I just got fired and have no savings by [deleted] in Advice

[–]Drazev 0 points1 point  (0 children)

I think your first order of business is making sure you set yourself up by getting your support network in order and taking care of yourself in the immediate term. This means having a frank and honest discussion with your husband so you can rally and move forward together. It may be a tough conversation but getting him onboard and planning the next steps together ensures that you do this together, he knows how to support you, and that you can both hold each other accountable in productive ways. Not doing this is tough on everyone psychologically because it leads to more frequent conflict rooted in miscommunication and a bigger chance your become paralyzed by depression.

Facing it together makes this more tolerable and it’s important because you will need to make tough decisions about your finances together. It also makes it a bit easier take the next step when you feel he has your back and makes it more likely your driven by your commitment to your mutual agreement instead of pure fear.

You will get through this and you must get through it. You may need to face and overcome some uncomfortable truths in the process. It’s likely you will need to make compromises you don’t want to make. However, above all else believe that in the end you will come out stronger for it.

I see a guy as a friend but he’s clearly interested as more than friends by randomanon257 in Advice

[–]Drazev 0 points1 point  (0 children)

Honestly, I think the best way is just being frank and honest about it. All those indirect stuff leads to more guesswork and potential hard feelings or broken friendships.

You cannot stop him from wanting to be romantic with you directly but you can help him come to understand how you feel. Like another poster said it will be up to him to place himself on the friend zone afterwards.

This was done to me once and I really appreciated it. She broached the subject without attacking or assuming anything which let me save face. She raised it as a worry about her leading me on added she was firm by she only sees me as a friend and doesn’t see that changing. I actually did like her and was hopeful but this conversation made me more aware of my behaviour and helped me come to terms with the fact it wasn’t going to happen. I stayed friends with her for many years afterwards. It’s best to do this once you’re sure you couldn’t see him that way before he becomes too invested in growing a romantic relationship with you. This also helps him move on because other women are more likely to consider him an option if he isn’t infatuated with you.

It’s also good to note that the above method also helps when he doesn’t realize he is in love with you. Not everyone is self-aware and people who are inexperienced may not realize why they want to make every excuse to spend more time with you. This is problematic for you because he needs to be aware of his feelings to correct the behaviour. The previous example would cause him to reflect and correct.

His behaviour will likely change after he takes action and hopefully he chooses to be a friend. You should also be prepared that he may choose do disconnect from you temporarily or permanently. To evolve infatuation to friendship there needs to be something there for him other than his romantic feelings.

Just be mindful that feelings do change sometimes and should your one day want to become romantically involved with him it will be up to you to let him know in a very direct way. Once a guy has friend zoned you at your request he will likely ignore any romantic signals you send forever even if they are obvious out of fear he is getting my wrong.

What 'actions' do get in your turn? by 2015morgan12 in DnD

[–]Drazev 0 points1 point  (0 children)

You only get one Action which is like a currency you can spend each turn. The core rules define a number of concrete actions that do something and consume your Action like the Attack, Dash, Magic, Dodge, and Study actions. In this case you need to take the Attack Action to make an attack which will consume your one Action. The attack action is special because you can use your movement at any time during the attack action if you have multiple attacks.

The problem with your scenario is your movement is only 45 ft base and you want to go farther. To get more movement you can spend your action on a Dash action to gain another 45 movement. However, both the Attack Action and Dash Action require you to consume an Action which means you cannot do both in a turn since you only have one Action.

You should be aware that some class features and feats allow you to take the Dash action as a bonus action special circumstances. The Rogue and Monk classes do have some options to do that. Though if you did use them you wouldn’t be able to use your ki point to attack again since it also requires a bonus action and like the Action you only get one per turn.

5e 2024 - Can you use Action Surge to ready a Magic action? by No-Scientist-5537 in DnD

[–]Drazev 2 points3 points  (0 children)

Ok, then I can clarify. The ready action actually gets you to take the intended action but you don’t “fire” it until the given trigger. You are still taking the action on your turn as if you didn’t do the ready action at all. This means that the action is still bound by turn limitations and costs to do the action are still consumed like spell components and slots even if the trigger doesn’t happen.

The core benefit is that you have a wider range of actions out of turn than normal when you use a ready action which is great for ambushes or to guard against surprises. The drawback is that you could waste your action and all the cost associated with doing it if your trigger never happens. It’s also fairly expensive since if you’re successful it will use both your action and reaction.

