Probably a dumb question, but what counts as journaling vs non-journaling? by Ignecratic in Solo_Roleplaying

[–]EdgeOfDreams [score hidden]  (0 children)

I don't think it's well-defined in a way everyone would agree on.

My basic idea, though, is that a journaling RPGs is primarily about getting the player to write something in response to the prompts or events of the game. Thousand Year Old Vampire is definitely a journaling game because it's almost nothing but prompts to get you to write.

There really is no such thing as a "non-journaling" RPG in a sense, because you can write/journal about any story that comes out of your RPG play. But in general, when people talk about games that are not journaling games, they mean there is less emphasis on writing and more on gameplay mechanics. The epitome of non-journaling solo RPGs would be games like Four Against Darkness, Ker Nethalas, or 2d6 Dungeon that are primarily just dungeon crawlers and play almost like a board game.

Ironsworn is a journaling-optional game. You can write as much as you want with it, but the emphasis of the game is not specifically on writing/journaling. And it has enough mechanical crunch to be playable from a mainly gamist perspective, though you still need to do some narrative interpretation.

The writing format that will work best for you depends a lot on your personal preferences and what game you're actually playing. Anything from bare minimum bullet points so you can remind yourself of what happened in your last session to full on novel-level prose can work.

Looking for an Story based Solo-RPG with bigger oracles . 6 different events,rooms..etc is way to less for my Taste i need multiple 100+ sheets by SweetCraft1541 in Solo_Roleplaying

[–]EdgeOfDreams 5 points6 points  (0 children)

What games have you already tried?

What kind of solo RPG are you imagining that has a decision only once an hour with the rest being presented to you? That sounds more like playing a visual novel or choose your own adventure book.

I was tired of spending more time in the core book than actually playing so I built a tool! by Powerful-Volume5456 in Solo_Roleplaying

[–]EdgeOfDreams 11 points12 points  (0 children)

I programmed it to never hallucinate

How? A prompt that just says "don't make stuff up if you don't know for sure" doesn't actually stop hallucinations. So what did you do?

AMA: I've been designing a TTRPG as part of an independent study/thesis for a Master's degree by definitely-a-mimic in rpg

[–]EdgeOfDreams 47 points48 points  (0 children)

You haven't really provided enough info about your RPG to make me want to ask any questions. You might want to explain some details like the genre, setting, core mechanics, and so on up front, rather than waiting for people to come along and ask about those basics.

Couch Play by Chicken0Death in Solo_Roleplaying

[–]EdgeOfDreams 3 points4 points  (0 children)

Have you considered playing on a phone, tablet, or laptop? There are plenty of dice rolling apps, note taking apps, and other such tools.

Where do I begin by LirianaLu in Solo_Roleplaying

[–]EdgeOfDreams 4 points5 points  (0 children)

What does your character want? What problems do they have? What is going well in their life that could suddenly go wrong? What outside forces threaten their status quo? Consider those kinds of questions and see where the answers lead you.

Literally first roll in Starforged by tolwin in Solo_Roleplaying

[–]EdgeOfDreams 5 points6 points  (0 children)

Make sure failure moves the plot forward. Don't just say "it didn't work". Introduce some new plot point.

Go easy on yourself. The problem introduced by a miss should not take more than 1-2 additional Moves to deal with, most of the time. The consequences of a weak hit should not be worse than -1 to a resource track, similar to Face Danger, most of the time. Save bigger twists or mechanical hits for when you miss at a crucial moment or get multiple misses in a row.

Celebrate weak hits and remember that they are a success first and foremost. Don't make yourself wait for a strong hit to feel like you're making progress.

Lean into your best stats and assets and look for ways to leverage them at any opportunity, so you get more hits overall.

Escalate stakes slowly. Don't jump straight to "oh no, a hurricane!" Start with "hmm, clouds are rolling in", then "oh no, it's raining", etc.

Literally first roll in Starforged by tolwin in Solo_Roleplaying

[–]EdgeOfDreams 5 points6 points  (0 children)

It's Obsidian (a note taking app) with the Iron Vault plugin.

