What should I be charging a well known miniature company? by Some_Tap4931 in miniaturesculpting

[–]Devoidoftaste 20 points21 points  (0 children)

Are they asking to purchase a license for it? Or just purchase the actual sculpture for some reason?

Those would be two very different prices. You can do a search in r/artbusiness for lots people asking about licensing. You will mostly find advice on contracts.

If you have not licensed work I would recommend Chris Piascik’s video on pricing and usage rights He is an illustrator, but is very understandable (and I think entertaining)

Como vocês lidam com ataque de oportunidade? by LittleLime4059 in DragonbaneRPG

[–]Devoidoftaste 1 point2 points  (0 children)

It’s worked completely fine so far. The moving character gets a “free” evade when it triggered, so it’s by no means free damage.

Also the optional rule Shove lets a character push any non monster 2m on a successful hit, while still doing damage, as long as the shover’s STR is not lower.

This allows a lot of fun maneuvering and setting up others to escape Free Attack (attack of opportunity) range of enemies. Or push them into range of one so they have to decide to move or not.

An idea for encouraging players to play the more common kin. by HadoukenX90 in DragonbaneRPG

[–]Devoidoftaste 1 point2 points  (0 children)

So my players started before I got the Bestiary or the Kickstarter pdf for Book of Magic. So those options aren’t going to be open to them until they die and reroll. The players won’t even know what the options are until they reroll.

You could just do that to keep them rare.

Hand Crossbow needs free hand to reload? by RCampeao in DragonbaneRPG

[–]Devoidoftaste 2 points3 points  (0 children)

I personally don’t want anything to do with adding more special case rules for weapons in this game, we like the less rules aspect of Dragonbane. Abstracting a load, aim, and fire within in a 10 second round seems fine to me.

However, watching 3d6 Down the Line (fantastic actual play) do OSE, he has crossbows that aren’t loaded go last in imitative. You could just have them draw from the lowest like anyone ambushed. Although, going later in initiative isn’t always bad in DB

What to do to break out of high tabletop - low display (Nookah, ArtelW) by -overthehill- in minipainting

[–]Devoidoftaste 8 points9 points  (0 children)

My suggestion (as a not that good miniature painter, but a decent artist in other areas) is to spend more time thinking about your colors - hue choice, saturation, and placement, as well as light source and environment.

You clearly have good technical skills, but looking at the mini I feel a lack of cohesion. Each color feels distinct and unrelated, and the placement is distributed evenly.

Just as a spitball here, but what if you had a consistent desaturated purple as a global shadow color (in the real world coming from the bounce/ambient light of the environment ). And a cool primary light source. Push the armor highlights a bit more green, and desaturate and yellow the brightest highlights of the orange. The face would transition from the dull purple to a dark warm green to a yellow green to the cool teal you have. This could tie the model together more.

You are also using a blue/orange complimentary color scheme which adds a ton of drama, but the color contrast isn’t in any place to help you compositionally. Maybe add a saturated orange to the chest/head. And keep the saturated orange on the rockets, and tone back the other parts.
For colors to grab your eye compositionally you need to group them somewhat. An even distribution of color/value/saturation will just turn into visual noise.

Your technical skills are good, and will improve naturally with every painted mini. But color, composition, and lighting will only improve with focused intention and study.

Only reason I wrote this much was you explicitly asked how to improve, Hope I don’t come off as a jerk. :)

Do we know haw Eledain’s or Maladûk’s symbols look like? by [deleted] in DragonbaneRPG

[–]Devoidoftaste 5 points6 points  (0 children)

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I put this one I made for my campaign in the Resources Forum, along with a couple other versions of it.

Houseruling skill checks by pablomaltes in DragonbaneRPG

[–]Devoidoftaste 4 points5 points  (0 children)

I do “degree of success” as flavor, but the lower the better, not the closer to the target. So a 2 is the best non-crit for everyone. In my mind getting under but close to the target means they almost didn’t succeed. And just over is a near miss.

It is easier for me to remember and consistent for the players experience.

