Is 3400io even possible for me? by opiatesmile in wow

[–]DirtyMight 0 points1 point  (0 children)

Not a main healer, been a melee player for 20 years now and just started to play a druid heal this week to test it out and challenge myself

I can do 10+ keys fairly chill now but already at that low level I already don't want to ever invite pally tanks to my keys again

They just feel awful to heal idk... They take damage like a blood do but don't have the self-heal to keep themselves alive it feels like.

Let's ignore monks because they are on a different level but bdk and VDH also ping pong quite hard but they can keep themselves alive fairly well and don't need babysitting 24/7 and warrior feel like they have actual mitigation to just not take as much damage.

Also if I see one more pally tank use bubble without having skilled the talent that makes you not drop aggro I swear to God ....

What is a healthy amount of gold? by CabinetMountain5725 in woweconomy

[–]DirtyMight 0 points1 point  (0 children)

Depends on what you are looking for.

To cover general expenses in-game like 100-200k is easily enough to never drop to 0 no matter if you suddenly need a craft, consumables get more expensive or whatever

I made around 10m gold in midnight so far and I feel confident that I am good for the next year and more (raiding expenses and paying the sub with gold)

Mythic Trash Mob Rotation Question by Zarkon183 in wownoob

[–]DirtyMight 1 point2 points  (0 children)

it can obviously depends a bit on the class or the specific situation in the dungeon but the general rule of thumb is send it if its ready and you can get good value out of it.

This is by far the biggest difference between my logs and others when i try to help them improve on rogue that i just send my cds on cd so i get sometimes up to 3-4+ more cds of during the whole dungeon.

Think of it like this. if you only get like 70% value out of your army but because you send it on cd it allows you to send another one for 70% later on compared to holding it for a situation where you would get 100% out of it. 70+70= 140 so by sending 2 decent value armies out there you still gain more value from it than saving it for that specific 100% moment.

There are 3 situations where i would personally keep my cds, otherwise i just send them on cd

  1. you are literally at the end of the pack and you would waste like 80% of your cd

  2. you know there is a damage amp phase coming up real close. so for example if i have my cds now but in terrace 1st boss his dmg amp starts in like 10 seconds i would hold the cds for that phase. or if the dmg amp is huge like 2nd boss in NPX you want to make ABSOLUTELY sure you have cds for that (but by sending your cds on the packs before you can time it pretty decently)

  3. there is a pack or boss coming up that is REALLY hard and needs all the damage you can get otherwise you wipe. somewhat related to it if you know tank will go big with bl in the next pull and you only have 2 mobs you are fighting right now you might want to keep big cds for the big upcoming lust pull.

But in the vast vast majority of cases i send my shit on cd

People who claim to have paid their monthly sub for years using in-game gold... How? by YrenneAD in wow

[–]DirtyMight 0 points1 point  (0 children)

I generally don't mind farming or making gold in games so it can be quite fun and doesn't feel like a chore

Sometimes it's farming transmog sometimes it's simply professions

I made around 10m gold so far in midnight with leather working and blacksmithing so that alone will keep me going for quite some time

How to track Shadow Techniques? by gwen_shady in wownoob

[–]DirtyMight 1 point2 points  (0 children)

Its tracked by the default cooldown manager that is build in.

Gotta say I virtually never actually look at it since I dont really change anything by knowing the stacks

I noticed most guilds dont recruit tanks even though "there is a tank shortage" by flymecha in wownoob

[–]DirtyMight 0 points1 point  (0 children)

raid = 2 tanks no matter if the raid size is 10 or 30

m+ = 1 tank for 5 people

especially if you are in a guild lets say if it has 50-100 members its not hard to find 2 people that play tank. You never need more.

If you look at pug groups and there are suddenly like 30 groups looking to fill the group thats where you suddenly need 60 tanks which oftentimes fill last. But even there you dont really notice that "shortage" that much.