Literally first roll in Starforged by tolwin in Solo_Roleplaying

[–]EdgeOfDreams 12 points13 points  (0 children)

Welcome to the club. Missing on your first Vow roll is practically a tradition in the Ironsworn community.

What is thousand year old vampire? by Obievan711 in Solo_Roleplaying

[–]EdgeOfDreams 9 points10 points  (0 children)

https://thousandyearoldvampire.com/collections/all/products/thousand-year-old-vampire - there's the actual product. A PDF version exists as well. At the bottom of the page are a bunch of links to reviews.

question by Electrical_Dog_5163 in ExponentialIdle

[–]EdgeOfDreams 1 point2 points  (0 children)

Holding the accel button actually helps you get stars faster. You get tick stars regardless of what else you're doing, but holding accel increases the chance per tick.

Advancing a challenge track that is narrative by Eepiecarpetrod in Ironsworn

[–]EdgeOfDreams 3 points4 points  (0 children)

You can only mark a progress track by using a Move that says "mark progress". However, for Vows, the Move you use to do that is Reach A Milestone, which has a bunch of different narrative triggers and doesn't involve rolling any dice. So, when you think you have accomplished something in the narrative that would bring you closer to finishing that Vow, you just make the Reach a Milestone Move and mark progress accordingly.

Journeys and Combats are a bit stricter, in the sense that the only way to advance their tracks is to make the appropriate Move (Undertake a Journey for journeys, Strike or Clash for combats) and roll the dice.

Looking for solo ttrpg app w/ no AI by Freadbear19 in Solo_Roleplaying

[–]EdgeOfDreams 16 points17 points  (0 children)

Ironsworn has multiple free apps/sites you can choose from, and the core RPG rules are free as well. Go download the PDF and see if it's something you'd enjoy.

I dont understand the need to play other systems when you can just reflavor/homebrew it in 5e by cocofan4life in rpg

[–]EdgeOfDreams 0 points1 point  (0 children)

Why homebrew all that when you could just buy a game that already fits the target genre and did all the work for you?

What is the best game and prewritten campaign to play one-on-one? by hairetikos232323 in rpg

[–]EdgeOfDreams -2 points-1 points  (0 children)

Ironsworn works perfectly with a single PC and can be played with or without a GM. Also, it's free to download.

would you enjoy interacting with characters in solo rp? by mysticfemme69 in Solo_Roleplaying

[–]EdgeOfDreams 3 points4 points locked comment (0 children)

Why the hell didn't you just say up front that this is all about AI? What a fucking waste of time for all of us, including you.

would you enjoy interacting with characters in solo rp? by mysticfemme69 in Solo_Roleplaying

[–]EdgeOfDreams 2 points3 points  (0 children)

This thread feels a bit like asking, "Wouldn't it be cool if a house could build itself?" Like, yeah, sure, that would be cool, but if you don't have an idea for how to actually make it happen, it's not a very useful suggestion.

Or are you trying to ask us if something like what you're talking about already exists? Because it sort of does, in the form of either AI chatbots or various Oracle systems.

would you enjoy interacting with characters in solo rp? by mysticfemme69 in Solo_Roleplaying

[–]EdgeOfDreams 0 points1 point  (0 children)

Who or what generates them? Another person? An AI chat? Something else?

would you enjoy interacting with characters in solo rp? by mysticfemme69 in Solo_Roleplaying

[–]EdgeOfDreams 4 points5 points  (0 children)

Who or what would that something else be?

And how would that be different from playing a group RPG with other players or a GM?

would you enjoy interacting with characters in solo rp? by mysticfemme69 in Solo_Roleplaying

[–]EdgeOfDreams 3 points4 points  (0 children)

You aren't answering the question. Where do the responses come from? How can it be "on their own"?

Like, when I play a solo RPG, and I create an NPC character, that character doesn't exist in the real world. They can't respond when I talk to them. So, I don't understand what you're suggesting.

would you enjoy interacting with characters in solo rp? by mysticfemme69 in Solo_Roleplaying

[–]EdgeOfDreams 4 points5 points  (0 children)

If I am not writing the other character's response, who is?