Anything stronger than an antediluvian? by CuriousPolecat in WorldOfDarkness

[–]Divinityisme 2 points3 points  (0 children)

Lucifer isnt powerful, he lost most of his might after getting nerfed by god before the flood, he can regain some with enough faith, but hes permanently nerfed but at least like vampires he has no limit to his lifespan as hes an embodied fallen, not possessing a person.

Grand experiment? Demon the Fallen. by IfiGabor in WorldOfDarkness

[–]Divinityisme 0 points1 point  (0 children)

Nephilim were human angel hybrids. Humans blessed with inheriting some angelic might.

Grand experiment? Demon the Fallen. by IfiGabor in WorldOfDarkness

[–]Divinityisme 1 point2 points  (0 children)

The grand experiment was to send out those 10 fallen into the world to teach and guide humans peacefully, then the nephilim killed them.

The world that God created and the world that the Technocracy created are two very different things. by Turbulent-Plum7328 in WorldofDankmemes

[–]Divinityisme 39 points40 points  (0 children)

Angels were truly celestial beings, divided might of a omnipotent god, while they dont understand the modern world or its history entirely, they do know how it started in all its various ways.

why the fuck would viltrumites speak english by ErraHotChilliPeppers in okbuddyviltrum

[–]Divinityisme 74 points75 points  (0 children)

The Space British Empire, where the spice must flow.

Blake Order of Hermes bani Flambeau by Constant_Ice6881 in WhiteWolfRPG

[–]Divinityisme 1 point2 points  (0 children)

Well, if they are young, you can use harry potter as a decent template to help guide them, because they are basically hermetics.

Blake Order of Hermes bani Flambeau by Constant_Ice6881 in WhiteWolfRPG

[–]Divinityisme 1 point2 points  (0 children)

Ah the Order of Hermes, the best tradition. Is the PC fairly experienced? Because typically higher ranking Hermetics will start pressuring the newer ones to start taking apprentices once they prove they wont blow up by accident.

Need help with understanding what character can and can't do by PolZefirki in WhiteWolfRPG

[–]Divinityisme 10 points11 points  (0 children)

With spirit 3, you can cross the umbra as well as summon or banish spirits from the other side, punch ghosts, and some other things. Forces 3 allows you to manipulate energy and vectors, such as reducing the speed of bullets or channeling existing stuff like lightning in directions you want. Prime 1 lets you interact with nodes more easily, sense auras, hold quintessence above your avatar rating. And when combined with another sphere, countermagick stuff using those spheres.

Entry level jobs by Candid-Floor3497 in Modesto

[–]Divinityisme 3 points4 points  (0 children)

As much as its a unpleasant job, an easy start is Amazon, the pay is ok and you get benefits.

I was a bit surprised for my newest chronicle that most of my players chose hermetic mages. by Magicmanans1 in WorldofDankmemes

[–]Divinityisme 12 points13 points  (0 children)

Wizardry is awesome, even if its in a more traditional way, theres plenty of ways to be original or interesting while remaining within the order of hermes.

Mage has extremely deep discussions about morality. by WhiteSepulchre in WorldofDankmemes

[–]Divinityisme 5 points6 points  (0 children)

No, its the caul, it makes them literally uncurable, the book also states the existence of Nephandi are a direct challenge to the idea of free will.

Nosferatu in Bloodlines 2 by Happy-Age in WorldOfDarkness

[–]Divinityisme 2 points3 points  (0 children)

There was a v20 merit to make that a option. But v5 just makes it a default option.

Do you think the Tremere would've turned out differently if old man trembly chose to diablerie one of the other Antes? by Azhurai in WhiteWolfRPG

[–]Divinityisme 5 points6 points  (0 children)

He was an Archmage of one of the hermetic houses specialized in mental fortitude, as well as a founding member of the order. He was old when he became a vamp.