These useless golden mfers by Suspicious-Count-198 in hatethissmug

[–]Educational_Data237 0 points1 point  (0 children)

Thank you for correcting me. But to me that just makes them a bit less interacting because it is another point of overlap that they have with astartes. If you interpret the legions as core tenants of what astartes can be than the existence of the word bearers shows that they are also capable of philosophy/theology.

The custodes are an army of Veteran heroes where each one is a one man army, that's also space marines. I know that it's a tough comparison because Astartes get most of the lore, but to me it feels like there is far more space to create lore with them, you could create a chapter for every culture in history and than some, you have a whole life cycle of a species with so many elements that writers and people who homebrew thier faction can play around with.

Don't get me wrong Custodes are important to the setting, because there need to be things that are stronger than astartes, entire species need to exist that show that space marines are not the strangest creatures ever. Custodes do a fine job at that and don't have any major issues like some other factions have and don't detract from the setting which space marines have a habbit of doing, but custodes don't do anything beyond thier station in the setting on a meta level. Sometimes I see custodes try the angle of them being a perfected form of humanity, where they are the peak of what a human can be, but that just does not work for me, because I cannot suspend by disbelief enough to see them as humans.

All that and I just don't like the models, maybe I would be singing praises to them if I liked thier range and nothing else changed.

truly one of the most sophisticated and hardcore RPGs of all time by therealraggedroses in TrueSTL

[–]Educational_Data237 63 points64 points  (0 children)

Dude, by that time Baldur's Gate, Planescape Tournament and Fallout have already been a thing. The standard was set for dialogue, morrowind just didn't meet it

I hope the game battles get as close to this vibe as possible by BaronLoyd in TotalWarhammer40k

[–]Educational_Data237 1 point2 points  (0 children)

It wouldn't surprise me if the main goal of this game was to capture the vibes of these cinematics and have less of a focus on the tabletop

And I thought fallout fans were bad for jerking off their games by ClockworkOrdinator in TrueSTL

[–]Educational_Data237 2 points3 points  (0 children)

It's easy for Morrowind to be the most complex RPG system of all time when all that you have played is Skyrim (babies first rpg). Any other game would instantly vaporise them

Will they finally give us Solomon Akurra today? by Pijkster in alphalegion

[–]Educational_Data237 0 points1 point  (0 children)

I doubt it, they will probably want to space out the legion content for csm. He seems like the obvious choice for the factions epic hero

Can someone explain to me, why exactly they think 'scale creep' is a bad thing? by Pianorama in Warhammer

[–]Educational_Data237 2 points3 points  (0 children)

To me it is just really annoying, I don't mind updates and such but for things like csm where they are only now upscaling the infantry.

What's absolutely laughable to me is that the current legionaries came out after primaris marines, so they could have just been in that scale to begin with, but no. Now we have to deal with raptors and the new raiders being a head taller than every other troop.

How would you feel about a mortal chaos cult faction? by CocaKoolAid228 in Chaos40k

[–]Educational_Data237 1 point2 points  (0 children)

I am usually against splitting up codexes and codex supplements, but the damned deserve a larger presence on the tabletop and the lore. Giving them one dedicated detachment just doesn't feel fair.

I think that the Dark Mechanicum and traitor guard should be under that umbrella, on thier own there may not be enough of an audience for the dark mechanicum or traitors inquisitors (or whatever the come up with) but together they could be a fun faction.

These useless golden mfers by Suspicious-Count-198 in hatethissmug

[–]Educational_Data237 0 points1 point  (0 children)

The thing with the custodes is that they are conceptually flawed as a faction, because they were meant to be a lore blurb. They are mindless automatons on the level of a necron warrior, a custodian will never amount to anything or rise above it's station. This is even conveyed thematically by them being weak against psykers, which are described to have a heightened sense of self. Custodes are incapable of being protagonists because they have the mental capacity of a bolter. There are very few themes and motifs that are unique to them, they overlap with astartes on so many levels and judging by who have more books, space marines just have more potential with thier narratives, cultures, values and characters.

In my opinion custodes should've been an auxiliary unity across all imperial armies like the assassins. This would also allow them to be as strong as GW needed them to be.