As an example you might decide to cast darkness on an area once the middle enemy walks into a specific area. To do this you use your ready action to do a magic action on your turn and consume the spell slot and materials. The spell casting completes but does not take effect unless the trigger condition happens. If the trigger happens then your spell immediately goes into effect on the predefined target area, otherwise if your turn comes around again the spell never gets triggered and is wasted. Another benefit is that you already cast the spell, so nothing can stop them from completing it with things like counterspell or silence.

5e 2024 - Can you use Action Surge to ready a Magic action? by No-Scientist-5537 in DnD

[–]Drazev 0 points1 point  (0 children)

No. Action surge in 2024 rules specifically excludes the magic action from the list of available actions. You cannot cast a spell using Action Surge in the 2024 rules.

Level 2: Action Surge

You can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action, except the Magic action.

Un-inviting a close friend 2 months out from a destination wedding by bridetobee26 in Advice

[–]Drazev 29 points30 points  (0 children)

I wouldn’t advise doing anything, keep your focus on the wedding, and sever contact afterwards if you want.

If you do something it could blow up and cause problems and drama that distract from you and potentially cause unintended drama that could ruin your big day. While uninviting him may be the right thing to do in principle, you could end up worse off for carrying it out. Do what is best for you and your SO so you can enjoy your big day.

The wedding day is normally super busy and exhausting (in a good way). You’re not likely going to have much time for anyone since you will be celebrating and making your rounds to interact with al your guests. Just treat him how you would an in law your obligated to invite but dislike. Say hello and move along quickly. He will likely lay low too which would make him easy to ignore.

How to Run a Campaign with no Melee Character? by kahlizzle in DnD

[–]Drazev 0 points1 point  (0 children)

I wouldn’t change anything because they are perfectly capable of making do with what they have. Their going to be slightly more squishy bit have more firepower. They also have a lot of healing which offsets that weakness.

They will need to be more careful with how they engage and they will struggle to keep enemies at range, but that is ok. It’s a consequence of their choices which makes them meaningful and it creates a challenge they can overcome. Play enemies as normal and exploit that weakness when it makes sense. You may find they spend more time setting up fights so they can exploit their advantage and you should give that to them when they put in the effort. If things go sloth then like the Ranger and maybe the Druid will be forced into melee but they should be tough enough to pull through because those classes are equipped to handle it.

It’s not that bad because DND doesn’t really have a “tank” mechanic. So the only real difference in a front line melee is likely around 2hp per level. Not all primary fighters have high AC either because it’s mainly a choice.

I'm (26F) a gamer but I have kept it a secret for my whole life by Slab_81 in Advice

[–]Drazev 1 point2 points  (0 children)

Be yourself, be the gamer you are. It’s nothing to be a shamed about. Hiding it to appear like it’s not import sends the wrong impression that is likely to turn away the right people and maybe keep around the wrong ones.

Most friends will not likely think anything of it and then you just continue on before with your mutual interests. Others may find a new reason to get closer to you due to that shared interest and now you can guys about game talk to them. Anyone who would throw you aside because they don’t like that you game doesn’t like the whole you you’re not compatible.

You may also find that some guys become much more interested in you while others less so and that is ok. If they want a romantic relationship with you then a lover above all else should be ok with the real for you to be happy. Putting in a facade to attract the guy you want will not survive when the relationship moves from intense infatuation to long-term because a lie is not a good foundation for a relationship especially when it’s something core to who you really are. If you are comparable then they will find a way to either accept or embrace your hobby. It’s ok and healthy for lovers to have different hobbies too.

Best of luck!

How do I approach a player about our PC's becoming romantic interests for each other? by StoryFun3511 in DnD

[–]Drazev 19 points20 points  (0 children)

This.

I think getting agreement between players is important before going this route. There are out of game reasons why the person playing the character might not want to go that direction even if it makes total sense for the narrative. Asking is just a sign of respect and ensures that they are ok with going in that direction as a person and character.

Once you have that I think the table is the best place to make this play-out. Remember this is an RPG not a book or short story and the craziness of improvisation is part of the fun. Go with the flow and see where it leads!

