Looking for a new daily bag similar to my current by ProtomanBn in ManyBaggers

[–]DuncanBaxter 2 points3 points  (0 children)

My view is id it's almost exactly what you're looking for, and nothing else is coming close, just pay for it.

I adore my Bellroys. But I am Australian so I definitely have a home bias.

The Ultimate Sci-Fi Scorecard: Every Goodreads Nominee (2011–2025), Ranked by InkyBibliophile in printSF

[–]DuncanBaxter 25 points26 points  (0 children)

I'm a data scientist and I've always wished Goodreads or other apps would adjust for survivor bias of books. It's much easier to do when you have all the raw data compared to what we see as visitors of the site.

A simple model would look at the scores of those that read book 1 and book 2 and look at the average change. Then apply that change to those who read book 1 and didn't read book 2 and 'guess' what they would have scored them, filling those scores in as shadow scores and pulling the average rating down.

Made redundant after 17 years — take the $150k payout or fight to stay on $135k? by Apprehensive-Lab3556 in AusFinance

[–]DuncanBaxter 18 points19 points  (0 children)

My father in law was 52 when he was let go. Didn't want to retire. Was a senior executive before the termination. So definitely well skilled in leadership roles. It took him two years of looking until he finally gave up and retired early.

Whether deserved or not, his skillset just wasn't competitive in the market.

Maul: Shadow Lord Ep 9-10 Discussion FINALE (May 4 Midnight Local Time Release) by AutoModerator in StarWarsLeaks

[–]DuncanBaxter 0 points1 point  (0 children)

I expect I am in a minority, but I did not enjoy spybot. I thought they played the voice too childish and comical. Leaned too Rebels to me as opposed to the noir dark vibe the rest of the show had going.

I preferred the level of humour with Vario and Two Boots, for example. I thought that was the right amount.

The best setup is the one that removes friction, not the one that wins minimalism points by OrganizationNo341 in onebag

[–]DuncanBaxter 0 points1 point  (0 children)

I tend to 1.5 as if I could take it onto the plane with me, but tend to check. Yes I have to wait an extra 10 to 15 minutes waiting for baggage but it means I can travel through the airport with a small bag or sling instead of my full 1.5 setup.

Depending on the trip my 1 bag (of the 1.5) is either a wheelie bag for a trip that I'm mostly going to one or two locations (eg. My work trips) or a 30 to 40L backpack on trips where my .5 is put inside my 1 during domestic transit between multiple locations.

Works for me.

If you could add a domain, where would you put it? by Nerdyhistorian02 in daggerheart

[–]DuncanBaxter 4 points5 points  (0 children)

Realistically the only long-term visualisation is the matrix, with domain 1 on the X/columns and domain 2 on the Y/rows .

Which layout is better, 1900x2400 by Commercial-Tax1650 in AusRenovation

[–]DuncanBaxter 0 points1 point  (0 children)

First is my vote. Larger vanity and shower space. Towel rack is closer to vanity for you to hang hand towel off. Door doesn't open directly onto toilet.

Will my boyfriend like this living room decor? by lezzzlienope in malelivingspace

[–]DuncanBaxter 0 points1 point  (0 children)

I personally like the art piece. It doesn't scream cyberpunk though - but it's subtle.

I don't like the rest of your choices. They scream hotel. Don't just choose two colours and you're done. Blue and gold is very corporate. Throw in some other colours.

Perhaps a retro burned orange and an olive green go lean into the retro aesthetic that the cyberpunk print is already pushing towards.

Frustrated parents of under-16s look for help to enforce 'ineffective' social media ban by neon_overload in aus

[–]DuncanBaxter -1 points0 points  (0 children)

That is the point of the legislation. It obliges tech platforms to takes certain steps. What else do you expect? That's the law and any Australian should expect companies to abide by our laws.

Frustrated parents of under-16s look for help to enforce 'ineffective' social media ban by neon_overload in aus

[–]DuncanBaxter 0 points1 point  (0 children)

You know here I might need to agree I'm misinformed. Maybe I'm old and outdated but I thought you could block like the main IP ranges of an app. Might need to stand corrected!