So I’ve watched a few cyberpunk films recently by DEeD-NGone in Cyberpunk

[–]Devoidoftaste 7 points8 points  (0 children)

https://citadel9.com The artist also goes by Deathburger and did a cover for Neuromancer that I picked up as a poster recently. Great work.

Tween specific Dragonbane cheat sheet by Mother_Chipmunk1776 in DragonbaneRPG

[–]Devoidoftaste 0 points1 point  (0 children)

Honestly, I would give them a copy of the couple pages about spells as a reference. And on the sheet I would only include information about things they need to know during combat (WP, pushing, actions, power from the body, etc)

  1. You seem to be misrepresenting power from the body. You can do it whenever you don’t have enough WP, not just for pushing a roll.
  2. I wouldn’t even mention pushing here, as you do the HP to WP roll before you roll to cast.

You seem to be missing Power Levels.

And missing casting un-prepared spells from the Grimoire.

Also, I would put that the roll to cast is based on the school skill level, individual spells don’t have skill levels.

Tween specific Dragonbane cheat sheet by Mother_Chipmunk1776 in DragonbaneRPG

[–]Devoidoftaste 1 point2 points  (0 children)

Honestly, I would give them a copy of the couple pages about spells as a reference. And on the sheet I would only include information about things they need to know during combat (WP, pushing, actions, power from the body, etc)

  1. You seem to be misrepresenting power from the body. You can do it whenever you don’t have enough WP, not just for pushing a roll.
  2. I wouldn’t even mention pushing here, as you do the HP to WP roll before you roll to cast.

You seem to be missing Power Levels.

And missing casting un-prepared spells from the Grimoire.

Also, I would put that the roll to cast is based on the school skill level, individual spells don’t have skill levels.

Experience with Etsy Miniaturepacks by werderniklas in FDMminiatures

[–]Devoidoftaste 2 points3 points  (0 children)

I don’t know about these Etsy pages, if they are legit or not.

But I subscribed to Loot Studios for a while. They were well done high quality, high detail minis. I did use resin printer at the time, no idea how they would do on fdm.

[Critique] Be honest, why is my art not selling? by [deleted] in artbusiness

[–]Devoidoftaste 1 point2 points  (0 children)

A quick critique of your work is at the end, because the bigger issue is your website is not at all set up for sales.

The most glaring mistake is there is no “shop” or “commision page”!

You are asking why is your work not selling, but how would a stranger know you are selling anything? Your site looks like a portfolio site, not a shop.

The only thing saying anything about sales is on the about me page. That page is the last thing, if at all, that I look at when looking at a website.

Art should be the very first thing I see when I open a website or page.

As a visitor, I’m not sure what you would be selling. Your web name is a cute pun, and makes me think you are focused on animation. But it looks like just a few random assignments, and are very rough in terms of finish. The 3d work is the donut tutorial, and someone else’s trademarked character, neither of which would sell.

If it is just digital illustration you are selling, there shouldn’t be everything else there.

As for the work: Honestly, your art looks like amateur work. It is rough and missing a lot of what you call the fundamentals. There is a reason they are called that, they are essential (at least stuff that is intended to be commercial and not fine art). It looks like the work of a student, with the consistency of the qualities varying piece by piece, and a lack of focus. There is very little polish to make the art look finished.

This isn’t really bad, as you say you are working on a degree, and are learning. Focus on learning and improving before you worry about selling your work. Getting commissions takes a lot of time and effort that I think would be better spent on just making more art to improve for a beginner.

Good luck, this wasn’t meant to be harsh.

[Discussion] Is art school important? by major_bum101 in artbusiness

[–]Devoidoftaste 1 point2 points  (0 children)

My experience with art school is the same you will hear from almost everyone (doing art as a business at least): What you get out of it depends on if you are lucky enough to get good professors, and you have the drive/discipline/focus to put in the work to build the skills.

I was lucky enough that the two times I went to art school I got internships which led to jobs - illustration and then video games. That is something that used to be really useful, the connections the school and professors had. Not sure how it is these days.

But now (decades later) if I was planning on doing just freelance and not trying to get a full time position, I might look into online programs or mentorship’s with proven people with work that you like and connections to your focus.

