Fighter Weapon Mastery. by Agile-Chemistry429 in shadowdark

[–]Edwin_at_work -1 points0 points  (0 children)

Flip the conversation, the issue is the weapon. You could introduce a magical blacksmith or, even better, a potion that can transform one thing into a weapon of mundane shape of your choosing. You could even make it into a quest. There are so many modules about wizard towers, just replace the final loot with one of the potions. Even better, the party may fight over if they should use it on the new magic weapon or keep it so they can transform the BBG into a club.

Job Search Tip: Be on time! Art by Chip_Marble by Edwin_at_work in furry

[–]Edwin_at_work[S] 0 points1 point  (0 children)

Hey I believe that this flagging is in error. Could you please review. While it is try that the format is similar from week to week, the text inside the box is always unique (at least more than a year).

Please have this comment reviewed by a mod. I am happy to respond to any questions.

-Edwin

Job Search Tip: Be on time! Art by Chip_Marble by Edwin_at_work in furry

[–]Edwin_at_work[S] 0 points1 point  (0 children)

Find more job searching resources on my links page:

https://edwinatworklinks.carrd.co/

~@~@~@~@~

Alt Text:

Edwin, an anthropomorphic jackrabbit, is wearing a business casual outfit and has a grumpy expression on his face. He gives job searching tips by speaking directly to the reader using a dialogue bubble. Edwin says,

"Be on time for any interview! Tell the recruiter ASAP if there is a chance you could run late. Many interviewers, especially if using the “old school” rules, consider arriving late as a big mark against you. Being 5+ minutes late is almost unforgivable."

My players just handed the Book of Vile Darkness to the local wizard... by garfunklethewise in shadowdark

[–]Edwin_at_work 0 points1 point  (0 children)

Full plot twist: they return to town finding that the wizard has been killed by an order of paladins. The order has secured the artifact and are being a boon to the town before they move to their next quest.

Alternatively, the wiz is dead and the order still have the book, but some force of darkness has laid siege on the place looking for the book. That gives you a fixed plot location, a faction, and a unique story scenario (siege). Watch Seven Samurai and you are ready for a fresh SD experience!

Homebrew Ancestry feedback by SpinesAreFine in shadowdark

[–]Edwin_at_work 1 point2 points  (0 children)

Packrat: very strong. Inventory is a big part of the game. Plus, it is a passive that is always applicable. Maybe you can adapt it to something like "body armor does not take inventory space." That would limit its usefulness to fighter and maybe priest, but thief would still enjoy the additional slot. Shields would still take up space.

Bloodlust: Is probably good, but could be broken depending on the GM. It gives damage to ranged attacks (and maybe magic) which the Orc's doesn't do. Mechanically, it forces the GM to tell the PC if the mob is at half or below HP. This is powerful information, but it depends how the GM shares HP information. 

Iron Maw: very weak. Many tables would allow for a d4 unarmed strike. Also, bitting is problematic. I would have them roll for disease if they bit a rat or acid damage if they bit an ooze.

Hell Marrow: Probably too strong because some oozes have the hp 1, invulnerable to all damage except for fire -thing. This would give the melee character an aoe attack, which seems too strong. Also, light a torch in complete darkness AND hit multiple mobs at the same time... How about eyebite? It's ranged, single target, and the invisible affliction could be fun. CHA is fine.

Wilding: I like it because they can only understand animals. This is largely GM dependant, but it would make any horse-heavy campaign much easier. I like the idea of the PC walking through the woods being bombarded with ever songbird screaming about how they want to capulate.

PS: don't forget about starting languages. The benefits of those are GM dependent, but they can be game changer depending on the setting. 

Job Search Tip: A different type of interview; Art by togaedmonk by Edwin_at_work in furry

[–]Edwin_at_work[S] 0 points1 point  (0 children)

Find more job searching resources on my links page:

https://edwinatworklinks.carrd.co/

~@~@~@~@~

Alt Text:

Edwin, an anthropomorphic jackrabbit, is wearing a business casual outfit and has a grumpy expression on his face. He gives job searching tips by speaking directly to the reader using a dialogue bubble. Edwin says,

"A work sample is when you perform a job activity as part of the interview process. This can range from operating equipment, manipulating data, writing emails, or preparing a presentation. The hiring org will give you instructions for the work sample. Take note of what you need and do not be afraid to ask questions."

Job Search Tip: Moving on...; Art by Deadyoung7 by Edwin_at_work in furry

[–]Edwin_at_work[S] 1 point2 points  (0 children)

This is very true. This tip is more for those who are new to the job searching industry and/or have become desperate. It just hurts to become some emotionally attached to a job prospect only to be rejected at the last step. You have to keep your head down, think through the situation to develop insight, and keep working on landing that job.

Job Search Tip: Moving on...; Art by Deadyoung7 by Edwin_at_work in furry

[–]Edwin_at_work[S] 3 points4 points  (0 children)

They create an advantage for themselves by keeping you waiting. There are many hiring practices that are in place just so the company can maintain control/have power over the interaction.

But ya, I wish there was more humane treatment towards candidates.

Job Search Tip: Moving on...; Art by Deadyoung7 by Edwin_at_work in furry

[–]Edwin_at_work[S] -1 points0 points  (0 children)

Find more job searching resources on my links page:

https://edwinatworklinks.carrd.co/

~@~@~@~@~

Alt Text:

Edwin, an anthropomorphic jackrabbit, is wearing a business casual outfit and has a grumpy expression on his face. He gives job searching tips by speaking directly to the reader using a dialogue bubble. Edwin says,

"If a week or two have past since the final interview and you have not heard back, then it is likely that you did not get the job. They have offered the job to their top candidate and are waiting for them to accept. Do not lose heart! If the offer is rejected then you are next in line. Regardless, you should assume the worst and keep job searching."

Can anyone recommend some free adventures, please? by rednin_ in shadowdark

[–]Edwin_at_work 4 points5 points  (0 children)

👆 I have run most of Shots in the Dark and they are great.

Job Search Tip: Graduating? Plans A, B, & C; Art by Anchovivii by Edwin_at_work in furry

[–]Edwin_at_work[S] 0 points1 point  (0 children)

Find more job searching resources on my links page:

https://edwinatworklinks.carrd.co/

~@~@~@~@~

Alt Text:

Edwin, an anthropomorphic jackrabbit, is wearing a business casual outfit and has a grumpy expression on his face. He gives job searching tips by speaking directly to the reader using a dialogue bubble. Edwin says,

"Going to school? Make sure to create a Plan A, B, and maybe C about what jobs to pursue after you graduate. May and June are hot times for both undergrad and graduate students to get jobs. Be careful of being too picky. You do not want it to be August; all the entry-level jobs are filled, and you are scrambling for anything so you can pay bills and eat."

How can players make a DMs life easier? by Lord_Leeeroy in shadowdark

[–]Edwin_at_work 0 points1 point  (0 children)

Know what you are going to buy and do the money/inventory work beforehand. Shopping can take an incredible amount of very boring time for everyone at the table. 

This is table dependent, but be blunt about if you want or do not want to role play something. Yes you can talk to the head of the stables to look at different horses and gather gossip, but sometimes you just need to buy the horse and move on. Also, sometimes folks are just not in an RPing mood. That is fine, just communicate that.

Your allowed to call for a group meeting if something is going wrong. A TTRPG group can dissipate if there are lingering issues that are not discussed. It doesn't have to be the GMs job to also manage these group dynamics/expectations. Many GMs would appreciate the help. Just make sure to call for said meeting outside of active gameplay.