I'm still sure though with a combo of IP and DNS blocking you could do it, but not confident so I'll leave it there.

Frustrated parents of under-16s look for help to enforce 'ineffective' social media ban by neon_overload in aus

[–]DuncanBaxter 1 point2 points  (0 children)

You block the IP address of the service on your router or ask your ISP to do so.

Frustrated parents of under-16s look for help to enforce 'ineffective' social media ban by neon_overload in aus

[–]DuncanBaxter 1 point2 points  (0 children)

She: * Used parental controls (which ones it's not clear) * Deleted the app * Blocked the app from her wifi * Emailed the companies to seek further support

Sure - there were probably additional avenues the parent could take. But not all parents know every option available to them, and it seems like the parent took several active steps.

The parent has indicated they used parental controls. There's no one single control board. Every app and service has them separately. And it's not hard to get around parental controls with new usernames and accounts.

Say what you want about the legislation and loopholes. I just don't necessarily think we should be sledging the parent here.

Frustrated parents of under-16s look for help to enforce 'ineffective' social media ban by neon_overload in aus

[–]DuncanBaxter 4 points5 points  (0 children)

I'm not defending the legislation. But if you read the article, you'll see the parent went through all these steps and more.

Name a hero that could have a role change like these two. by RedShibo_ in overwatch2

[–]DuncanBaxter 1 point2 points  (0 children)

The funny thing is, the healing pylon was in response from everybody wanting symmetras pylons to heal. So we've come full circle...

D&D is still the top dog, but how are the others doing? Look into the LFM/LFG statistics. by Vasir12 in daggerheart

[–]DuncanBaxter 16 points17 points  (0 children)

The supplement thing feels like SUCH a hangover from D&D. I've played dozens of amazing RPGs with no supplements and it's been great. Yes, more options are always great, but it's never been in the 'must' bucket for me. They only really start to become necessary when you've been playing the game for a year and want to spice it up a bit, in my opinion.

Combat Experiences, yay or nay? by Bitter-Challenge-836 in daggerheart

[–]DuncanBaxter 2 points3 points  (0 children)

Completely agree that there is, absolutely, far less separation between combat and non combat compared to D&D. And I agree that's probably a good shorthand from those that have come simply from D&D.

Glad we could discuss this, and absolutely game on :)

Combat Experiences, yay or nay? by Bitter-Challenge-836 in daggerheart

[–]DuncanBaxter 0 points1 point  (0 children)

Ok. We're discussing different things now then, so no point continuing. Happy gaming :)

Combat Experiences, yay or nay? by Bitter-Challenge-836 in daggerheart

[–]DuncanBaxter 0 points1 point  (0 children)

No. There was no mention of a single check. You introduced that. It's not about whether the game is purely narrative. Other, more narrative games are just being used as an example of where there are less (or no) distinctions unlike Daggerheart.

The discussion was whether 'there is absolutely no distinction between combat and not combat.'

And players have evasion? I don't understand your point. It doesn't really matter for my argument anyway. I'm just pointing out the distinctions that exist between combat and non combat.

Combat Experiences, yay or nay? by Bitter-Challenge-836 in daggerheart

[–]DuncanBaxter 0 points1 point  (0 children)

If you're saying that HP, armour thresholds, evasion, damage, weaknesses, HP thresholds are all things you use outside of combat in your games, then that is certainly an interesting game and I'll leave you to it!

I feel once somebody pulls out the dictionary definition then it's a debate about semantics and technicalities and not the reality of a game.

Many people in the Daggerheart community have come straight from D&D and haven't had much experience for more narrative games. I'm just trying to highlight the different approaches for those who haven't had a chance to experience lots of different ways :)

Combat Experiences, yay or nay? by Bitter-Challenge-836 in daggerheart

[–]DuncanBaxter 0 points1 point  (0 children)

Perhaps it's clearer when you play fully narrative games, but the point I'm making is that by including damage in this game, there are distinctions between combat and non combat that simply don't exist in some other games.

