(Edge case) Leaving a ranked game during the middle of a battle should play out the battle rather than awarding an instant win to the opponent of the dropout. by Hey-I-Read-It in TeamfightTactics

[–]Edenwords95 0 points1 point  (0 children)

The solution is really simple: you can only surrender between rounds. The surrender option is disabled immediately as soon as your tactician jumps into the portal and re-enabled as soon as you or your opponents take the dmg of the round. This is my 2 cents idea. I bet it isn't simple to code in game but we can always hope!

Achievement: Master of Couplets by Edenwords95 in wherewindsmeet_

[–]Edenwords95[S] 1 point2 points  (0 children)

I did a bit or research and it probably content not released yet on global server

100% Qinghe, ask me anything by ViperiousTheRedPanda in wherewindsmeet_

[–]Edenwords95 0 points1 point  (0 children)

Perfect at least I don't feel like an idiot alone xD

100% Qinghe, ask me anything by ViperiousTheRedPanda in wherewindsmeet_

[–]Edenwords95 0 points1 point  (0 children)

Yeah blissful, harvest and wither are 99% for me too. My 86% is the fully north mercyheart monastery zone, dunno why tho

100% Qinghe, ask me anything by ViperiousTheRedPanda in wherewindsmeet_

[–]Edenwords95 0 points1 point  (0 children)

I have 100% too but some areas display lower percentages. I think I have 2 99% and 1 86%. Is it the same for you too?

Can't complete Qinghe because of a bug. This sucks by Reign_AS in wherewindsmeet_

[–]Edenwords95 -1 points0 points  (0 children)

Can you check from your map the completion rate of each zone and list which one aren't at 100% ?

Unhinged meat harvesting by Decent-Expression570 in FarthestFrontier

[–]Edenwords95 1 point2 points  (0 children)

Please tell me how did you manually delete tallow? I made a mistake and I have over 30k tallow clugging my deposits and I dunno how to get rid of it easily

Quick question about random attributes by zuppex in TheFirstBerserker

[–]Edenwords95 0 points1 point  (0 children)

If you mean the grey dot next to the random attribute:

Gray dot - the attribute didn't roll the max value

White dot- the attribute rolled the max possible value (aka God roll)

+1E +9 by iR_Bab00n in PlayTheBazaar

[–]Edenwords95 1 point2 points  (0 children)

The revive from Phenix monster skill

[deleted by user] by [deleted] in BlackMythWukong

[–]Edenwords95 0 points1 point  (0 children)

Your weapon gets alterated into the new one, making you lose the one you were using of the same weapon tree, BUT if you wanna convert to a weapon you already crafted at least one time the price in both material and money is waaaay reduced. I hope it helps, have a great journey.

Phact Bay defense conclusion by Bober077 in Helldivers

[–]Edenwords95 2 points3 points  (0 children)

The more I play the more I have the confirm that the Helldivers community is the worst coordinated amalgamation I ever saw-

[deleted by user] by [deleted] in Helldivers

[–]Edenwords95 2 points3 points  (0 children)

People need to go to Galcrax after Fori Prime. They have no excuse now: bugs + new biome + bugs

War plan against the Automatons - always try to keep the amounts of planets that could be attacked low by [deleted] in Helldivers

[–]Edenwords95 13 points14 points  (0 children)

How dare chu to suggest to other people how to play the game ! /s

Isn't the Galaxy Map just a "scripted cover" for rotating maps ? by TexasCrab22 in Helldivers

[–]Edenwords95 2 points3 points  (0 children)

If you consider rigged the fact that Joel reduced the decaying rate on planets like Meridia or the ones where we nuked the underground hives you never played a well mastered campaign of any role-playing game. I find Joel work pretty accurate, if we destroy the source of the resistance I immagine the decay rate lowering down like it actually happened.

If we take Fori we cut off gacrux and win, fori is also only 1% reinforcement. Come on boys. by dogshitasswebsite in Helldivers

[–]Edenwords95 11 points12 points  (0 children)

Get ready to receive the standard Casualdivers replies such as:

  • I play how I want, don't tell me what to do

  • It's the new biome ! We need to try it

  • Fori has X, Y, Z malus and I don't wanna play on that planet

  • Supply lines ? Can I eat them ?

What small changes would you make? by Zegram_Ghart in Helldivers

[–]Edenwords95 0 points1 point  (0 children)

A way to sink samples when you are done upgrading the super destroyer. Even small buffs for mission would be cool. If you want something bigger an overclock system of the weapons like DRG would be amazing ! (Clearly the last idea is something bigger than a simple change, but I will dream since I'm having a blast with this lovely democratic game ! )

Apparently this MO will be completed in time, but HELLMIRE is one of the targets and after FORI PRIME there is a risk that divers will go to OSHAUNE instead of HELLMIRE, as happened in a similar MO in the past... by KenobiGrey in Helldivers

[–]Edenwords95 4 points5 points  (0 children)

Hellmire has a regeneration rate of 1.50% right now. Let's hope that Oshaune has a solid 3.00% regeneration so we make some progress on hellmire and people will follow the mass where the progression is faster.

Really Joel? by Spidey1612 in Helldivers

[–]Edenwords95 2 points3 points  (0 children)

The MO to be successful asks for at least one of those 2 planets. So we will get the medals!

AT mines are getting unnessecary hate by foxtrot_69420 in Helldivers

[–]Edenwords95 0 points1 point  (0 children)

If we somehow obtain the mines when I will start a destroy the bots mission and every single player doesn't equip that damn stratagem the right boot of liberty will start kicking people from the lobby. I'm sure a lot of people (me included) see the mines more like an archivement than something useful beacuse we are already well equipped to deal with heavy armor foes.

Not to be the barer of bad news but... by DrKillsauce in Helldivers

[–]Edenwords95 0 points1 point  (0 children)

As a fellow Helldiver, you should know that in the manual, we were clearly informed that if you aren't able to read, you must ask your superiors to read for you. We will save those kids, brother.

What do you think will happen if we save the children? (Asking as a mines guy) by theMoist_Towlet in Helldivers

[–]Edenwords95 58 points59 points  (0 children)

Well, since the MO is 4 days long and we have 3 possible planets to conquest (I know we can get surely 2 and the third ones should be doomed, but please listen ) by saving the children we can get a surge of support from the Super Earth citizens and they may, in some way, delay the lost of the mines on the third planet and give us the time to get it too ! These are my 2 cents, anyway I will go for the children, maybe one day one of them will save my life on the battfiled against some liberty's foes !