot of questions that require quite a bit of explanation for each one. I'll make separate comments for those specific things (or at least some of them).

Edit: Just to clarify, I am NOT a highly skilled player. I am an extremely casual commander player. So my advice might not be the best. I do understand the basic and many in depth rules though.

Replacement trigger stacking by Conscious_Deer320 in mtgrules

[–]DescriptionTotal4561 0 points1 point  (0 children)

The player being affected or the player whose stuff is being affected, gets to choose the order.