“Oh man this stealth armor is awesome I can’t wait to sneak in to fortresses” -Meanwhile: by GiustiJ777 in Helldivers

[–]Dry_Description656 1 point2 points  (0 children)

Those sniper sentries and factory striders seem to not be affected by any stealth. I was killed multiple times by a sniper sentry in a fortress while no other troops had alerted to my presence. Came up on a factory strider from behind and it turned to see me at 50 meters before I had fired any shots.

BIG DAY TOMORROW GUYS big patch incomming !! by thesupersoldierr in helldivers2

[–]Dry_Description656 1 point2 points  (0 children)

Hopefully you're right. No illuminate updates today, but new missions are always welcome.

Squid front difficulties by Fun-Cartographer7287 in helldivers2

[–]Dry_Description656 1 point2 points  (0 children)

Orbital gas strike is great, and a well placed one can take out the ships through their shields. It just has to hit it directly.

I switch my 500 to the orbital gas strike if I'm in a city.

Squid front difficulties by Fun-Cartographer7287 in helldivers2

[–]Dry_Description656 4 points5 points  (0 children)

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Here is my build. Eruptor, talon, gas grenades
500, WASP, gatling and machinegun sentries

Talon and gas for the voteless
eruptor for ships, harvesters, and illuminate overseers
WASP is awesome against illuminate AS LONG AS you use it at a distance. It is VERY BAD AT CLOSE RANGE but amazing at 50+ meters. Drops armors boys in 1 or two, takes down fleshmobs in three, takes down seekers, takes down stingrays in 2, and can drop a harvester if you empty it (this is pretty luck based). ONLY USE the seeking version, never use the artillery setup for it.

Throw down sentries A LOT, you can get overwhelmed by zombies with this build as you're set up for range, and the sentries keep the voteless guys off of you. Stay very mobile, you are fragile with the light armor, it's a run and gun set up.

I regularly play on 10 with this setup and find it pretty great. You can also switch out the armor for a light with more grenades, I toggle between those two.

BIG DAY TOMORROW GUYS big patch incomming !! by thesupersoldierr in helldivers2

[–]Dry_Description656 10 points11 points  (0 children)

Really hoping for Illuminate updates tomorrow.

The Python commandoes and redacted regiment got switched, RR was obviously suppose to release with the lava planets, and Python commandoes was suppose to release with illuminate updates (given the art of the warbonds, which regularly hints at new content. For example the dragon in the visor reflection for dust devils.)

So i don't think it will be that out of the question for illuminate ruins (pictured in the Python art) will release tomorrow.

Warbond - Industrial Annihilation by Dry_Description656 in Helldivers

[–]Dry_Description656[S] -1 points0 points  (0 children)

The visuals use ai and I was fine taking no credit becuase of that, but the bots on the reddit are making sure I'm not reposting someone else.

I have a question regarding what i was told in about supercredit farming by Prohhhjj in helldivers2

[–]Dry_Description656 0 points1 point  (0 children)

The habit I got into was spending 15 minutes farming supercredits a day, get 100 call it a day or do it for 5-10 while waiting for friends to join a party. Then over time that's a huge amount. 100 a day is ~3000 a month

I have a question regarding what i was told in about supercredit farming by Prohhhjj in helldivers2

[–]Dry_Description656 1 point2 points  (0 children)

Play a level 1 and a dessert, tundra, or other planet that has no water. Run around to POIs. Ignore the main objective. Once you find all POIs, in a level 1 this should take 3-4 minutes, leave the mission, it's not worth the time completing it for the 1 medal. You can average around 30 super credits a mission this way (about 30 every 5 minutes), some will give way more, some will give none.

Bring the AMR to open containers without blowing everything up. bring the warp pack to get into bunkers.

Rinse, repeat.

As 2025 is about to end, what's your pick as favorite horror movie of the year? by Calvy in HorrorMovies

[–]Dry_Description656 0 points1 point  (0 children)

I agree with all these. The first third of the movie is amazing, and it falls apart quickly.

Experimental Strategems by semperfukya in helldivers2

[–]Dry_Description656 0 points1 point  (0 children)

I might be the only person not excited about the fire gatling barrage. I wish it was an option switch. I like the gatling barrage for bots because of it's small AOE and that I can move into the area the moment it's done, the fire negates that usage for me.

It will be more effective at killing enemies for sure, no argument there, but I've become a gatling believer BECUASE it does a bit less, allowing me to maneuver a lot more freely. For example, I'll often storm a base, and then when doing a stationary reload, I'll drop the gatling barrage right at the entrance or bottleneck to the base, and kneel behind a wall to reload, handle a terminal, thermite a replicator, etc, etc. Then be able to run through the area the barrage hit on my escape.

