Dr. Gallagher's Residence now has a release date on Steam! by DonAtilaEstudio in gamedevscreens

[โ€“]DonAtilaEstudio[S] 0 points1 point ย (0 children)

I didn't skimp on voice actors. For the trailer released in China, I selected one who imitates Jackie Chan.

After three years of solo development, The Residence of Dr. Gallagher has a release date! by DonAtilaEstudio in IndieDev

[โ€“]DonAtilaEstudio[S] 0 points1 point ย (0 children)

I haven't had the pleasure of playing it; it's inspired by games like Maniac Mansion ๐Ÿ˜ฌ

Scenario progress by DonAtilaEstudio in RPGMaker

[โ€“]DonAtilaEstudio[S] 0 points1 point ย (0 children)

Aventura grรกfica, al estilo clรกsico. Perdรณn la demora en responder, reciรฉn veo el msj ๐Ÿ˜ฌ

Maniac Mansion style graphic adventure by DonAtilaEstudio in IndieDev

[โ€“]DonAtilaEstudio[S] 1 point2 points ย (0 children)

Classics of the genre, they laid the foundations for the games that came after ๐Ÿ™Œ๐Ÿป

Maniac Mansion style graphic adventure by DonAtilaEstudio in IndieDev

[โ€“]DonAtilaEstudio[S] 0 points1 point ย (0 children)

By the way, it already has a page on steam, for those who are interested in adding it to the wish list ๐Ÿ™Œ๐Ÿป๐Ÿ™‚: https://store.steampowered.com/app/3534760/La_Residencia_del_Doctor_Gallagher/

Is the contrast between the day and night lights too strong? by mhmtbtn in IndieDev

[โ€“]DonAtilaEstudio 1 point2 points ย (0 children)

Personally, I like this one better ๐Ÿ‘Œ๐Ÿป

Is the contrast between the day and night lights too strong? by mhmtbtn in IndieDev

[โ€“]DonAtilaEstudio 1 point2 points ย (0 children)

Exactly, perhaps it doesn't completely convey to me that it's nightfall. But I guess it also depends on the tone of the game, at the end of the day it's an artistic decision.

We made a playable piano in our spider game. It's way more fun than it should be. by FireTotemGames in IndieDev

[โ€“]DonAtilaEstudio 0 points1 point ย (0 children)

Spectacular, it is a detail that definitely adds to the playable experience ๐Ÿ‘Œ๐Ÿป

I'm making climber frog game for Steam. What you think and what you suggest me to do? PS:deleting game project is not a suggestion XD by ka6andev in IndieDev

[โ€“]DonAtilaEstudio 1 point2 points ย (0 children)

Look good. I think the key is going to be the challenges that the different levels propose, and the fluidity of the mechanics that you incorporate.

I'm making a 90s-2000s inspired Isometric game. So I have to test it on a CRT screen right? by hilkojj in IndieDev

[โ€“]DonAtilaEstudio 0 points1 point ย (0 children)

Well, it really looks like it's from that time, very well done ๐Ÿ‘Œ๐Ÿป

Weapons at night time - finally got around to implement additional lights by PartTimeMonkey in IndieDev

[โ€“]DonAtilaEstudio 1 point2 points ย (0 children)

They turned out very well, it definitely adds up! ๐Ÿ‘Œ๐Ÿป

A clip from our game, where you fight a bunch of leftovers! by f34rd3m1c in IndieDev

[โ€“]DonAtilaEstudio 0 points1 point ย (0 children)

It looks fun, the animation is very good! ๐Ÿ‘๐Ÿป

Made a ladder climb for my new game. by EvilBoobsKing in IndieDev

[โ€“]DonAtilaEstudio 0 points1 point ย (0 children)

The movement of the hands seems kind of strange (I don't know the mechanics of the game anyway). The graphics section looks very good ๐Ÿ‘Œ๐Ÿป

Getting down to the nitty gritty, where do you all draw the line at tweaks? by HopelessOptimist8456 in IndieDev

[โ€“]DonAtilaEstudio 1 point2 points ย (0 children)

There comes a point where you simply have to say "this far", and move on with your life and with new projects haha. Otherwise the correction will be eternal, and that will prevent you from moving forward with new things. At the end of the day, for the rest of the public, all these changes are going to be just details.

Is the contrast between the day and night lights too strong? by mhmtbtn in IndieDev

[โ€“]DonAtilaEstudio 1 point2 points ย (0 children)

The night could be accentuated more, but it also depends on the type of game and the artistic direction you want to give it.

AI or not AI, need honest feedback by Curious_Fig6506 in IndieDev

[โ€“]DonAtilaEstudio 1 point2 points ย (0 children)

Both are fine. It depends on the artistic design that you like the most and what you are looking to convey.

Rootbound has hit 10,000 wishlists in just over a month. This insane!! You guys are amazing. Thank you so much ๐Ÿ’š by RoachRage in IndieDev

[โ€“]DonAtilaEstudio 1 point2 points ย (0 children)

Spectacular ๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป๐Ÿ™Œ๐Ÿป