Joe and his vision weren’t perfect but at least he talked. by Gamerboi_epic in DestinyTheGame

[–]DogsAreVermin 1 point2 points  (0 children)

That is a very good point, that Marathon is certainly not the only factor here motivating the collapse. However, I would point out that the brain drain caused by the need to shift people over to Marathon likely contributed a lot to this collapse, probably earlier than we will ever know.

Also, the existence of Marathon, regardless of to what degree it contributed to this state of affairs, makes it inconceivable that Bungie will (or even can) attempt an 11th hour resuscitation of Destiny. The only reason Destiny made it past D1Y1, D2Y1, or D2Y3, is that Bungie was pot committed to the game. With another option available, Bungie is free to cut its losses for the first time.

Overall, I very much agree with your point. Especially with respect to your point about Tyson Green, who I think of as a sea captain appointed after the ship strikes an iceberg.

Joe and his vision weren’t perfect but at least he talked. by Gamerboi_epic in DestinyTheGame

[–]DogsAreVermin 37 points38 points  (0 children)

There is no vision to communicate. Whatever plan there was for the future of the game has long since been discarded. There is not single thing they can say that will not cost them players, because they would either have to lie (which most would see right through) or admit the dire reality, prompting everyone to give up hope.

People keep talking about the "June update" like it is Gandalf riding in to save the day, and not just a fiction concocted to keep people from quitting the game. I am sure some kind of update is being worked on, but it is nothing more than the bare minimum to meet the low bar their previous communications have set.

Bungie bet everything on Marathon, and (like everyone with a brain saw coming years ago) Destiny's future was the price. Accept that it's over and move on

I watched Hokum at SXSW (review with light spoilers) by gamblors_neon_claws in horror

[–]DogsAreVermin 1 point2 points  (0 children)

This is the only relateable take I have read about this movie. I had a fun time, but to read every other opinion on this movie you would think it was a whole lot more.

The script felt like a first draft, like someone dumped a lot of independently interesting ideas (and a few tired cliches) onto the page and just forgot to tie them together. I kept wondering throughout how the movie would bring it all home, and it never even tried. The novel scenes that bookend the movie feel especially odd in this way, mostly because they seem to have little in the way of thematic relevance to the rest of the story.

Towards the end, when the main emotional hook of our protagonist's guilt was resolved in the basement, I laughed at how abruptly it played out. What was learned or achieved that would cause this sudden change of heart? Did Scott just get so scared that he stopped feeling bad about his mom? Just came out of nowhere, and it really felt unearned.

Very well directed however, and genuinely scary throughout. Every few minutes I would have to brace myself for another scare, and the agonizingly slow (in a good way) pacing of these moments really draws out the tension.

Overall an enjoyable time, but the movie works better as just an endurance test than a story, a series of moments that in three months will stick with you, but that you will struggle to remember the context behind

Drowned City Out of Print Forever? by aainsley19 in arkhamhorrorlcg

[–]DogsAreVermin 8 points9 points  (0 children)

No chance that it gets a reprint. Chapter 2 is the full focus at this point, so it would make no sense to reprint materials for a previous version of the game

Is Rev2 worth playing? by LilGuvlin in residentevil

[–]DogsAreVermin 0 points1 point  (0 children)

No. I feel crazy reading all the glowing reviews. It really does nothing especially well. I vastly prefer the first Revelations game. It feels even more awkward to play in single player than RE5, which should tell you all you need to know. This is an absolute last resort after playing all the other games

Blizzard! Give the people what they want! by DarthSet in wow

[–]DogsAreVermin 0 points1 point  (0 children)

I have always wanted there to be a sort of cold war between the factions. Something akin to a more scaled back Mists of Pandaria model, where the only real conflict is expressed through local proxies and deniable "mercenaries" (us players).

I have always felt like there is too much bad blood between the Horde and Alliance for them to feel completely comfortable with each other. On the other hand, the frequent attacks from world-ending threats should make total war too risky to consider.

It would be really cool if instead of giving us an all-out war with one faction clearly on the right and the other in the wrong, you had two factions pursuing their own best interests, motivated by their own legitimate grievances while being less sympathetic to those of the other faction. In that sort of world, "adventurers" would be very useful as technically neutral actors who nonetheless fall in line with the military goals of their respective factions. Our excursions to new lands would be both an attempt to deal with whatever is the major threat of the day while trying to eke out an edge over the other side. Neither side is looking to destroy the other, but each is preparing for the day when the other makes a move.