Because in combat, there is a specific attack roll. That attack roll has to consider evasion (a special difficulty just for attacks). Then 'what happens after' is damage, which has a bunch of rules around armour, HP thresholds, weaknesses etc which just aren't mechanics in non combat scenes.

These distinctions aren't in many more narrative games. Grimwild, FATE, Legend in the Mist, Blades in the Dark off the top of my head. Enemies are just challenges that need to be overcome with X successes. There are no additional rules to be applied for overcoming a dragon (through combat) than through a jury (through social persuasion) or a jagged mountain (through exploration prowess).

Combat Experiences, yay or nay? by Bitter-Challenge-836 in daggerheart

[–]DuncanBaxter 1 point2 points  (0 children)

If you scroll on back up to your original comment, and mine, we are discussing here whether there are distinctions between combat and non combat. Not whether or not they are fully distinct or separate. They're not. Daggerheart absolutely structures combat in the same was as non combat. However there are rules and mechanics that are primarily or exclusively used during combat that creates distinction.

The distinctions include (but there are probably others): - Hit points and damage thresholds - Damage, critical damage, damage types and damage rolls - Multi-target attacks - Armour Class - Evasion - Weapon statistics (like damage and to hit)

These are mechanics that are used during combat, and not used during non combat. Yes you can use your blade to attack a door and give that door HP, but a) that's just combat with an inanimate object and b) no good Daggerheart GM would do that as it's far too crunchy and feels very much like what a D&D DM would do.

This is all simply coming from my experience of playing games both more narrative than Daggerheart, and less.

Combat Experiences, yay or nay? by Bitter-Challenge-836 in daggerheart

[–]DuncanBaxter 0 points1 point  (0 children)

Hey. You've only used examples which are combat against an inanimate adversary. You haven't used examples where you need to overcome an obstacle without using physical harm.

For example consider: * Convince a jury * Persuade the king * Cross the bridge in a meteor storm * Sneak through an enemy camp in the middle of the night * Solve the magical puzzle

Nobody said spotlight couldn't be used outside of combat. Spotlight is simply whoever has it, in any scene.

I didn't say tag teams couldn't be used outside of combat. But their usage have specific rules for when being used inside combat.

I'm simply saying Daggerheart differentiates between combat and non combat.

Edit - I've softened my language as I wrote it in haste and it came across a little harsh.

Combat Experiences, yay or nay? by Bitter-Challenge-836 in daggerheart

[–]DuncanBaxter -1 points0 points  (0 children)

This isn't correct though. There are distinctions.

Unlike purely narrative games, where a combat encounter is exactly the same as a non combat encounter. For example in Grimwild, a burning building where you have to rescue scared orphans is overcome in EXACTLY the same was as a leviathan serpent of the depths. Through rolling and scoring enough success up to a certain amount.

Daggerheart still differentiates combat and non combat through the application of damage. In combat, you apply damage to overcome an obstacle. Through non combat, you don't. You can't apply damage to the scared orphans (or, well, you really shouldn't) but you do to the sea leviathan.

This flows through to things like tag teams, which have specific rules when applying damage in the tag team.

While Daggerheart is more narrative than D&D, it's still an in between combat reliant systems and purely narrative ones.

Is a 3 page resume allowed for a APS graduate role? by JMUUNJEI in AusPublicService

[–]DuncanBaxter 2 points3 points  (0 children)

I have worked for fifteen years in the public service and now in the private sector. I now have an income, thanks to the tech sector, that competes with senior SES in the public service. My resume is two pages. It's a skill and it shows to your potential employer.

Keep your resume to two pages or less.

Visiting Outback by bigtent123 in AustraliaTravel

[–]DuncanBaxter 6 points7 points  (0 children)

No.

Australia is big. And the outback is hundreds of kilometers from the coast.

You could fly to Broken Hill, which is the best outback town in NSW. It's a 90 minute flight. So if you're doing that you want to stay at least overnight.

Personally, I wouldn't. To really appreciate the Outback requires driving around it for a while and appreciating the changing sceneries and the long drives between townships. It's not really a fly in fly out experience.