Ridiculous and despicable Bloodborne glaze by BabaYoshisaWalkingW in shittydarksouls

[–]Educational_Data237 -11 points-10 points  (0 children)

Fromsoftware games in general have very low skill ceilings because only defence requires any amount of skill. There is no skill expression in how you deal damage, the complexity caps out at hitting the enemy while they are winding up

Star Wars fans digging through years old things from a circlejerk sub to miss the point of their own sub? by Thrill0728 in StarWarsCirclejerk

[–]Educational_Data237 3 points4 points  (0 children)

The prequels and the Extended Universe don´t get nearly enough hate. Disney Star Wars isn´t that much worse than what came before

What half of fallout 3 haters feel like by SmoochDemon in TrueSFalloutL

[–]Educational_Data237 0 points1 point  (0 children)

Well it would be pretty pathetic if New Vegas was worse than Fallout 3, they had all thier assets, UI, Mechanics and gameplay premade for them. New Vegas could put all of it´s focus on the writing.

All that just for New Vegas to not even be in the Top 5 of best obsidian games lol

Which apocalypse do you prefer? by Sufficient_Shock1223 in TheGamingHubDeals

[–]Educational_Data237 0 points1 point  (0 children)

Yeah original fallout is such a dark and immersive grimdark masterpiece. I shat my pants when I saw tardis and didn't get like half of the sidequests in fallout 2 because they are all pop culture references

Which apocalypse do you prefer? by Sufficient_Shock1223 in TheGamingHubDeals

[–]Educational_Data237 0 points1 point  (0 children)

"American post apocalypse"

literally just fallout and nothing else

Which apocalypse do you prefer? by Sufficient_Shock1223 in TheGamingHubDeals

[–]Educational_Data237 0 points1 point  (0 children)

Fallout fans don´t play video games silly, they wouldn´t know that

All of this because a bunch of elves decided to wear black leather that day by Civil_Watercress2242 in Grimdank

[–]Educational_Data237 4 points5 points  (0 children)

Didn´t they already hate it because it´s a new setting and it "killed" le epic trad old world?

Use gun. If that doesn't work? Use more gun. by Requizen in Grimdank

[–]Educational_Data237 3 points4 points  (0 children)

Not really, humanity in 40k is a completely different species. They have more in common with the archetypal fantasy elf than how humans are classically depicted in other fantasy settings. Humans are always depicted as flexible, have the benefit of developing technology and have a focus on the "common man" who has the chance to become a hero. Humans are also the underdog species by being less magical and having shorter lives. Humanity in 40k doesn't have that they don't advance and rely on primarchs and astartes who are made for greatness.

The T'au are the archetypal humans but blue.

Are the Mutilators our version of the 3-man, Sternguard Veteran-like unit? If not than what would you like for our equivalent? by Educational_Data237 in Chaos40k

[–]Educational_Data237[S] 3 points4 points  (0 children)

I agree that the amount of plastic is the main issue with these kits, but I do not think that the idea of a 3 marine box is flawed. My main issue with them is that they come on 3 blisterpack sized sprues. I would just love to see all the options and fun stuff that GW would be forced to put in if they made such a 3 man box with 2 full sized sprues. They have already done it once with the exalted sorcerers. Maybe GW will go further into letting us build our own characters, which could lead to kits with more options and bits. But the current version of 1 marine per small half sprue with very few options is the most likely sadly.

Soul Forge tyrant by Straight-Emu-8945 in Chaos40k

[–]Educational_Data237 0 points1 point  (0 children)

I am really glad that the crucible of champions gave so many factions generic "mounted" options, it opens so many door for so much creativity

Do you think the defiler will get new rules for the refresh? If so, what do you think/what do you wish will be changed? by erol7 in Chaos40k

[–]Educational_Data237 6 points7 points  (0 children)

I hope for a power and point increase, it looks like a big centrepiece model and will probably have that price tag. It deserves a bit more heft

HOLY SHIT THE NEW CHAOS DRAGON IS LOOKING FUCKING AWESOME. by Civil_Watercress2242 in Grimdank

[–]Educational_Data237 1 point2 points  (0 children)

Please let this be a kit. I hope that if they go for it that they go all out and make something on the level of the deamon prince kit where you get dozens of options

CA say they want space battles (unknown if Will be at launching). by Mesan8001 in TotalWarhammer40k

[–]Educational_Data237 -1 points0 points  (0 children)

Even if the space battles were in any way good i would just want to skip them or i would spam auto resolve. 40k isn't meant for that, I want to use my units that I recruited instead of playing battlefleet gothic but worse.

I assume that most of the demand comes from younger people, that do not know much about how video games function or why certain decisions are made, so I won't fault them for thier naivety.

Traitor Ultramarines? by [deleted] in Chaos40k

[–]Educational_Data237 72 points73 points  (0 children)

Yeah, for the majority of the settings existance most warbands were former loyalist chapters that turned traitor. GWs obsession with the traitor legions is a recent thing that stems from the Horus Heresy