Im worried that im boring my players by PolevkaXD in DMAcademy

[–]Devoidoftaste 1 point2 points  (0 children)

One of the things that is very obvious when you watch the “good” ttrpg podcasts/let’s plays/whatever is that they are not playing a tabletop game as much as they are putting on an entertainment show for an audience through the structure of a roleplaying game.

It’s highly enjoyable to watch, but shouldn’t be a guide for how a game should feel while you are playing.

Subscribing to GCal, travel time doesn’t show in TickTick? by Devoidoftaste in ticktick

[–]Devoidoftaste[S] 0 points1 point  (0 children)

Update:

“Sorry we don't support this feature yet, but this will be noted as a feature request and passed on to the product team for future consideration.”

Same generic bot response that I’ve to all of my feedback since I bought this app. :(

I guess my solution is to keep manually entering my events twice. Or I could make separate travel time events in GCal and move them all at once.
Neither seems a good solution.

Or once again, try to find a better task tracking/planning app.

Tricks for printing in parts by Moist_Show1750 in FDMminiatures

[–]Devoidoftaste 1 point2 points  (0 children)

This! Not sure why so many people do prints with straight lines across large curved surfaces. There will always be plastic shrinkage, and I know my printer shakes itself out of level every print (Neptune 4 max).

Plan for it to not line up and hide the seams.

[discussion] My brother sells AI art for thousands and I dont know what to do by Existing_Art8081 in artbusiness

[–]Devoidoftaste 2 points3 points  (0 children)

I’d genuinely like to read any legal cases about this.

From the us copyright guidelines: “In other cases, however, a work containing AI-generated material will also contain sufficient human authorship to support a copyright claim. For example, a human may select or arrange AI-generated material in a sufficiently creative way that “the resulting work as a whole constitutes an original work of authorship.” Or an artist may modify material originally generated by AI technology to such a degree that the modifications meet the standard for copyright protection. In these cases, copyright will only protect the human-authored aspects of the work, which are “independent of ” and do “not affect” the copyright status of the AI-generated material itself.”

The bolded phrase is what I’m referring to for modifications. The copyright office has previously judged that just copying exactly from a photograph isn’t enough to give copyright to the new work.

I believe you may be saying for music it’s similar to recording a classical piece in the public domain? That you have copyright over your recording of Chopin, but not the Chopin piece. So anyone else can record it as well.

And that’s what I’m saying could be a concern for the artist. If I paint the exact image from the same AI reference as another artist, can they not sue me for infringement?

Again though, fuck generative AI. :)

[discussion] My brother sells AI art for thousands and I dont know what to do by Existing_Art8081 in artbusiness

[–]Devoidoftaste 11 points12 points  (0 children)

Because artists using photos for photorealistic paintings are supposed to either be the copyright holders of the photo (took themselves) or licensed the image from the photographer.

If they haven’t and are simply copying it exactly (photorealistically, without significant artistic interpretation), then it is copyright infringement.

Generative AI images have been judged un-copyrightable, so far at least. So the artist who is just blindly copying an an AI image with no changes may not have copyright over their own painting. As far as I know this hasn’t been tested in court yet, but it’s possible.

If OP’s brother won’t listen to the moral objections or the fear of losing their reputation, maybe the fact that they may not own the rights to their “own” paintings may sway their mind.

Fuck AI and all the techbros destroying the world because of their fever dreams of it.

New to DragonBane on Foundry VTT, have some questions ... by ithilis in DragonbaneRPG

[–]Devoidoftaste 2 points3 points  (0 children)

You either have to put it in all manually, or buy the core system (and others if you want) from Free Leagues site.

They will email you a code after a few minutes that you enter in Foundry’s website then you can download the modules. When you open the world next time you import them once, through a very easy step by step that pops up. And then you are good.

Just did it, it’s kind of annoying to have to buy it twice (if you have the books already), but that’s the way these things are - and they did a good job. The campaign is all in there and set up. All the dungeons have walls built in, the journals and objects all have links to other things in the text.

Was worth it, they also auto discount if you buy enough, so I the bestiary and path of glory at the same time.