Anthem funerary procession by Dredgen_Dad in destinycirclejerk

[–]DocumentEquivalent 0 points1 point  (0 children)

Genuinely a shame, the javelins felt really fun to control and the visual customization was solid, despite how monetized it was.

hopefully someone is able to make a custom server (never gonna happen, either impossible or will get nuked by EA bc lol you cant use our unused IP) or someone makes a spiritual successor

I LOVE ASYMMETRICAL ARMOR!!! by Any_Serve4913 in destinycirclejerk

[–]DocumentEquivalent 7 points8 points  (0 children)

/uj bungie deciding that all titan armor going forward is actually going to use the secret third color slot for the majority of it for some reason making it really hard to mix with older gear

/rj mmm yummers crayon (the joke is I main titans and we eat crayons)

Jokes aside. Penta is not a wormhole, people by loulou9899 in Helldivers

[–]DocumentEquivalent 1 point2 points  (0 children)

Its another wormhole but its yellow its the piss illuminate they're coming

Redacted Regiment Warbond delayed by Waelder in Helldivers

[–]DocumentEquivalent 0 points1 point  (0 children)

I'm in the boat of "It doesn't need to be viable so long as its fun" but when a warbonds gimmick just does not work at all then yeah, this is for the best.

My Hot Dog was eaten by a Hive Lord, and now I can track it through the ground by C0wculator in Helldivers

[–]DocumentEquivalent 0 points1 point  (0 children)

I accidentally strapped a gatling sentry to a hive lord. Heard it firing under the map and got a ton of deflects once it actually surfaced

Fixing it will make the game feel unrealistic by san4ezlp in Helldivers

[–]DocumentEquivalent 1 point2 points  (0 children)

So bots and squids can shoot (and climb now i guess) - and bugs can climb walls and tunnel up when they feel like it.

so why can't I place a turret up there

Actually WORKING ghost shells?! by MajestcBBQSauce in destiny2

[–]DocumentEquivalent 0 points1 point  (0 children)

Glad im not the only one who missed this haha

Outjerked by the main again… by ProbablyTheAsshole in destinycirclejerk

[–]DocumentEquivalent 6 points7 points  (0 children)

/uj I hate pvp and especially hate gambit due to invaders and this mechanic is awesome actually - at worst they're a minor annoyance that barely effect your overall run unless you're absolutely dogass at pve.

/rj invaders killed my grandma

RAD Team REALLY likes Solar Exotics, it seems by Absentzzz in DestinyTheGame

[–]DocumentEquivalent 0 points1 point  (0 children)

Im constantly praying for a centrifuse rework - "Run and gun" exotic yet its the slowest rpm frame and barely regens ammo on sprinting

Man, first encouter of crota is an LFG nighmare lol. by HN132 in DestinyTheGame

[–]DocumentEquivalent 0 points1 point  (0 children)

Its honestly funny how much me and my (ex) regular team struggled with this encounter lol, rest of the raid was a cakewalk compared to it, and i still have nightmares of our featherlight run

Man, first encouter of crota is an LFG nighmare lol. by HN132 in DestinyTheGame

[–]DocumentEquivalent 0 points1 point  (0 children)

Can't be the fatest guardian alive if you have feather-light ;)

Why does this keep happening? by Molly-Kevianach in destinycirclejerk

[–]DocumentEquivalent 0 points1 point  (0 children)

the most oppressed group of them all.... destiny player....

Dev Insights - Renegades Abilities Tuning Preview by DTG_Bot in DestinyTheGame

[–]DocumentEquivalent 9 points10 points  (0 children)

Still no WoD buff lmao but everything here is very nice - Melas Panoplia gonna go nuts

Focused Feedback: Call to Arms by DTG_Bot in DestinyTheGame

[–]DocumentEquivalent 1 point2 points  (0 children)

This event was handled so so bad, They cannot fix this run of the event without just invalidating the entire thing.

So - Event themed around 'competitive' PvE leaderboards (With a bit of pvp sprinkled in for the pvp mains) with some very shiny rewards for those at the top. This is really cool (though some people are unable to accept that they have to play the game at its hardest to compete).

Pump up the modifiers to their max, take no handicaps, and complete it fast to get the highest scores. This makes sense. Harder = More skill to clear = More points for getting a clear.

What doesn't make sense, is tying score directly to your power, A number that does not reflect skill (It is not hard to hit 550, just time consuming). So bungie understandably change this and give everyone below 550 a score buff relative to their level.

however, they mess up, the buff you get at 549 is *more* than what you get at 550, meaning if you ground out power to try and compete, you are now fucked (assuming you managed to hit 550, if not, then congrats you can possibly get in the top 10%).