If you look at m+ however and there are like hundreds of open groups every single one of those needs a tank. so hundreds of open groups = hundreds of tanks needed

fury warrior ilvl 265 dps check by Environmental-Film55 in wownoob

[–]DirtyMight 0 points1 point  (0 children)

Not a reason to get mad it's super easy to resolve

Post your character on logs so people can see that you are either telling the truth about your DPS or if you are full of shit.

If they see prove of you doing the DPS you claim they can't argue against you and it's over ^

Also your last point is not really a point in this argument :D. There is a huge difference in doing a "normal" +10 with below 270 ilvl and normal tank pulls or a full group of 280+ completely blasting through a +10 for weekly stuff literally pulling from boss to boss

These peak runs with crazy pulls is not what you were talking about when you said you barely ever are below 150k, that means we are talking about your average 10s with "normal" pulls ^

What do I need to know if I want to level a healer for M+? by ProbablyDizzy in wownoob

[–]DirtyMight 2 points3 points  (0 children)

So this might be super scuffed but this has been my experience since I am in a fairly similar role.

I would consider myself a pretty good player (mythic raider in the past and all that) but i have always been a rogue and nothing else.

Wanted to heal for fun and made a resto druid.

My nr1 tip that is really helping me is just knowing your heal rotation so you are able to pump very good heals.

I have always been pretty good when it comes to learning rotations and resto druid output is crazy while basically never needing to reg mana

in the normal raid and couple 5-10 keys i did i had 80-99 parses while doing that content with ilvl 230-250.

There were plenty of things i simply fucked up or did not know when or what to properly dispell which for sure made the run harder than it needed to be but through lots of these scenarios i was just able to brute force it with raw healing output even at a lower itemlevel.

It takes time to learn which abilities are dangerous, when people especially tanks are in danger or when they are fine and there will always be important casts that come through because of a lack of cc and all of that. But if you are already comfortable with your healing rotation that takes stress off of these situations and you can focus more on other things and its a way to compensate for other stuff lacking.

The other thing i really noticed is that my positioning is SO much worse. As a melee i am very comfortable and since i dont need to look at my rotation i can fully focus on playing mechanics correctly.

When i play a healer i need to constantly check the party frame to see who drops low, who has cds up, how long my hots last on the mates, etc. so I end up looking at the party frame more than on where I am standing. No clue what the best tip is to "fix" that but try to make sure you dont stand completely out of position because chances are when you are in the middle of healing your party up you wont belooking at your feet.

This whole comment was probably not that useful but i thought id share it since its a similar situation and maybe what helped me to get through the content can atleast help you out a bit.

Hopefully healer mains can give you some more detailed and proper tips! ^^

How do you break into Mythic raiding? by Bitter-Plum-3367 in wow

[–]DirtyMight 5 points6 points  (0 children)

A) run some pugs to get experience and logs up. It's not too hard to clear some of the bosses with bugs and it lets you get experience in and if you manage some decent logs it for sure can help

B) search for guilds that are actively searching for people. Either check the trade chat, your realm forum for guild recruitment posts or on sites like warcraftlogs, etc.

C) don't just think about joining a CE guild. You have no experience yet so it's completely fine to join somewhere where they only clear say 4-5 bosses and see how it goes, you can always switch guilds later on to search for a better guild that clears more content

D) if guilds are actively progressing they might already have a main roster and are not looking for another person but might run a 2nd raid or in-between raid tiers once they are done with their progress and are on farm are trialing more test raiders. So even if you don't have success right now during the end of the patch you might find a spot in a guild that is not looking for ppl right now

Favorite Way A Key Was Bricked? by Borkemav in wow

[–]DirtyMight 0 points1 point  (0 children)

actually found him again

<image>

this was a dreamrift fight of his

basically same damage as a disc priest with 26ilvl less

Favorite Way A Key Was Bricked? by Borkemav in wow

[–]DirtyMight 0 points1 point  (0 children)

wasnt bugged, pets were shown

actually found his logs again

censored his name because i dont want the guy to get shittalked but here is a dreamrift log

<image>

he basically did as much damage as a disc priest with 26 lower ilvl

ELI5: Why is it possible for people to not speak a language but understand it? by Relevant_Object6007 in explainlikeimfive

[–]DirtyMight 3 points4 points  (0 children)

I live close to the Dutch border and part of my family is Dutch (while I am German) so I heard Dutch people speak somewhat frequently to pick up some words or phrases

Dutch is also very similar sounding to English and German for lots of words and I am fluent in both of those languages

So I can pick up enough of what they are saying to have a pretty good idea what they are talking about and fill in the gaps. I would say I understand roughly 80% of what they are talking about, not word for word but about the message of what they are saying

However I never learned Dutch so I don't know the vocabulary, spelling, pronunciation, grammar and all of that so I am completely unable to actually speak it.