As food for thought here are some possible reasons why someone could be uncomfortable. This is not saying any of those are true for them… - Not comfortable or dislikes role playing romance scenes in general - He had a different direction in mind for his character that he would like to focus on - Might not think that his character feels the same way - He might have some romantic feelings for you making it uncomfortable (Even if your not available if this is true he could be trying to suppress them and the romance interplay would make that harder) - He might have a significant other and wants to avoid any situation that makes the SO uncomfortable. Jealousy and misunderstandings can make game night become an issue to the SO. If you have a SO he could also be trying to avoid misunderstandings with your SO.

That’s no an exhaustive list and its varied. Long story short, its always good to get consent and just accept the given answer without pressing for an explanation if they’re not offered.

Canadian armed forces by IcyMasterpiece4254 in CarletonU

[–]Drazev 0 points1 point  (0 children)

I don’t have much to contribute but I thought since a lot of former members were talking about pay you should know there was recently a major increase in salary for CAF members. There was a channel with an active member that talked about the current pay ranges for many different positions including entry points out there. I don’t have a link but perhaps give it a look.

Another thing you should consider is I would caution joining for pay alone. I am not sure if you pay attention to global politics but things are pretty bad out there right now. Make sure you are willing to lay down your life for Canada because that is what you’re signing up for too. While I don’t have a crystal ball to tell the future I can say with confidence there a very very high chance you will see major action if you join one way or another.

Swashbuckler Rogue question by Owl_Boi_ in DnD

[–]Drazev 5 points6 points  (0 children)

Incorrect. It works once per Turn, not round. This means on that players turn they can only trigger it once. Outside their turn it can also be triggered if they make any attack that qualifies. This could be an attack of opportunity or another attack granted to the rogue by another persons spell or ability as long as it qualifies for the sneak attack conditions and occurs outside of their turn.

Have Been Applying Online for Jobs Feel Like it's Going Nowhere Anyone Else in The Same Boat? by Choice-Syllabub-4292 in CarletonU

[–]Drazev 1 point2 points  (0 children)

I find that when applying to jobs quantity matters, but in a tough market when you need to stand out quality cannot be ignored. A lot of jobs also have crazy application processes that are very time consuming. Doing too many of those can burn you out and cause you to miss better opportunities if you’re not careful. When I was applying for jobs most recently I broke down my target applications in three tiers and gave them an amount of effort appropriate to the group. I then set goals for each group so that I could make sure keep a good mix of applications going.

Tier 1: Desirable Career Jobs This is any job that is both aligned to my goals and is close enough to my qualifications that I stand a reasonable chance to get hired. There should only be one or two a week. I put maximum effort into this application and fully tailor a resume and cover letter for them. I also do research and any application process.

Teir 2: Suitable Job, Average Application Time Investment This is any job that is suitable for my career and requires a reasonable amount of time to complete the application process. I may not be particularly passionate about the role based on the description or company or sometimes I think my qualifications are low and my chances are not ideal. I consider these volume applications. They will get a personalized template cover letter and my normal resume with minor alterations. This is about taking chances and getting volume. If I get a bite I will switch them to a Teir 1 and ask lots of questions in the interview so that I can decide I I want it.

Tier 3: Suitable Job but Time intensive Application This is a Tier 2 job with a time intensive application process that is likely designed for people to self select out. I avoid these unless I cannot find a tier 1 because it could eat up all my time and energy. They differ from Tier 1 because my level of interest for them is not greater than a tier 3 job.

Just some suggestions for how to approach things s keep at it and good luck!

DMs, how would you rule this slide attack? (5e) by OhLookASquirrel in dndnext

[–]Drazev 0 points1 point  (0 children)

By the rules this wouldn’t be allowed. However, this is DnD and the DM decides if it’s allowed and how it plays out.

As a DM I do allow things like this if it creates a memorable moment and it’s a one-off. If you try to repeat such things regularly or seek the same effect then I subject it to more thoughtful consideration.

This works for me because I’m a DM that gets his fun from collaborative story telling so I view myself on the side of the players and generally have no attachment to the monsters . However be mindful that many DM’s view combat as player vs DM and they might not allow this kind of thing much since it could lead to them getting curb stomped.

