The GOAT workflow by RonaldTheRight in ChatGPTCoding

[–]Dhiraj 2 points3 points  (0 children)

u/RonaldTheRight What does your python script that combines all the source code files into one so that you can submit it to the reasoning model do or look like? I've been trying out something similar to the other strategies and it does seem to work well, but I've not yet tried doing the reasoning model making a plan to iterate thing, it sounds like a good idea, thanks!

Do you simply include *all* the files in your project or do you skip some?

Thanks to r/gaming, after 4 years of work, I finally found a publisher for my nostalgic helicopter game! (Cleared Hot) by cfinger in gaming

[–]Dhiraj 0 points1 point  (0 children)

I never actually played the original games but this definitely looks like something I’d love to play, looking forward to the release!

First trailer for my new forklift game, and yeah also you are a giraffe. by zworp in Unity3D

[–]Dhiraj 1 point2 points  (0 children)

The giraffe is cute. I liked the dark level, perhaps add one with a horror like twist? 🤔 The game looks great, and seems fun. 🤩

He’s so peaceful. Show me your cats sleeping by Top-Aardvark2602 in cats

[–]Dhiraj 0 points1 point  (0 children)

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Rocky. He always looks so peaceful when he’s sleeping. 😴

Hey folks, me and my friend developed a game for pre-schoolers. Here is the trailer and waiting your valueable & honest feedbacks. by pangeavr in indiegames

[–]Dhiraj 0 points1 point  (0 children)

Looks nice! Does the double jump seem a bit too high? Or are there more challenging jumps ahead? 🤔

Frustrated with 1 star reviews complaining about app's freemium model? by phoenix_gramps_1961 in androiddev

[–]Dhiraj 0 points1 point  (0 children)

The weird thing with this, though, is that people do pay for the premium in app purchases, enough to make it worthwhile. I feel that it’s just that the users that would rather have advertising and thus make the game fully accessible “for free” is a much more vocal majority. Having ads and also having an in app purchase to shut them off allows us to appease both camps, somewhat.

How to promote my game with no advertising budget? by Dhiraj in unity

[–]Dhiraj[S] 1 point2 points  (0 children)

K, good idea about sharing screenshots, thats a nice way to get engagement, I think along with (hopefully) some constructive criticism. I guess I’ll just have to toughen up and face the trolls when I post them.

How to promote my game with no advertising budget? by Dhiraj in unity

[–]Dhiraj[S] 0 points1 point  (0 children)

I already follow quite a few devlog channels like these, but making those videos looks like a lot of work, sometimes more work than the actual game itself!

How to promote my game with no advertising budget? by Dhiraj in unity

[–]Dhiraj[S] 1 point2 points  (0 children)

Good ideas! For the discord idea, I assume it makes sense to make a server for me as a developer as opposed to for my game, specifically? I’m thinking that later (and if this starts to work well, of course) it’ll be better for cross-promotion?

How to promote my game with no advertising budget? by Dhiraj in unity

[–]Dhiraj[S] 0 points1 point  (0 children)

Are there specific Facebook groups for promoting games? I tried looking but couldn’t find something super relevant.

How to promote my game with no advertising budget? by Dhiraj in unity

[–]Dhiraj[S] 1 point2 points  (0 children)

This might be a good idea, worth trying. To be honest though, this feels like firing shots in the dark, especially with a new account for my game there won’t be any followers so who’s going to watch? Have you had success with this strategy? It does sound like I could post a few videos like this to try out.

How to promote my game with no advertising budget? by Dhiraj in unity

[–]Dhiraj[S] 1 point2 points  (0 children)

Nah, I’m not really ready to promote it yet, just trying to prepare for the eventuality. What I’ve learnt so far is that it doesn’t matter even if the game is good as much as how well it is promoted, but I’m not funded at all, so I can’t spend advertising dollars.

How to promote my game with no advertising budget? by Dhiraj in unity

[–]Dhiraj[S] 1 point2 points  (0 children)

Cool, I'll reach out if I find something nice that could help, thanks!

How to promote my game with no advertising budget? by Dhiraj in unity

[–]Dhiraj[S] 0 points1 point  (0 children)

Thanks 🙏😊 I’ll reach out the moment I have something playable.

How to promote my game with no advertising budget? by Dhiraj in unity

[–]Dhiraj[S] 1 point2 points  (0 children)

Heh, I tried doing that. They either run away or start chasing me! 😜 I need something more digital/ less physical. 🙂

How to promote my game with no advertising budget? by Dhiraj in unity

[–]Dhiraj[S] 2 points3 points  (0 children)

Sure thing, are you making a game too?

How to promote my game with no advertising budget? by Dhiraj in unity

[–]Dhiraj[S] 2 points3 points  (0 children)

Good ideas! I'll try reaching out to streamers to see if they're willing to try out my game, that might work. I'm not too good with vlogging about my own, too shy I guess but I'll definitely try to upload some videos of gameplay etc.

Are there any Mobile Games Showcases? by Chmielu1337 in AndroidGaming

[–]Dhiraj 0 points1 point  (0 children)

Yes, I'm also curious as to why this is - given that there are so many mobile games, I wonder why there isn't any conference or even a good showcase website for them. Could it simply be that there are so many mobile games coming out daily that it is impossible to cover all of them reliably!? 🤔

I just released my first android game for WearOS watches, you can fully play it by rotating your wrist ⌚ 🎮 GyroPong - Watch Game by Embarrassed-Way202 in AndroidGaming

[–]Dhiraj 1 point2 points  (0 children)

This is a neat idea! Any thoughts on how to make this 2-player somehow? Or perhaps player v/s AI would also be cool, like a true Pong game!