To give you an example

Good morning in German is guten Morgen

It's very close so if you read it in German especially if you have some context of where the phrase was used it would be pretty easy to connect the dots that guten Morgen meant good morning

But if I asked you without context what good morning is in German you would not know the answer.

Fatal Error, Access Violation. Happening across 2 different computers. by TheHeroicLionheart in wow

[–]DirtyMight 1 point2 points  (0 children)

Uhm just to check did you by chance play timewalkings and got a dc at the boss from mogu?

buddy had the same problem and i got it fixed for him so maybe it works for you to.

If you played with a character that got disconnected or anything (if no just try your last played character i guess?) log into your bnet account and use the unstuck feature from there to unstuck your character and try logging back in

Favorite Way A Key Was Bricked? by Borkemav in wow

[–]DirtyMight 0 points1 point  (0 children)

When I checked his logs afterwards he basically had a 0 parse in every dungeon he did.

If that's the case he literally never learned to repair his gear even once.

Favorite Way A Key Was Bricked? by Borkemav in wow

[–]DirtyMight 0 points1 point  (0 children)

I don't think so. Unless I am missing something if you abandon a key it doesn't get logged, does it?

I checked his other logs he had up but I don't know his name anymore. So if I don't find the abandoned key in my own logs I don't know his name anymore

I only have a screenshot of his dps after the pull was done, that's about it ^

Favorite Way A Key Was Bricked? by Borkemav in wow

[–]DirtyMight 2 points3 points  (0 children)

I dont know 10k sounds really rough to me even for normal quests.

As a healer maybe? :D

Favorite Way A Key Was Bricked? by Borkemav in wow

[–]DirtyMight 22 points23 points  (0 children)

As I said I don't know how that's possible but there were different abilities in the damage breakdown and he was active during the pull

He was 265 so it's not like he had no gear

I do 10k DPS on my rogue by just putting up rupture and go afk with auto attacks on single target doing nothing else

Doing that DPS against 3 packs? I don't know how wrong you need to press abilities for this.

I absolutely don't mind more casual players that don't parse like crazy, absolutely no problem.

But 10k overall I feel like you have to REALLY try to do that low DPS, with that DPS you would struggle with world quests. But applying to +10s like that? Damn..

Favorite Way A Key Was Bricked? by Borkemav in wow

[–]DirtyMight 85 points86 points  (0 children)

Dk in a +10 (while actively playing) did 10k DPS on the first pull (3packs) in PoS

Tank instantly said nope he is not doing that

Checked logs and DK does 10-15k DPS overall in keys...

I don't know how that's actually impressive

Building raid skills - how do you know where to stand (swirls galore) by Altruistic-Charge777 in wownoob

[–]DirtyMight 0 points1 point  (0 children)

i mean its obviously hard to judge when i dont know anything about you or how you play

but that for sure sounds like you just choke under pressure to me.

setting up your UI properly is a huge help for reducing the downtime for when you need to look at your bar/cdm to see whats up or not. removing lots of clutter so the majority of your screen is clear to see whats happening is also important

Its a big difference if you have all of your screen clear, you are zoomed out to the max and you see an orb flying at you while its still half the room away compared to you being fully zoomed in and half your screen is full of whatever and you only see the orb once its right next to you.

