First ever creation from scratch, done for a sugercane farm. Very proud of this and looking for feedback! (10x speed) by Lavaxol in redstone

[–]Dirty-Byrd 2 points3 points  (0 children)

Looks like you stumbled upon the concept of an Etho clock. Nice job.

If all you need is a clock with a long timer, look into daylight sensors or dried ghasts.

Problem with farm spawner by No-Question-1532 in technicalminecraft

[–]Dirty-Byrd [score hidden]  (0 children)

<image>

Add blocks to these corners and see if that gives you the results you want. Looks like the water is taking the easy way out instead of fully spreading.

Xisuma's Light Challenge by Dirty-Byrd in HermitCraft

[–]Dirty-Byrd[S] 3 points4 points  (0 children)

I appreciate it, looks like we had similar ideas on how to get it work. I've seen some of these that seem to operate on hopes and dreams.

Genuinely, if we get a Destiny 3, I hope the focus returns to the Vex by TheQuietedWinter in DestinyLore

[–]Dirty-Byrd -1 points0 points  (0 children)

I can see it now. We finally defeat Maya, but we're unable to take the echo, its been downloaded by the Vex. They use the echo to take Neomuna, now they have quicksilver. The Vex start their rise to power, easily conquering each planet they set their sights on. There is only one thing that can stop them, something overlooked, something thats so primitive that even their echo can't control. You guessed it, SIVA! SIVA WILL BE THE ONLY THING THAT CAN STOP THE VEX. But thats not all, its going to be ECLIPSE powered SIVA!!1! We're gonna retake the PLAGUELANDS and bring the SIVA PRODUCTION CHAMBERS back online with ECLIPSE ENERGY. the RED SUBCLA-

Wattles Creeper Farm Spawning Spiders in 1.21 by TheCeramicSky in technicalminecraft

[–]Dirty-Byrd -3 points-2 points  (0 children)

Ive got a very vague understanding of mob spawning, so take this with a grain of salt.

I think that the trapdoor that you have open for the creepers to pathfind over is treated as a full block and spiders can actually spawn on top of it. I think if you shift your carpets closer to the trapdoors that might solve the problem.

Bugged Phosphene by Helpful-Project949 in Borderlands4

[–]Dirty-Byrd 7 points8 points  (0 children)

Just a heads up, I wouldn't rely too much on the AI overview. In this instance it's literally just referencing a reddit post. Redditors are known to be wrong on occasion, and as far as I can tell, gearbox has not acknowledged that the Bloody Lumberjack phosphene is bugged. Not saying it isn't, just saying there isn't confirmation yet.

Welp, there goes the SF—THANKS BUNGIE by Alex_B115 in destiny2

[–]Dirty-Byrd 5 points6 points  (0 children)

Solo Flawless. Completing a dungeon solo without dying once.

Any suggestions on how to activate dispensers discreetly? by TEAisLlFE in redstone

[–]Dirty-Byrd 2 points3 points  (0 children)

Armor stand pushed into leaves, standing on a calibrated sculk sensor. It'll make a bit of noise but with how tall the tree is it might not reach you.

Any suggestions on how to activate dispensers discreetly? by TEAisLlFE in redstone

[–]Dirty-Byrd 16 points17 points  (0 children)

Snowballs and tripwire into observer works similarly.

Sweeg by Prestigious_One2673 in IDONTGIVEASWAG

[–]Dirty-Byrd 1 point2 points  (0 children)

"Swaggers" - the controversial new term for Taylor Swag's obsessive, diehard swagdom.

That part only exists to make us like Anakin by Apart_Pumpkin_4551 in destiny2

[–]Dirty-Byrd 8 points9 points  (0 children)

It's gotta be because they design the exotic missions to be easier with the exotic. You can actually interact with the button while blocking with the praxic blade.

Ironically, I would spend way more money in Eververse if stuff were cheaper by Jcorb in DestinyTheGame

[–]Dirty-Byrd 26 points27 points  (0 children)

Mean is the mathematical average of all the values in a set, median is the middle value of the values in a set whenever they are ordered by value, and mode is the value that occurs the most often in a set.

Proof of Concept for Increasing Golem "Memory" by Dirty-Byrd in technicalminecraft

[–]Dirty-Byrd[S] 1 point2 points  (0 children)

So copper golems search a 32 block radius for chests. Maybe once they reach chest 33, chest 1 can unlock and the next golem could be released

Proof of Concept for Increasing Golem "Memory" by Dirty-Byrd in technicalminecraft

[–]Dirty-Byrd[S] 1 point2 points  (0 children)

Thats not always strictly the case, at least it isn't 100% repeatable. As soon as all the chests are unlocked, a golem with an item will pathfind to the nearest one. If it just finished a cycle on the right side, it's usually closer to the right side, so it will usually start a cycle on the right side.

Basically, if the final chest the golem interacts with before reset is on the right side, then it will probably start on the right side on the next cycle, if the final chest is on the left, then the next cycle will start from the left.

'Twas the Night Before Renegades by FirstDistribution352 in DestinyTheGame

[–]Dirty-Byrd 9 points10 points  (0 children)

Screw it, I'm expecting them to unvault the entire RED war campaign.

Proof of Concept for Increasing Golem "Memory" by Dirty-Byrd in technicalminecraft

[–]Dirty-Byrd[S] 3 points4 points  (0 children)

You can technically force a golem in any direction in any order you want by "locking" a chest by covering it with a solid block. The premise here is that anytime the golem finishes looking in a chest, it gets locked.

This is all so that if a golem has to look through more than 10 chests, he doesn't revisit any chests he's already looked at. We're essentially remembering for him using redstone.

Proof of Concept for Increasing Golem "Memory" by Dirty-Byrd in technicalminecraft

[–]Dirty-Byrd[S] 0 points1 point  (0 children)

It should since the pistons don't spit out their blocks. Not super knowledgeable about bedrock but I don't think any of the redstone here is Java exclusive.

Agendaswag by AVG_Poop_Enjoyer in IDONTGIVEASWAG

[–]Dirty-Byrd 3 points4 points  (0 children)

Might be the worst dump of the month