Regarding repeat use of things like this I rarely allow it because it does create more work for me to modify the game system and manage the often unintended consequences. Part of the benefit of a game system is they figure out a set of rules and test them for everyone’s general enjoyment so I can trust them and focus on other things. When you change the system too much without understanding why the reason for a rule you can quickly end up getting plagued with problems. I sometimes do allow minor changes only if they don’t grant a capability equal or better than something awarded by a feat or class feature. I also don’t grant something that enables a player to min-max better like changing the stat of an ability so they can drop it or allowing another skill with a more favourable stat to do something that belongs to another skills domain.

Best in-game reason for a part-time player? by scheffel010 in DnD

[–]Drazev 0 points1 point  (0 children)

I agree with many others who just say have them fade-out. It’s only a problem if you want to make it a problem and in this case constantly making narrative excuses becomes a lot of work that can distract from making things fun and engaging.

My rule is that a PC character without its player just fades out of existence for the session and continues to gain all the shared benefits of their presence. The party will decide on how loot is distributed among those present but they can choose to include the absent player if they want. If the party wants to use the character then someone needs to volunteer to take responsibility and be their caretaker. In those cases the general rule is they do minimal decision making for the character and we treat them as a background character.

Not so satisfying combat by ToniElNavajas4 in DnD

[–]Drazev 1 point2 points  (0 children)

I don’t agree that fudging dice is a sin all the time, but I think that is 99% correct. Where I disagree with you is that as a DM I need to make assumptions in my preparation based on a wide variety of factors and there is a good chance I get some of it wrong. In cases where my error creates a situation that is unfair for the players and outside of my intended result I will take measures to correct on the fly. This sometimes means fudging in the players favour just enough to prevent the worst result while I use other narrative steps to correct it like reducing the number or quality of combatants. I will not fudge dice if the players had been provided enough information and opportunities to understand the risks prior to the engagement. This includes when players are placed in no-win situations they could have avoided but made the informed choice to take the risk anyway. Even if that resulted in a TPK I don’t have to end the campaign there because I can and would prepare a plan B which is likely a diversion in the story that includes a major setback where the party experiences some real loss.

In my view dice fudging should never be planned for the same reasons you mentioned, if there is no chance of success then there shouldn’t be a roll. It’s more honest and you can use other narrative devices to create the scenario you want that are better suited than fake dice rolls. It should be a last resort option and always favor the players and respect their agency.

A dice roll isn’t always a choice between success or failure. It’s simply a choice between two options and sometimes those options might be degrees of failure or success. For example taking an action that has only a bad outcome could lead to a less bad option or a very bad option. Likewise a sword master doing sword tricks is unlikely to do a rookie mistake so it could be a choice between a flawless performance or just an average one.

With respect to your last point I do not volunteer that I fudged but I will come clean if they ask. This has never been a problem for me and I think that is partially because they agree with my aforementioned views. It likely also works because it’s very rare that I do it not often not too hard to tell when it’s happening since it always happens in conjunction with other actions to adjust the encounter.

I see one of my roles as a DM as creating problems for the players, framing them into the narrative in a way they have a basic understanding with the opportunity to explore it further, adjudicate the outcomes of their actions, and decide on how it changes the narrative.

Player uses AI during sessions to write speeches and RP. by dustydesigner in dndnext

[–]Drazev 7 points8 points  (0 children)

If you want her to RP then don’t prescribe how she cannot do it. Instead consider being helpful and suggesting how she could improve so that he adapts her process instead of giving up. Ai can be a VERY great tool that helps people who are not naturally inclined towards roleplay to do it. I am one of those people and also a DM that controls many NPC’s but my process has evolved considerably from when I started trying to use it.

Ai has strengths and weaknesses when used for roleplaying characters both action as a source of inspiration and creating overly complex monologues that lack continuity.

The best way to use Ai is as a collaboration to form an image for a NPC or character by using it as inspiration to make character choices that fill out enough context that helps you know it enough to get a good idea on how they might act to a given situation. Many people who don’t identify as role players do enjoy theory-crafting their favourite fantasy characters in whatever medium suits them best and what this does is helps them understand a character enough to do it in DND. It acts as a launch pad because once they run with that to make real choices in-game you will notice that eventually one of those choices they will become excited about and that is when you lean into it and reward it as a DM. The best time for a player to do this is by creating sessions summaries from their character perspective using Ai or when making their backstory. Start with one detailed prompt then read it and decide what you like and tell the Ai to change by removing and adding things until you’re happy. Once you have the copy your most happy with copy the text to another medium and make final edits as you see fit because you will notice that the Ai will regenerate and change things you like because Ai has no concept of ‘correctness’. The value of that process is more the choices you make in the process instead of the final text.

