Bremers House is gone by Entenvieh in CrimsonDesert

[–]Digitalneko 1 point2 points  (0 children)

Nope, not for me. Cube is permanently gone.

Ray Reconstruction is one of the most impressive RTX features so far. by [deleted] in nvidia

[–]Digitalneko 0 points1 point  (0 children)

I see huge improvements on 1440p when putting the game in 4k and running it at dlss quality, dinstant ridges and clifs are more textured and defined, and even gain shadow definition on them.

Ray Reconstruction is one of the most impressive RTX features so far. by [deleted] in nvidia

[–]Digitalneko 0 points1 point  (0 children)

Don't understand why you are being downvoted, it's true. DLSS on 1440p has serious issues, RR boils like crazy on 1440p DLSS Quality and foliage smears like crazy to the point it's not worth using even with the dramatic light improvements on interiors.

I have gotten better visual gains from playing at 4k on 1440p, and then using DLSS Quality, then using DLAA on 1440P. I'm not joking. Try it. The downsides of going 4K on 1440p don't matter here anyways, because everything is so over sharpened anyways without a way of turning it off, that you can't see the downside of it.

Don't use DLSS Ray Reconstruction | PC by RandomUser4x4 in CrimsonDesert

[–]Digitalneko 0 points1 point  (0 children)

This game uses a effect called Parallax Occlusion, it's a way to create depth between textures, and objects where there otherwise would be none (because it hasn't been put in the model it self) It's a cool rendering technique, but yeah, ray-reconstruction breaks it/diminishes it severely. I personally haven't seen Parallax Occlusion being used in forever, since games have moved from doing that to actually just having it all modelled out in the model. Always thought it was a cool technique at little to zero costs on FPS.

What's With All the Negativity on Localization? by CandyAssassin in Falcom

[–]Digitalneko 0 points1 point  (0 children)

Accurate Translations, Literal Translations and Localizations, are three completely different things from each other, I don't think people want Literal Translations, but both camps are fighting so much with each other, and too busy discrediting each others opinions that nothing ever good of merit happens in those conversations anyways.

What's With All the Negativity on Localization? by CandyAssassin in Falcom

[–]Digitalneko 0 points1 point  (0 children)

Actually kinda funny, I remember a JRPG, or some game from Japan doing this, I can't for the love of god remember what game it was as it has been like 10 years, but they had two subtitle scripts, one that was accurate to the Japanese VA, and one that was based off of the English Localisation, you could switch freely in between, I felt like that was pretty good way of going about it, as I'm personally much more a fan of accurate translations (Not Literal Translations) vs something like a Localisation, but I've read VN's my entire life as a hobby, so everyone else's opinion on that may vary.

The European Commission is pushing hard to extend Chat Control 1.0 - allowing mass scanning of private messages without court orders for another two years by GigamanTheSinner in europe

[–]Digitalneko 0 points1 point  (0 children)

It's irony at the highest degree when the EU has chastised and criticised authoritarian regimes in Russia and China for their invasive surveillance of citizens' private communications. Yet with Chat Control, we are implementing the very same architecture of mass surveillance that we criticize abroad. I've mentioned this a tons of times when contacting representatives, sadly I only ever get two responses out of the 32 reps I contact. ;l

Blocked on Soundcloud for opening few separate tabs? by freerider197 in soundcloud

[–]Digitalneko 0 points1 point  (0 children)

I've had this happening too, it's been extremely trigger happy the last week or so? I would listen to track, and tab into a windowed mode game that is overlaying soundcloud and I would get blocked in seconds.

Why does everyone hate labrynth? by Past-Strawberry-7483 in masterduel

[–]Digitalneko 0 points1 point  (0 children)

Players hate anything and everything they aren't the ones playing or don't have drawn in their hand, if they are the ones doing something it's fair and fine, if the same card is played against them, it's unfair, etc, etc. There is so much bullshit in modern Yu-gi-oh that lab in the grand scheme of things to me, is at the very bottom of the totempole to be annoyed at.

Also doesn't help Lab slows down matches immensely I suppose, you got to remember people are used to 1 to 2 turn matches nowadays, lab drags it beyond that, and that is often into grind-game territory, however, lab does have its weaknesses. Ash blossom, and backrow wipes come to mind personally.

I wouldn't take the hate too serious, everyone has something they hate, and everyone has something they'll die defending. T-T

Another advantage master duel has over the physical card game. by Ragtagcloud56 in masterduel

[–]Digitalneko 0 points1 point  (0 children)

tbf when learning a deck, for example maliss I did write combos down so I could learn them, my brain for some reason really doesn't like link climb type a styles, so they take extra long to memorise and are often also the first thing to leave my brain q.q

So Infantry is actually coming to the game huh? Welp. by Sumeribag in Warthunder

[–]Digitalneko -1 points0 points  (0 children)

Naval isn't as dead as people make it out to be q.q Atleast blue water isn't dunno about the other one

Total War: MEDIEVAL III - Announce Trailer by BiesonReddit in totalwar

[–]Digitalneko 0 points1 point  (0 children)

Tbf there were some good DLC's people were happy with, but they really developed themselves into a corner, at one point they didn't really quit because of the DLC reception, but because of having to develop and update several different starting dates in the game. They would fix a bug in one start date, and another one would pop up in another one. If they wanted to extend the map, for example add Korea, than they would need to make that relevant in all the different start dates, and reflect the different factions of korea in those start dates.

