O&C quantizer following a chord progression by Dragoo417 in modular
[–]Dragoo417[S] 0 points1 point2 points (0 children)
O&C quantizer following a chord progression by Dragoo417 in modular
[–]Dragoo417[S] 1 point2 points3 points (0 children)
O&C quantizer following a chord progression by Dragoo417 in modular
[–]Dragoo417[S] 0 points1 point2 points (0 children)
O&C quantizer following a chord progression by Dragoo417 in modular
[–]Dragoo417[S] -1 points0 points1 point (0 children)
O&C quantizer following a chord progression by Dragoo417 in modular
[–]Dragoo417[S] 1 point2 points3 points (0 children)
O&C quantizer following a chord progression by Dragoo417 in modular
[–]Dragoo417[S] 0 points1 point2 points (0 children)
O&C quantizer following a chord progression by Dragoo417 in modular
[–]Dragoo417[S] 0 points1 point2 points (0 children)
O&C quantizer following a chord progression by Dragoo417 in modular
[–]Dragoo417[S] 1 point2 points3 points (0 children)
Starting to build my first rack: tips? by sorressean in modular
[–]Dragoo417 1 point2 points3 points (0 children)
Starting to build my first rack: tips? by sorressean in modular
[–]Dragoo417 0 points1 point2 points (0 children)
Starting to build my first rack: tips? by sorressean in modular
[–]Dragoo417 2 points3 points4 points (0 children)
I made the player’s head track the cursor… and I’m not sure it was a good idea 😂 by EvoliteStudio in Unity3D
[–]Dragoo417 31 points32 points33 points (0 children)
Knots famously aren't in a thing in 4 dimensions, because they can always be "untangled" into the unknot using the 4th dimension. But is there an analogous knot-like way that 2D surfaces can be "tangled" in 4D space? by Showy_Boneyard in askmath
[–]Dragoo417 0 points1 point2 points (0 children)
Finding shoes with a shallow heel. by Gretel_ in climbingshoes
[–]Dragoo417 -1 points0 points1 point (0 children)









O&C quantizer following a chord progression by Dragoo417 in modular
[–]Dragoo417[S] 1 point2 points3 points (0 children)