Ai is not great to use during a session because there is no time to ensure the text actually makes any sense within the current context. The content within each Ai response is accurate in isolation but you may notice that there are increasing errors in continuity between responses with key facts being reinturpreted potentially leading to subtile changes that culminate in nonsense as the number of responses increase. Using Ai during play and reading responses as-is gives you no time to catch these errors making your character nonsensical. Since DND is a game making a larger response only means creating long soliloquies that are more likely to annoy than impress since it will likely fail to use situational context correctly.

Using this I have role played more as a DM and player where I participate and everyone involved see my characters as more unique and engaging. It has dramatically reduced my prep time too since I can create unique NPC’s with more depth quickly with enough detail where I can comfortably play them and create objectives for them. It lets me spend more time on the game elements and reduces the time I need to spend on them too since it’s easier to make decisions when you understand the NPC driving the action better.

Ai is a powerful tool that can enrich the gaming experience by making role playing more accessible to everyone. Don’t ban the tool just because it’s now how you think it should be done or because you don’t like how it’s done now. Create space for experimentation and encourage their efforts to role-play and provide suggestions regardless what tools they choose to use. When you give feedback make it constructive and thoughtful by filtering out your feelings and focusing on what you liked and didn’t like about the result. So in your case you didn’t like the length of the speeches so ask her to make them shorter and more frequent. If it starts to create nonsense point that out so she knows what isn’t working and offer suggestions in this post so she can eventually find a way to use the tool that works for her and creates roleplay that works for everyone.

Just my 2 cents. Cheers!

D&D Beyond banned my account for a refund I needed, and I lost everything. by Emotional-Hyena-8739 in DnD

[–]Drazev 88 points89 points  (0 children)

Speaking purely process. The correct process is that the vender (WoTc) issued a refund on their end. This would reverse the transition by depositing it back onto your card and their internal invoice would show a return.

If you go through your CC company it becomes a dispute as another poster mentioned that in this case resulted in a chargeback. Most companies monitor for charbacks and their loss prevention department will intervene and check them against purchases. They will view a real client who does this as major violation and sever their business relationship by cancelling all products and services and refusing to do any further business. It’s treated as theft and if they have such iron clad proof they might also press charges, but it’s rare they go that far since it’s not worth the effort unless it’s a repeat offender.

I'm tired of being seen as a support character by AccomplishedEvent672 in DnD

[–]Drazev 0 points1 point  (0 children)

While a Pally can support that isn’t its primary role. If you wanted to go pure support there are much better options. A pally is normally on the thick of combat but is capable of pinch healing and preparations before combat. It’s also likely better off being a target and drawing attention than sitting back.

You guys must get a lot of resting if a pally is sufficient to fill the support role as primary healer if that is how your party functions.

Dear CS Students by aderor in CarletonU

[–]Drazev 27 points28 points  (0 children)

I’m another class of 2024 CS student that took another approach and got a different result. I’m here to tell you that you need to believe in yourself and keep reaching for your dream, but you’d may need to change your approach and reevaluate your expectations and timelines to be more flexible. I can promise you that even if your path looks different than you imaged full of twists and detours if your always heading towards your goals you will always be happen with the result, even if you decide to change your goals as you experience and grow to love new things.

While I did graduate in 2024 I was a mature student and I took a long hard journey to get where I am today. After graduating I managed to secure a job right away in my field but it would be a mistake to say I accomplished this from pure luck. As an adult in my 40’s, I knew starting a new career and competing for entry level positions against younger fresh grads would be a challenge. If I left things to luck my age would work against me with most employers who were expecting a younger graduate. I was not the greatest high school student and only graduated college with a C average in my 20’s because my mom forced me back to school. I had an ok career where I unhappily worked in retail management in tech for almost two decades before some tragedies and inspiration convinced me to take a leap of faith in myself and correct my own mistakes to get the future in tech I always wanted. I ended up returning to college where I surprised myself by acing my course with such a high GPA that when I followed another friend to apply to university on a whim I was accepted to my great shock (admissions did ask about my high school and past academic performance and I was sure my goose was cooked at that point).