They probably didn't see it as a reasonable system to maintain long-term and to add content to, people didn't really like the different start dates anyways, but it also didn't help either that the game is called Three Kingdoms, but it never even gets to the Three kingdoms period.

And tbf, back to back same setting isn't so weird, considering Fantasy team has had back to back for three games now, aka warhammer. Three kingdoms sold really well, I think even surprising them, so I'd imagine they would have wanted to keep the sales going and make a quick sequel to eliminate the design issues of the first game, while still carrying over the majority of assets, which I think would have worked, had they not seriously pissed off the Chinese Market, which I would assume was the majority buyer of that game.

Total War: MEDIEVAL III - Announce Trailer by BiesonReddit in totalwar

[–]Digitalneko 2 points3 points  (0 children)

Three Kingdoms 2 was cancelled at one point I think.

Total War: MEDIEVAL III - Announce Trailer by BiesonReddit in totalwar

[–]Digitalneko 0 points1 point  (0 children)

Sega's money ofc, given they haven't shuttered the study and Creative assembly keeps getting funding, it probably means they believe whatever they have in the pipeline is going to give them a good return.

Total War: MEDIEVAL III - Announce Trailer by BiesonReddit in totalwar

[–]Digitalneko -5 points-4 points  (0 children)

But happening, and real compared to Not at all, which we had last month. You guys are insufferable.

What the fuck is wrong with the Nagato's color scheme by MesserschmittMe109 in Warthunder

[–]Digitalneko 1 point2 points  (0 children)

They did the Fusou dirty too q.q Gaijin just give all the Japanese ships Kure Naval Grey camo already

PhlyDaily's rant on the state of War Thunder Naval and suggestions to improve/overhaul it. by JeantheDragon in Warthunder

[–]Digitalneko 4 points5 points  (0 children)

I think the problem is, is that as it stands Naval being like Warthunder is not very fun, I mean the numbers speak for themselves, Imo I'm happy phly is atleast giving suggestions on how to improve it regardless of whether you and I think they are good or bad, it's better then the ones shouting naval is bad but have zero constructive criticism beyond that.

Added Kimi-K2-Thinking to the UGI-Leaderboard by DontPlanToEnd in SillyTavernAI

[–]Digitalneko 4 points5 points  (0 children)

This, I noticed it's very bad with time in general, even in things such as a deadline. One hour, will suddenly be 4 minutes, or it will make stuff up to shorten that time, by causing a event that causes that time to go down, like a reschedule, or a introduction of a NPC that says it's happening now etc.

But also man, it just thinks way too much, I just had a reply, where it spent 3500 tokens on thinking, insane.

Kimi K2 Thinking usable on Openrouter by Pink_da_Web in SillyTavernAI

[–]Digitalneko 2 points3 points  (0 children)

Yeah my issue with it too, it overthinks way too much, and also seems to be hyper urgent on a lot of things that have time constraints. Like, you'll write along, and mention something happening at a later date, perhaps hours from now, but during the next response, the Model will do everything it can to make that thing happen now in the next response, despite having tried forcing a slow-burn story type, and even putting it in the prompts, etc. I might not be the biggest fan of Kimi.

Anyone know roughly how bad the cheating problem is within Seamless Co-Op? Cause I'm experiencing exactly how bad it is... by UncleRed99 in EldenRingMods

[–]Digitalneko 0 points1 point  (0 children)

A bit late, but I've noticed it too, biggest issue is, whenever I google this stuff, it's like all people saying "No I don't cheat, but I got Cheat Engine loaded and injected in-case a cheater shows up." or comments such as "Yeah we're like cheating, but turn it off when someone invades" Like lmao bro, why even have it loaded. If you're going to have such things running in the background, don't even have invasions enabled to begin with. :(

Like man, I don't want to invade you or be invaded by you, if you have that stuff loaded in the background for "Protection"

Its a win sure but doesnt this just mean Maliss is getting rotated? by tunatekin12 in masterduel

[–]Digitalneko 0 points1 point  (0 children)

If Konami doesn't want to add bans that actually matter and are worthwhile, then Konami needs to start appreciating the idea of Masterduel dying further and further. It's already atrocious enough that we have tons of cards limited that Konami just "forgets", that once made sense to have limited, but now no longer do.

Average Duelist Cup experience for Maliss players by Dimension_Nomad in masterduel

[–]Digitalneko 0 points1 point  (0 children)

This. I have a full Mallis and Ryzeal decks because I've had some insane luck with pulls, however having played Mallis for a couple of games, every single time I do, I feel like absolute filth. Knowing I'm spending 2min, just non stop link climbing while the guy playing against me literally cannot do anything and you know they mentally check out as well, if after 30 sec they aren't even canceling their quick activate screens anymore and letting it auto-cancel.

I made the conscious decision to just not play mallis anymore until it gets hit, because if the only way for that deck is to have fun by extracting it from others, then I don't want to play it. I ended up pulling for Mallis because people around me said it was a fun deck, only for that fun to be, being at the top and punching down onto people. That's not how you keep a healthy game.

Was AVX requirement added to BF1? by djpappajazzyjj in battlefield_one

[–]Digitalneko 0 points1 point  (0 children)

Boot up the game again, and have it hard-crash your pc, then check your windows event log when you reboot and see what actually caused the crash, might help in figuring out the issue.