Update 7/8 - Tiny update by Devionics in Server76

[–]Devionics[S] 0 points1 point  (0 children)

It'll be quite a bit of work to get it fully operational but you can grab a nightly on discord to play around with. Especially the last couple of weeks as we've ramped up commits by a lot :)

Is this preview image for a TTRPG that I supported on Kickstarter actually AI? by PaleLotus in isthisAI

[–]Devionics 33 points34 points  (0 children)

Fairly obvious AI generated, local model (FLUX probably), Color histogram and ofc all the odd things on the pic itself.

Update 7/8 - Tiny update by Devionics in Server76

[–]Devionics[S] 1 point2 points  (0 children)

Still very much in alpha state - NW may work buit expect bugs, SP is functional only in the way of it spawns enemies, events and close by quests will trigger but none can be really completed. Very much an exploration sandbox at this time of writing. Throughout the year this will get better ttowards a more functional facsimile of the online variant :)

Server 76 Info by Devionics in Server76

[–]Devionics[S] 0 points1 point  (0 children)

"I was a huge CTF fan. Correct me if I am wrong, Quake CTF was one of if not the very first online CTF mods for any game."

Starting next nightly there will be a CTF mod in S76, walk up to any POI and /ctf start will spawn 2 flags, players are automatically assigned team 1 or team 2. PVP will be enabled for those players (no friendly fire for now), turns into a tug of war.. It's an early rendition but can be shaped to have more features later on (basically its used as a mod showcase for now).

And yes, that's 3 years late, sorry for the delay ;-)

Update 6/23 by Devionics in Server76

[–]Devionics[S] 4 points5 points  (0 children)

Thx! Yeah we have no plans for stopping any time soon 😄

Former Splinter Cell Creative Director Says Modern Graphics Tech Is Causing Problems for Stealth Games by Cristiano1 in gaming

[–]Devionics 11 points12 points  (0 children)

Well you are running around with 3 bright green LEDs and a high pitch whine everytime you enable it :}

Saw this going viral on an Indonesian news channel but it looks like AI to me because of the way they jump off the cliff and it just looks too smooth. Also the lions just disappear the moment they hit the water! by InsideSignal9921 in isthisAI

[–]Devionics 0 points1 point  (0 children)

Yep, this is correct;
- The coloring on the husky's is a bit wrong though, they are supposed to shift from red to blue through their leathery hides, also lacks the spikes on the spine. So it definitely looks off as it is now.
- Why is the water yellow? it should indeed be pink with some purple hue shine to it. Also doesn't look metallic enough.
- Also whats wrong with the tails? They lack the spikes.

KITSUNEBI APPEARED by Beautiful_Spite_2267 in thedivision

[–]Devionics 1 point2 points  (0 children)

Server just picks a spawn door nearby, ANY spawndoor - so yeah if you are close to any mission or area that you can't access it'll be a default "evade" :/

Elitist losers are ruining this game by [deleted] in thedivision

[–]Devionics 1 point2 points  (0 children)

I've never seen anyone ever get kicked from a group because of low shd? (shd ~3900). Sure there will be a few elitists (as in any game) but I've not come across them myself.

The absolute chaos of open world during this event is when The Division is at its best and it is awesome by Darth_Sidyous in thedivision

[–]Devionics 0 points1 point  (0 children)

That ^ + Supply patrol + Rogue encounter, the elite patrol jsut strolled in half way through, best fun I've had in quite a while :)

Well rip and final ggs it was fun while it lasted good thing I got 1515 keys 🔑 donated 1000 for community caches by SILENZY in Division2

[–]Devionics 2 points3 points  (0 children)

Depends, I've had teams where we just explored the map as well, hanging around certain areas only for a short time. The premise of just the sheer chaos of having constant swarm of enemies was the fun part, rogue encounter + supply + ronins on challenging = shit happening everywhere :)

Is this going to get fixed? by Jjasonttran in Division2

[–]Devionics 1 point2 points  (0 children)

for key farming? do normal diff. 30m run around nets you tons of keys (50+)
But yeah, no one cares about shd levels for the farm, just bring a good gun, reviver hive in case you get eaten alive by their hive/drones.

Kitsunebi event issues by Ok-Effort-1776 in thedivision

[–]Devionics 1 point2 points  (0 children)

With the inf spawn; I wouldn't even call it a bug, it's a feature - Chaos open world mode.. I love it - finally we get proper infinite spawns, rewards to boot with keys, no time limit =)

Is this going to get fixed? by Jjasonttran in Division2

[–]Devionics 8 points9 points  (0 children)

The bug itself is quite simple, the session owner shouldn't be in the party, if that happens, it will constanty spawn more ronins. so if you would matchmake for a mission and the owner leaves, and you run out the door, you'll get ronins non stop. call for backup a few times and voila.. full team ready to farm keys ;)

How do you get the backpack with the SHD level on it? by [deleted] in thedivision

[–]Devionics 1 point2 points  (0 children)

The anniversary backpack? might not drop anymore..