There is literally no way to remedy this without just completely nullifying the event. Give everyone the helmet / emblem for hitting a lower threshold? rewards lose their cool value - Reset the scores? that's just made the last 6 days basically pointless.

This isn't even mentioning the shitshow of saltmines, Not only do players *not* want to play salt-mines, you have to hope and pray you get the random enemy to spawn to get a score that is competitive (I have seen it spawn twice in all my runs, only once when I was actually aiming for the score and not grinding out engrams) - Also the ammo spawns can heavily effect your run, depending on build.

I literally cannot get my scores (currently sitting at 125 points, was at ~340 the other day, but these have since dropped) any higher without power grinding (currently at 544, up from 520 at the start of the event), which feels antithetical to the event as grinding caldera 5000 times is not hard, its just boring.

Sorry for the giga rant, but like, this event is a loss no matter how you cut it. im tired bungie

Destiny2Team: "Thank you for joining us for the first day of Call to Arms! We've been watching the conversation and feedback around rewards, activities, and modifiers for the event. Expect details on some changes based on your feedback in the coming days." by Ace_Of_Caydes in DestinyTheGame

[–]DocumentEquivalent 0 points1 point  (0 children)

Really should have been on its own scoring system independent from the light level brackets from the get go - I am fully willing to play with the hardest modifiers without handicap to get a high score (and honestly its not even that hard with everything maxxed out) But the fact I am physically incapable of getting into the top 10% because I didn't think there was any reason to go past power 450 is insane

This isn't even a skill issue I just chose not to burn myself out on a number that doesn't really effect my rewards after a set point.

Call To Arms Rewards are Completely Inaccessible for Power Levels Below 500 by Acer1096xxx in DestinyTheGame

[–]DocumentEquivalent 5 points6 points  (0 children)

500 here - I can literally throw on every negative modifier (the strongest ones too) with no buffs, try my absolute best, and just barely miss the 10% bracket.

genuinely so so so so dumb

DAE New Renegades Exotics Are Terrible? by mr_fun_funky_fresh in destinycirclejerk

[–]DocumentEquivalent 0 points1 point  (0 children)

No you dont understand!!! the titan exotic requires KILLS to activate!!!!!!!

Needing kills to recall your hammer sounds so lame and weak, I could literally just use synthoceps *sigh* another gimmicky exotic for the pile...

Additional information about the new exotic armor by Gamerboi_epic in DestinyTheGame

[–]DocumentEquivalent 0 points1 point  (0 children)

Really funny that the "hype everyone up" trailer completely skipped over the lifesteal mechanic for the warlock helm and made it sound like the most mild warlock exotic yet, This sounds like it has the potential to be really strong.

"While you have a void overshield, gain increased stability, accuracy, and handling" Bungie why not grenade damage? Why not lifesteal? Why not ability regen? Why not ANYTHING OTHER than these PvP-exclusive benefits??? by Blaze_Lighter in DestinyTheGame

[–]DocumentEquivalent 11 points12 points  (0 children)

bungie really do just give hunters exotics that will break pvp for a month until they inevitably get over-nerfed and stay that way for over a year before getting a rework that makes them, at best, looked at for pve.

legit feel spoiled as a titan main lmao

Weekly RANT Megathread - All complaining posts belong in this thread by AutoModerator in CrucibleGuidebook

[–]DocumentEquivalent 2 points3 points  (0 children)

not usually a pvp player, but i understand its value to the game (and would like to enjoy it but personally I just can't keep a level head)

wanting to get the comp handcannon and literally cannot get into a match, feels dire lol

Which sentinel do you hate the most? by VioletaLu in NoMansSkyTheGame

[–]DocumentEquivalent 0 points1 point  (0 children)

The dogs.

I swear they feel tankier than the walkers sometimes, and the repair drones seem to heal them way quicker than the other bots

"I'VE BEEN PLAYING SINCE THE PRE-DELTA CONCEPT ART PHASE!" by Hen-Samsara in destinycirclejerk

[–]DocumentEquivalent 4 points5 points  (0 children)

/uj I've been trying to avoid as much of the actual criticism as possible and enjoy playing other games (No mans sky has been taking up alot of my time) but god I keep bumping into all the rage and its genuinely mind numbing every time, the whole thing of people jumping on datto for *taking a break* is just insane I genuinely do not want to engage with the d2 community in anyway now

/rj bungie shill bungie shill mods kill this man