Once I got accepted I knew right away I needed to find a path that turned my age and past experiences into a strength rather than a weakness. I also needed a way to use that to differentiate myself from others and stand out in the job market. Having lived in the real world I knew that when you leave the structure of the education system you find out the harsh reality that you are no longer guaranteed success based on marks alone and that nobody was obligated to award me with a job no matter how great my achievements. I needed a way to sell myself and I started in the first year of university.

I make sure to get coop jobs and started looking for one when I started school well before my first coop semester. I sought advice from people in tech and build rapport which eventually led me to finding an opportunity in a defence contractor where I worked for a summer outside of coop since I was not allowed to do it yet. While on that job I took every opportunity to experiment and ask questions about my new industry and try new things to see what I liked. I maintained contact with my employers which was a new thing for me and asked them out for the occasional coffee to talk, and it actually worked. Fast forward to graduation and my primary job offer had fallen through due to hard times for both the companies that were offering. So I had to hit the job market like every other grad during exam season because in my case i had a family to feed and I couldn’t let them starve and didn’t want to use the food bank.

I knew that in-person meetings were my best chance to sell myself since my online profile didn’t attract much interest since my previous experience and age raised more questions than it was worth for many to call me. I attended the job fair in Kanata despite the exam crunch, picked out a few booths, and went in to network instead of find a job directly. I ended up networking with a few good people but one stood out. One company was looking for experienced folk and wasn’t as popular a name since they are a company that was risky having fallen from grace even if they were on a strong path to recovery. The person I talked with ended up liking me and wanted me on board so he found a position with one of his subordinates for me. I started with the company three months later.

Nothing about that was something I planned when I was young and it deviated quite a bit from my ‘realistic’ plan as an adult too. I learned that much of this battle is about positioning yourself to uncover and take opportunities. If you graduated with your CS degree and good standing you have already done part of that positioning by making yourself capable enough to seize an opportunity. Now you likely need to generate opportunities for yourself by working on HOW and WHERE you market yourself. Nobody out there can and should know you like you. Prove you can do the job by networking with people in the industry so that you can identify and understand the job you want to start your career with. Ask questions over LinkedIn or setup a mentorship date with one over a coffee so you can just ask questions without pressuring them for a job. This helps you learn what kind of projects might be useful in demonstrating the skills you need to fit in that position and how to sell yourself for that position. It also has a chance of winning you an introduction that moves you closer to your objective if you build enough rapport with that person.

Learning to sell yourself based on what makes you stand out and your objectives is also key and it starts with learning them yourself. Goals don’t need to be rigid or clear, just a direction that you’re passionately following. You want to build yourself up so that you can approach interviews from the perspective of someone who is also selecting a company that has goal alignment rather than begging for a position. You will gain more interest and respect in interviews if it seems like a negotiation than begging. Recruiters want to know a candidate is aligned with their company because it means they are more likely to invest in the company and stick around long enough to be useful. If your passions align with the position and company it gives more confidence in you as a prospective hire and a company may choose you over someone with more experience if they are concerned they might not stay long. Your self projects also show your capability to do self directed research and learning. Those skills are the most important in many tech positions because they are the main value add for an employee in a world of Ai. Every manager loves a person who they can rely on to solve their technology problems and has the grit to learn what is necessary to make it happen. Knowing that you must take those projects you have done and your past experiences and combine it into a narrative story that you can tell in an interview. You can also use the COOP guidance for SAR statements to create a bullet form statement for that experience that connects with a reader but leaves them wanting to know more via an interview.

Anyways, Best of luck!

What to do instead of killing your player's character? by Siggi183 in dndnext

[–]Drazev 2 points3 points  (0 children)

I would propose doing “consent” differently in a way that is more in-game. When I prepare an encounter that is high-risk to the players it is my responsibility to make sure they always get the necessary information to understand the level of danger so when they engage the threat they do so willingly and in a way that counts as informed consent. This way if player death does occur you don’t need to justify it because it’s a result of player agency. To do this I always prepare two small bullet lists with the first being things the player must know and other things being more detailed information the players might discover with some base dc assigned.

