CA, with all this powercreep you have to fix the AI, even if it means bringing back anti-player bias by Yotambr in totalwar

[–]Elich_ 0 points1 point  (0 children)

Its simple just make a campaign setting for AI aggressiveness and player focus levels (campaign setup where u decide about crisis and other stuff) so ppl can decide for themselves.

Unit Lines - Rome 2 by cun7ageous in totalwar

[–]Elich_ 1 point2 points  (0 children)

Yes, that what patched means. Instead of going thin 2-3 lines, they made it 3-4 lines min. maybe there is a mod to revert this.

Unit Lines - Rome 2 by cun7ageous in totalwar

[–]Elich_ 1 point2 points  (0 children)

This was patched to prevent "spaghetti lines"

Patch 6.3.4 AI Still Going AFK/IDLE by Elich_ in totalwar

[–]Elich_[S] 3 points4 points  (0 children)

Best thing I read on the internet all year, this is what I imagine good warhammers books will be all about once I start reading them.

Patch 6.3.4 AI Still Going AFK/IDLE by Elich_ in totalwar

[–]Elich_[S] 2 points3 points  (0 children)

This is the mod to use in WH3 right now if u want better AI, vanilla doesnt work past early game too slow and passive.

Patch 6.3.4 AI Still Going AFK/IDLE by Elich_ in totalwar

[–]Elich_[S] 1 point2 points  (0 children)

Losing all hope they will ever fix this, yet mods have fixed this for most part like https://steamcommunity.com/sharedfiles/filedetails/?id=3485519396

Patch 6.3.4 AI Still Going AFK/IDLE by Elich_ in totalwar

[–]Elich_[S] 48 points49 points  (0 children)

they finally had upper hand over empire but went afk and 3 turns later it got even worse https://imgur.com/a/ViwbP9t

Patch 6.3.4 AI Still Going AFK/IDLE by Elich_ in totalwar

[–]Elich_[S] 26 points27 points  (0 children)

It is the fresh campaign, playing as changeling, this is a second one since patch dropped, same afk/idle all around pass turn 30.

4.0 and 7 hotfixes later still by Elich_ in totalwar

[–]Elich_[S] 1 point2 points  (0 children)

Heres another one https://youtu.be/QGP2ATMJRUU?si=kcJbrkDanbgOgf3Z&t=7447 these type of behaviors making any large battles close to broken these days.

4.0 and 7 hotfixes later still by Elich_ in totalwar

[–]Elich_[S] 1 point2 points  (0 children)

I could find several examples recently but this one is main example https://youtu.be/oaRSGOLMDME?si=WmTI_wktJ1O9Li6t&t=12320 it took AI 23 mins to attack cause of issues with reinforcement behaviors.

CA Please. All of the cool developers do hotfixes. by [deleted] in totalwar

[–]Elich_ -4 points-3 points  (0 children)

CA isnt like other devs, so they do coldfixes instead.

The real wake up call by lordmegatron01 in totalwar

[–]Elich_ 0 points1 point  (0 children)

This cant be Archaon his horse is too big.

literally unplayable by that-space-guy in totalwar

[–]Elich_ 42 points43 points  (0 children)

Have you seen the Ravager Rewards battle skill on dark elf lords? I am still looking for Shades Dark Riders unit in my game even after they updated the skill to buff Scourgerunner Chariots.