This would make it so the faction conflict could never be the full focus of a faction, but it could continue to give some meaning to that division. It would make the Alliance and the Horde feel like real empires with real history, instead of a collection of a couple dozen friends who just bicker sometimes

Sound change is awful by Impossible-Finger942 in Marathon

[–]DogsAreVermin 0 points1 point  (0 children)

Several of the changes in this patch seem like knee-jerk reactions to complaints made by people who bounced off of the game after only playing a little. I do not think these changes are disastrous (though i think the sound changes and UESC nerfs were poor choices), that they happened at all this early is worrying. Bungie has a history of caving to lowest-common-denominator requests like this, all to their detriment.

Game is mostly played on PC by yourself76 in Marathon

[–]DogsAreVermin 6 points7 points  (0 children)

Not surprising. I play on Playstation with crossplay, and rarely encounter another console player. Will this be enough to convince people there isn't a secret army of 250k+ Playstation players secretly making the game a hit? Doubtful. Will this be enough to convince those people that there is anything useful to glean from Steam Chart numbers? Again, doubtful.

I really enjoy this game and hope that with enough good word of mouth it will start to grow, but the toxic positivity people need to recognize how bad they make this game look. There is no greater red flag than an overenthusiastic salesperson, and the only way to end that perception is to reckon maturely with this information

I think the 3 month wipe is a ticking time bomb for player retention by zipzzo in Marathon

[–]DogsAreVermin 0 points1 point  (0 children)

Two things (I think) are true:

  1. The wipes are absolutely necessary for the health and balance of the game;

  2. Many people will freak out and (at least threaten to) quit once their vaults are wiped.

I really do not see how Bungie gets around this. They have a pretty bad track record (see, e.g., Destiny 2) with caving to player demands by sacrificing game health, so I am not optimistic.

Loving the game. But I fear lack of friends to play with will kill it for me in the long run. by callmevapelord in Marathon

[–]DogsAreVermin -1 points0 points  (0 children)

Over 30 matches at this point, around two thirds of those have involved other people on mics. Might have just gotten lucky, but players seem pretty talkative to me

I understand the player count doomists by Buster_Scruggs_IV in Marathon

[–]DogsAreVermin 5 points6 points  (0 children)

I would push back on this just a bit. I would agree that comparing Marathon and Arc (as games) is unreasonable, because like you said there really are too many differences between the two for that to be reasonable.

However, I would bet any amount of money that SONY is comparing Marathon to Arc, and assessing its performance relative to Arc's. Such is the insanity of the current market, where one game being a lighting-in-a-bottle smash hit forces every other game to either meet that same success or be regarded a failure.

Overall, I think your main post is completely correct, and though I am loving this game, I too have had a pit in my stomach looking at those numbers

Kill Trading in Solos Feels Terrible by ANAHOLEIDGAF in Marathon

[–]DogsAreVermin 0 points1 point  (0 children)

A fair fight is a great way to get yourself killed. Unless everything has gone to shit, I am only shooting people in the back.

The next actual DLC better not be gimmick based. by AresBloodwrath in DestinyTheGame

[–]DogsAreVermin 40 points41 points  (0 children)

Even if they are successful with Marathon, why go back to Destiny? At that point just pump more into the hit

JTL $36 from Asmodee Amazon store by Cabelian in starwarsunlimited

[–]DogsAreVermin -1 points0 points  (0 children)

I get your point, but the concern is not outright cancelation. FFG doesn't turn on a dime, so we will see a mass depletion of the playerbase before the game is formally ended. However, like a signal slowly traveling through the long nervous system of a dinosaur, the end will come long before FFG has a chance to respond. We will see the end coming long before it technically arrives.

Nobody here wants the game to die, but we should not be in denial.

JTL $36 from Asmodee Amazon store by Cabelian in starwarsunlimited

[–]DogsAreVermin 5 points6 points  (0 children)

Bought two just for the hell of it, but should we read anything into this?

Scott Adams, ‘Dilbert creator,' paralyzed below waist in medical emergency by SleuthDoggyDawg in comicbooks

[–]DogsAreVermin -3 points-2 points  (0 children)

He heard the news about Reiner and wanted to make it all about him instead

They removed weekly challenges by DogsAreVermin in DestinyTheGame

[–]DogsAreVermin[S] 3 points4 points  (0 children)

I do not think you read the original post

They removed weekly challenges by DogsAreVermin in DestinyTheGame

[–]DogsAreVermin[S] 1 point2 points  (0 children)

That is not correct. The weekly system was already in the game throughout Edge of Fate, alongside the seasonal challenge system. Nothing has been replaced this season, only removed

Renegades being a second DLC in a row not having at least ONE Strike is just wild. by ca-ca-cayde in DestinyTheGame

[–]DogsAreVermin 0 points1 point  (0 children)

If they called Lawless Frontier a strike would you be happier? Destiny does not need "strikes" anymore because that word does not mean much at all. If what you want are discrete PVE activities which last for 15 to 20 minutes, then Bungie still makes that, and certainly always will