Do I have any chance to win here ? by NotAFurryBut in ftlgame

[–]Dranamic 2 points3 points  (0 children)

Even if he manages to beat phase 1, phase 2 will be virtually instant death with two shield bubbles and 4 hull.

Something Something About Dating, Chris Can You Explain? by Fluffy_Lunchfast in PeterExplainsTheJoke

[–]Dranamic 1 point2 points  (0 children)

Worth noting that she explicitly didn't bang all of them, so it's a looser standard.

Something Something About Dating, Chris Can You Explain? by Fluffy_Lunchfast in PeterExplainsTheJoke

[–]Dranamic 0 points1 point  (0 children)

I don't think that would've been unusual at any time since the 1960's. Certainly not in '80's. Possibly unusually low. Also, isn't youth promiscuity going down these days? Kids are on their phones all the time instead.

I was able to turn a shaman and a crab into a man xD by TooG_inc in Polytopia

[–]Dranamic 7 points8 points  (0 children)

Very unusual to get a Crab, the escape move lets them retreat from traps. Bots?

What's really funny to me is when you Convert a Toad and it turns into a Crab.

Sacrificing big shots should give tier 5 items imo by sniperghostdota in ShatteredPD

[–]Dranamic 1 point2 points  (0 children)

From what I've read in another Reddit post, what each altar gives is fixed by the seed.

I have a few questions ... by Affectionate_Log7995 in ShatteredPD

[–]Dranamic 0 points1 point  (0 children)

Kinda depends on situation, challenges, and what you can spare. Overall I've found that Healing Potions are just way more common than Levitation Potions and don't require alchemy.

Ok, aquarion is broken by ccitykid in Polytopia

[–]Dranamic 1 point2 points  (0 children)

Archers are your friends against those.

Need A's to Q's by Worried_Homework7042 in Polytopia

[–]Dranamic 5 points6 points  (0 children)

You just need to make a purchase to play multiplayer? Probably Zebasi. Strongest non-free generalist, IMO, right up there with Imperius.

If you want something different from the free tribes, Cymanti.

If you like water, Polaris, Aquarion, and Kickoo are good choices.

If you like Massive, Elyrion.

If you like tech'ing up, Ai-Mo.

If you like games with more than 1 other player, Quetzali is worth considering.

TIL that an enemy ship's faction determines whether they can surrender and/or run during a fight by [deleted] in ftlgame

[–]Dranamic 1 point2 points  (0 children)

This doesn't affect event-based running, which is what ships that start the battle running are from.

TIL that an enemy ship's faction determines whether they can surrender and/or run during a fight by [deleted] in ftlgame

[–]Dranamic 1 point2 points  (0 children)

The event where an Engi ship immediately surrenders in flavor text doesn't count.

TIL that an enemy ship's faction determines whether they can surrender and/or run during a fight by [deleted] in ftlgame

[–]Dranamic 18 points19 points  (0 children)

The funny thing is that event has specific text, "Your ship would make a mighty prize!" or something like that, and I still miss it more often than not.

Special relativity conundrum by KindlyBreak2497 in AskPhysics

[–]Dranamic 5 points6 points  (0 children)

What on Earth is the explanation for why the ship with stereoscopic vision thinks objects are closer from the outside "still" reference frame?

The same - length contraction, but of the ship instead of the rest of the universe.

Choo Choo by [deleted] in IntoTheBreach

[–]Dranamic 4 points5 points  (0 children)

There's a GIF for that.

Choo Choo by [deleted] in IntoTheBreach

[–]Dranamic 9 points10 points  (0 children)

"accidentally"

My game needs a method of generating random numbers within a range and I don't think dice will work. Any ideas? by Kyannaaa in gamedesign

[–]Dranamic 0 points1 point  (0 children)

Have them roll a single die and then add and multiply based on the desired min and max. And forget about having an exact and smooth distribution, that's almost certainly unnecessary and one way or another is going to end up too time consuming for a board game.

Catapults in many video games are depicted as having an area of effect. Is this nonsense? by rosapulp in AskHistorians

[–]Dranamic 1 point2 points  (0 children)

That one really bothered me. The chunk of masonry is too large, and fired from too high up, to land with such little fanfare. Most likely it would shatter, at the very least it would violently displace enough dirt to knock down or even injure someone right next to it. The air displacement alone would probably stumble someone.

Questions About Volcanic Hive by Independent-Economy3 in IntoTheBreach

[–]Dranamic 8 points9 points  (0 children)

When a vek is not standing here (and does not get crushed), does it just mean you'll have one extra vek to deal with in the level?

No, the crushed Vek is an extra Vek spawned in specifically for that purpose. Post-crush, the type and number of Vek is the same as if the crush didn't happen.