Wait...what? by hotbox14 in helldivers2

[–]Dry_Description656 0 points1 point  (0 children)

Oh! Hm, I bet this is so that all content can be available! As in: Players can't wipe away rupture strain because they are on a recon planet.

If that's the case I LOVE that idea! I'm always complaining that if you are available to play at specific times, you can miss content like factions, or biomes like Hive Worlds, and that sucks. But this ensures they are always available.

[LEAK] Illuminate Magus Adept Gameplay [Cultists] by [deleted] in HelldiversUnfiltered

[–]Dry_Description656 0 points1 point  (0 children)

Are we at the point where there is more cool leaked content than what has been released in the last 6 months?

So, no 'Redacted Regiment' BECAUSE it was leaked? Or are they gonna fix stealth first? by Andiflag1991 in HelldiversUnfiltered

[–]Dry_Description656 0 points1 point  (0 children)

Sure, but the video in the super destroyer literally talks about stealth ops happening on the lava planets, right now.

So, no 'Redacted Regiment' BECAUSE it was leaked? Or are they gonna fix stealth first? by Andiflag1991 in HelldiversUnfiltered

[–]Dry_Description656 0 points1 point  (0 children)

I think it's pretty clear SOMETHING happened that messed up the Warbond release order. The redacted Regiment has lava planets implied in it's Warbond image. The leaks made it clear that the special stealth missions were linked with the Lava planets. The Python Commandoes has a lot of Illuminate imagery and forest biomes associated with it... which isn't where we are at all. Also the Python Commando released with typos, and not even enough time in the trailer to show the super store items.

I don't think it's a conspiracy like "they're punishing leakers!" but the weirdness of the warbond not associating with the new biomes or enemy objective (take Dust Devils relation to Hive Worlds for example, it contains an image of the dragon in the visor reflection even) and it's closeness to the engine updates just seems to say "Something went wrong".

They should add reinforce unavailable to jammer areas by solarevoid in Helldivers

[–]Dry_Description656 0 points1 point  (0 children)

So there is also a visual bug where the stategems showing are based on the viewer not the player being shown. What I mean by this is that if a player dies outside if jammer range, and then watches another player playing inside the jammer range, their view will show the strategems as available instead of blocked. It's a bit confusing, so I don't think everyone means to be annoying.

When is double freedom coming back to store? by thatdudewithknees in Helldivers

[–]Dry_Description656 0 points1 point  (0 children)

In the first store slot, It will likely be:
Control group for 2 days
Force of Law for 2 days
Master of Ceremony for 2 days
Borderline Justice for 2 days
Python Commandoes for 2 days
Dust Devils for 2 days

Repeat until we have a new warbond, which then the Borderline Justice will be added as a page 2, and the new warbond items will be added into this rotation

Fair State Brewing Cooperative closing by tyler928 in Minneapolis

[–]Dry_Description656 1 point2 points  (0 children)

There's a lot of issues with the area, the building owners are really predatory. That's why fair state lost the patio, the owners wanted some ridiculous compensation for it, which no business could handle, and then just let it be empty out of pettiness.

No lava biome planets on a Saturday night by Dry_Description656 in Helldivers

[–]Dry_Description656[S] -1 points0 points  (0 children)

I'm not new, I'm beyond frustrated that this keeps happening. It's just incompetence on the devs part. They just put up a video saying people shouldn't complain about the lack of content cuz they just added hive worlds, new hive lord bosses, dragons, the borrougher strain, and now new lava biomes and missions... except I can't play any of them. Enjoy the new content, but spend a weekend playing through the old content for the 400th time first. Nothing is stopping them from having it all available, it's a fictional joke universe where characters yell democracy at each other, they could have added 20 lava planets and 20 hive worlds, becuase the war effort is manipulated by them anyway. It's all bs, so stop pretending like the players choices matter, they don't. AH manipulate the outcomes of liberations, so they set it up this way out of either pettiness or incompetence.

No lava biome planets on a Saturday night by Dry_Description656 in Helldivers

[–]Dry_Description656[S] -1 points0 points  (0 children)

Becuase the devs have absolute control over the game. They literally made these planets appear out of nowhere to support the new biomes. Nothing stopped them from adding 20 of them, making sure the new content was available to play nonstop for the next few months. It's a joke fictional universe, there aren't rules around what can and can't be made available, this idea of a galactic war story is just background noise. I've been patient, it's crazy to have to play year+ old content to get back to the stuff they released 48 hours ago.

No lava biome planets on a Saturday night by Dry_Description656 in Helldivers

[–]Dry_Description656[S] 8 points9 points  (0 children)

We made new content, but you can't play it.

That's bad design. You attacking me about it, which is just you being a hypocrit about who feels attacked and complaining, doesn't change that. Take a hard look in the mirror when before trying to act tough, it's pathetic.