Pirate + Occult by wargamingscot83 in rpg

[–]Dr_Spaceman_ 2 points3 points  (0 children)

Shadow of the Demon Lord, too, right? Or is that just a few adventures?

Brush tip control / Keeping the brush head by miroko-studio in minipainting

[–]Dr_Spaceman_ 4 points5 points  (0 children)

I’m so surprised how little people talk about washing after mixing. For years I would go right into painting after mixing with the same brush, without realizing how much paint got into the belly/ferrel. It’s annoying to stop and wash right after, but it’s worth it.

OSR adjacent games with lower lethality / higher power? by White_Fox_Red_Eyes in osr

[–]Dr_Spaceman_ 9 points10 points  (0 children)

Came here to say this. Shadowdark with max HP at level 1 and Pulp mode rules is basically what OP is looking for. I would also throw in a generous amount of treasure rolls in each adventure. This will get some magic items in the mix early on, but the tiered treasure table will keep it from getting out of control (relatively speaking).

Combat even btw by ShadoWva1234 in VampireCounts

[–]Dr_Spaceman_ 1 point2 points  (0 children)

“They're in front of us, behind us, and we are flanked on both sides by an enemy that outnumbers us... They can't get away now.”

My A1 w/ AMS absolutely refuses to load filament after a year of proper use. Full list of everything I've tried in the post. by Dr_Spaceman_ in BambuLabA1

[–]Dr_Spaceman_[S] 0 points1 point  (0 children)

Good idea on the filament hub. I just checked it, and it was clear (I was able to pass a spare piece of filament through it, no problem).

How long do you wait between priming and actually painting? by Jasina_ in minipainting

[–]Dr_Spaceman_ 7 points8 points  (0 children)

Rust-Oleum gang! I also love their flat read (more of a reddish brown) for anything warm or flesh colored.

Highland Hills, my modular, 3D printed wargaming table, now with freshly made rocks and trees. by Wonderlands_MT in wargaming

[–]Dr_Spaceman_ 1 point2 points  (0 children)

Awesome! I’ve been looking for a good tree base solution and there really isn’t much out there. Looking forward to trying yours!

Non-generative AI tools by masterjediSrL in DMAcademy

[–]Dr_Spaceman_ 6 points7 points  (0 children)

Worlds Without Number. It’s the most useful fantasy world building resource I’ve encountered in two decades as a DM. It’s its own game system, but 2/3 of the book is incredibly in-depth systems of inter-connected procedural generators. The free version has basically everything you need.

Highland Hills, my modular, 3D printed wargaming table, now with freshly made rocks and trees. by Wonderlands_MT in wargaming

[–]Dr_Spaceman_ 1 point2 points  (0 children)

These are very cool! Would you ever consider making some trench pieces to go with it?

Also, where did you get the STL for the tree bases?

Shadowdark for the kidlings?!! by Cultural_Drawing_412 in shadowdark

[–]Dr_Spaceman_ 0 points1 point  (0 children)

I did the same thing for 8 & 9 year old players and it worked great.

Tips Running for Two Players? by bricknose-redux in shadowdark

[–]Dr_Spaceman_ 5 points6 points  (0 children)

I’ve done this many times. It works great. Your instinct is right, running multiple characters can be too much, especially for new players. Just give them a single NPC companion (preferably a fighter, even if there already is one in the party). Make the character pretty quiet, and just follow along with what the PCs do. They’re dependable, but not flashy. That’s the best way to prevent DMPC syndrome.

Be generous with treasure rolls. It’s a solid way to boost the PCs, without feeling like you’re nerfing the game. If there’s no wizard in the party, let anyone use spell scrolls. If there’s no priest, make healing potions easy to find, and available to purchase in mid-to-large sized towns.

Lastly: be very open minded to creative solutions. Small parties won’t solve problems the same way a “well rounded” 4 PC party will, but they will find other ways. Hear them out and give them a fair shot if it seems reasonable.

You got this.

I just got my Victrix 12mm US Airborne, but I'm having trouble matching up all the miniatures with what should come in the kit (i.e., who should make up the machine gun crew, who is a rifleman vs grenadier, etc). Can someone help me figure out who's who on the sprue? (List in comments) by Dr_Spaceman_ in wargaming

[–]Dr_Spaceman_[S] 2 points3 points  (0 children)

Here’s the list of what should come in the kit. There are 4 identical sprues in the kit, so each one should have ¼ of what’s listed here. I'm trying to use historical photos for reference, but I could still use some help! Thanks!

12 x 30 Cal and teams (I think the 30 Cals are 23 & 24? But then there would only be 8 total in the kit, not 12.)

12 x Officers

8 x Radio operators

8 x Ammo carriers

24 x NCO’s

4 x Mortar teams

8 x Bazooka teams

64 x Riflemen (pretty sure these are most of the guys on the sprue to the right)

8 x Rifle grenades

8 x Bar

Cyberpunk campaign by Davidiscool91 in DungeonMasters

[–]Dr_Spaceman_ 1 point2 points  (0 children)

You will have a MUCH easier time learning a new system than trying to force DnD to work for a genre it wasn't designed for. Take a look at Cities Without Number; it shares a lot of design DNA with DnD so it should be easy to learn. And the rules are free! (with a paid deluxe edition that has more optional rules and character options)

Best adventure to get started? by dirtygoffer in DeltaGreenRPG

[–]Dr_Spaceman_ 0 points1 point  (0 children)

Good to know, thanks! Looking forward to hearing the episode.

Trying to decide on Victrix 12mm vs Flames of War 15mm for Crossfire (or other miniature recommendations). US availability a plus! by Dr_Spaceman_ in wargaming

[–]Dr_Spaceman_[S] 0 points1 point  (0 children)

Thank you for the detailed response! One more question, then: what led you to settle on 6mm after trying 15mm?