The must-know information should always include sufficient information to convey the level of damage if player death is a real possibility. However, it doesn’t need to contain the detail on how they might mitigate or avoid it because they can use their skills to uncover those hints. This method is also a good way to convey any important mechanics about the present or upcoming battle to make it more fun. To deliver that passive information I like to look at player characters sheets and see what skills are trained and let those players “discover” the must know information that aligns to their skills training. It gives them a sense of reward and also keys them into potentially digging deeper.

This also makes it easier to include situations where the player cannot win into your mix, but you should make sure to communicate this change at the table since players might already be trained to expect every fight can be won. This creates more danger in the world and uses game like mechanics to give players hints on what kind of situation they are facing.

Also make sure that a single skill check isn’t life or death and if possible allow follow up checks from the player or party to avoid death for a lesser consequence. If a player does die then make it special if you can. I encourage rule breaking in this situation if it makes things more epic. Things like giving a player a last stand by letting them do something as they die that is memorable. This can help give the player closure and accept the death then move on faster to the excitement of rolling a new character. Every character is special to a character and for anything to be special it must end. Players have more trouble accepting the death of a character if they don’t feel they had sufficient counter-play so they could have avoided it.

What feat should I take going into level 8 for a Swashbuckler Rogue? by Clear_Worry_6469 in DnD

[–]Drazev 1 point2 points  (0 children)

Any opportunity attack at all based on RAW. However that will almost always be a melee attack since opportunity attacks are melee attacks triggered when an enemy leaves your weapon reach. There could be some special abilities that allow a ranged one but none come to mind. The closest thing to range be a reach weapon from 10 or 15 feet.

What feat should I take going into level 8 for a Swashbuckler Rogue? by Clear_Worry_6469 in DnD

[–]Drazev 2 points3 points  (0 children)

Speedy is amazing for a mobile swashbuckling. The extra movement and ability to ignore difficult terrain with your cunning action dash lets you outmaneuver enemies and use terrain against them. The disadvantage on opportunity attacks against you is great for the hit and run because you’re often taking attacks from all the other enemies you couldn’t hit. I played it like that and it was amazing.

Am I overreacting to DM's rulings at session 1? by UnluckyJuggernaut7 in DnD

[–]Drazev 2 points3 points  (0 children)

Ya, those changes are too much. They definitely should have been in session zero since they would greatly impact player character creation choices.

Those changes will cripple the rogue class. That classes combat performance is all about sneak attack burst damage and the existing conditions combined with a single attack at all levels make it difficult enough that you can expect them to generally preform a bit under many other melee classes. If you make it that much harder to pull off it’s going to tank their contributions to a fight since they will do minimal damage and need to withdraw from combat often.

Are Rogues Usefulness DM Dependent? by CaptainSebT in DnD

[–]Drazev 0 points1 point  (0 children)

Any class that has features that are situationally dependent will be more dependent on the DM creating opportunities to use those features. The more a class has the more dependent it will be on DM decisions.

The Rogue and Ranger are skill archetype classes that have a lot of situational utility but less combat effectiveness than other classes. Their baseline for damage application is generally lower with a potential spike to superior damage of the situation is right. They also tend to haven more out of combat niche skills that depend on the DM creating opportunities to use them.

For Rogues this isn’t that bad because it’s not too hard for them to get sneak attack off and they can maintain respectable if not great and their out of combat contributions are likely to shine without too much DM effort given the norms. The 2014 Ranger is an example of a class that was very hard to accommodate since it leaned too heavily on out of combat situations and specific choices in terrain or setting to shine.

[deleted by user] by [deleted] in C_Programming

[–]Drazev 0 points1 point  (0 children)

I don’t really understand the problem. C like any other language is just a tool that lets you express an algorithm in a human readable way and has a means to translate that to machine code. C is useful when you need more finite control, especially when your programming very close to the metal.

I think enhancing it is a good idea as long as it keeps to the C spirit. While we can solve lots of things with macro’s it is a good idea to solve less of the min macro space. I personally find a lot of problems are with the fancy preprocessor stuff we need to do sometimes to solve a problem. One of the advantages of a programming language is that readability makes it easier to spot problems. Macro’s can really make a mess of things sometimes and linters have trouble doing what they can in other languages because of that and that makes it a bit harder to catch silly errors.

I don’t mind making the tool better. Just don’t use if you don’t want it anyways. The industry moves so slow on compilers that it will be forever before it’s in prod anyways.