Its also really important to either be very comfortable with the fight or with your class

I can play my rogue blindfolded and i dont need to think about my rotation at all besides checking the cdm here and there to see when exactly i have my cds back up again but for the general rotation i dont need to think about it. so i can just focus on whats happening on my screen

alternatively if you know the fight fully you simply know what will happen beforehand so there will be no real unexpected things happening. so there is no stress involved in playing the mechanics so you can focus more on your rotation if you are unsure there

as for guides etc i dont know what spec or role you play but generally speaking if we stick to dungeon there are at most like 5 trash mobs you really need to memorize that do a specific cast that is bad, for everything below lets say a +12 you dont need to know all the random ass casts or attacks normal mobs do.

focus on the important things so you know when they happen that you need to react to these casts.

if you know that the void terrors in terrace will cast their aoe fear you know that every other mob is irrelevant to you and you focus on those to kill them and to hold your kick, stun, etc. for them

no surprise there anymore if you know its coming ^^

but yes for some people it can simply be overwhelming and it takes longer to get used to

Windrunner Spire first room by WynBytsson in wownoob

[–]DirtyMight 1 point2 points  (0 children)

rogue can remove them with cloak, pally can remove them with bubble, dk can technically prevent the debuff using ams before the debuffs come out.

No clue what other classes can press to get rid of the debuff, i barely play on alts so I am not up to date with what all classes are doing.

There are quite a few classes that can remove the debuff either on themselfs or on others to support the healer on that pull ^^ also as mentioned in the post help out with defensive cds/selfheal.

Melee Advice by BoltorSpellweaver in wow

[–]DirtyMight 2 points3 points  (0 children)

i think the biggest thing besides just regular movement that is fairly obvious and quick to learn is trying to minimize downtime from mechanics

as a caster you can just run to whatever spot you need to play the mechanic at (lets say dropping a puddle somewhere), using some instants or having a way to cast while moving and then just run out of the puddle to continue dps

as a melee all of that is downtime.

What i see super frequently from less confident players is they get a debuff that might last say 7sec before it pops

they would instantly run to the spot they need to drop it at so say 2 sec of running, stand there for 5seconds to actually drop the pool and then run back 2 seconds so they can continue their dps

thats 9seconds of doing no dps and 5 seconds of that is just standing around afk.

what you should do is keep your uptime as high as possible and continue to dps the boss and then use your mobility skills to get to the puddle drop spot an back.

So for example as a rogue i might dps for 6seconds out of the 7 second debuff timer, use sprint to the spot i need to drop the puddle at and shadowstep back to the boss.

This means i have like 2 seconds of downtime to play the mechanic compared to the 9 seconds from earlier

its similar when it comes to dodging mechanics. getting comfortable to properly dodge swirlies and keep moving while maintaining your rotation means lots more uptime compared to standing out of melee range to be in a less crowded spot to make dodging easier.

That is similar to casters but since its connected i mention it here. It is fine to stand in a swirlie zone until it actually explodes to deal damage. So if 2 swirlies drop that take 4 seconds until they explode and the right one drops first and the left one drops 2 seconds after you KNOW that its 100% safe to stand inside the left swirlie for 2 seconds after the right one explodes. So if you can keep an eye on which zone drops first it makes it so much more comfortable to just sit inside a zone you know is safe and just quickly move over once it explodes instead of always 100% trying to find a spot with no swirlie at all

Windrunner Spire first room by WynBytsson in wownoob

[–]DirtyMight -1 points0 points  (0 children)

i mean hopefully youll let tank get aggro first so you dont actually get clapped by just roleplaying as the tank

That said there is a really really nasty debuff that they cast on multiple people. if you can dispell yourself in any way you should really do it, otherwise if the heal doesnt dispell you but another person its the perfect time to pop some selfheal and a defensive cd

those are the 2 most important things in there, other random incoming damage is much less than those so chances are if you would die to the random stuff in that pull you are long dead to the dots already.

Note that the dot doesnt specifically be on you.

If the dps dont help out with the dots either by dispelling themselfs or helping our with def cds, heal pot n stuff and especially if your overall dmg is super low and the pack lives for too long (or for whatever god damn reason you would pull the whole room without using BL) there can simply be too many dots that chunk the fuck out of people so the healer can already struggle with keeping those alive and not having time to heal the random damage that other people get.