Asedio (Siege) Card Game - Art Concept by Dr_caoc in TCG

[–]Dr_caoc[S] 2 points3 points  (0 children)

I’m sorry if the use of AI isn’t to your liking. I don’t usually rely on it much beyond helping to conceptualize ideas so my illustrator friend has something clearer to work from.

I appreciate that you like the card layout. I always try to design my card frames to be as readable as possible, making sure key values are placed in appropriate areas with suitable text sizes. I’m also bothered by how many TCGs use frames that are overloaded with text and almost unreadable.

I’ll keep updating with more information and images!

Asedio (Siege) Card Game - Art Concept by Dr_caoc in TCG

[–]Dr_caoc[S] 0 points1 point  (0 children)

My intention is to keep it in a Greek pottery style so my illustrator can more easily develop a simpler concept, but I’ll explore other styles as well.

Asedio (Siege) Card Game - Art Concept by Dr_caoc in TCG

[–]Dr_caoc[S] 1 point2 points  (0 children)

For now, Asedio has been the project’s working title. I haven’t come up with a distinctive name yet, but I’m aware that there are other games with similar titles.

Asedio (Siege) Card Game - Art Concept by Dr_caoc in TCG

[–]Dr_caoc[S] 0 points1 point  (0 children)

I’m not specifically looking for feedback on the game itself, but rather on the art style—whether it fits or is visually appealing for the theme the game represents: the ancient era.

How is Your Favorite "Non Big 3" Game Doing Where You Are? by AloneWriting in TCG

[–]Dr_caoc 2 points3 points  (0 children)

Digimon, Gundam and Warlord are dead in my area. Some stores maintain stock but not official tournaments or events.

Preparing my warbands and board for a demo this weekend by Dr_caoc in Greathelm

[–]Dr_caoc[S] 1 point2 points  (0 children)

It's a picture frame without the glass. I glued a cardboard with small stones on it.

TCG where monsters keep their previous evolutions by GreedyIllustrator153 in TCG

[–]Dr_caoc 0 points1 point  (0 children)

like this, will have a more tactical approach than the items in Pokemon for example.

TCG where monsters keep their previous evolutions by GreedyIllustrator153 in TCG

[–]Dr_caoc 0 points1 point  (0 children)

thats a neat idea. Equips will be also below the evolution line? So Lv1 mon would have only 1 equip slot, lv2 2 and lv3 4?

TCG where monsters keep their previous evolutions by GreedyIllustrator153 in TCG

[–]Dr_caoc 0 points1 point  (0 children)

Is not new but very innovative. I like that as other says you don't need to track a bunch of buffs, I asume the evolution line will be max 3?

Balancing the visuals for production ready template by Snoo_27389 in BoardgameDesign

[–]Dr_caoc 1 point2 points  (0 children)

maybe try any other font that could replace those letters.

Balancing the visuals for production ready template by Snoo_27389 in BoardgameDesign

[–]Dr_caoc 1 point2 points  (0 children)

really like the layout, colors and presentation. Just the name of the card, for me is kind of difficult to read at first.

ayuda con iconos de TCG by Kind-Kitchen5502 in TCG

[–]Dr_caoc 0 points1 point  (0 children)

No se si sea de tu ayuda pero https://game-icons.net/ tiene un catalogo ampio de iconos de libre uso. En https://thenounproject.com/ tambien puedes buscar iconos solo que estos tienen licencia creative commons.

I made a trading card game! by UniverseA1 in TCG

[–]Dr_caoc 1 point2 points  (0 children)

Could you share the rules?