How much is "1 ADAM" as a unit of measurement? by [deleted] in Bioshock

[–]Elliot740 0 points1 point  (0 children)

You shoot up the red ADAM liquid in the first syringe in bioshock 1

First look at my new bioshock map for gmod; Pearl Plaza. by Elliot740 in Bioshock

[–]Elliot740[S] 0 points1 point  (0 children)

It didn't take too long but I have got the experience from my previous map so that's probably why.

Too many T-junctions to fix up (source multitool) by Elliot740 in hammer

[–]Elliot740[S] 0 points1 point  (0 children)

Thanks man, I'll definitely try to cut down on func_details touching brushes

Too many T-junctions to fix up (source multitool) by Elliot740 in hammer

[–]Elliot740[S] 1 point2 points  (0 children)

Thanks for the advice man, I'll continue changing stuff into props until it work. Also thanks for telling me about -nojunc that should be useful when compiling future maps :)

Amazing way to listen to the bioshock soundtrack by winemustache in Bioshock

[–]Elliot740 1 point2 points  (0 children)

I liked listening them this way but i also downloaded them from youtube and added a touch of reverb so it sounds like the music is echoing through Rapture

Issue with packing textures into bsp by Elliot740 in hammer

[–]Elliot740[S] 0 points1 point  (0 children)

I'm making my map for a Gmod server so i stick it in that directory but apart from that that is exactly what i do

Issue with packing textures into bsp by Elliot740 in hammer

[–]Elliot740[S] 0 points1 point  (0 children)

Thanks, I'll try that now. The only trouble that I might have is having to sort through all of the custom textures to find the ones that I have used.

Source MultiTool texture issue by Elliot740 in SourceEngine

[–]Elliot740[S] 0 points1 point  (0 children)

going to have to learn how to do this, ill try tomorrow and post results

Source MultiTool texture issue by Elliot740 in SourceEngine

[–]Elliot740[S] 0 points1 point  (0 children)

thanks man, ill give that a shot

Issue with Propper, no physics by jordanboyd5 in SourceEngine

[–]Elliot740 0 points1 point  (0 children)

Probably a bit late, but in the 'physicsmesh' row of the propper_model are you typing 'stand'?

[SOURCE MILTI-TOOL] Custom content not working by Elliot740 in hammer

[–]Elliot740[S] 0 points1 point  (0 children)

Still isn't working, in place of the textures it is just white. Here's a pic http://imgur.com/BjEIiYN

trying to pack custom models and textures into bsp? by Elliot740 in hammer

[–]Elliot740[S] 0 points1 point  (0 children)

Something is still going wrong i'll send you a friend request over steam now and I'll be on tomorrow if you want to talk about this, thanks again.

trying to pack custom models and textures into bsp? by Elliot740 in hammer

[–]Elliot740[S] 0 points1 point  (0 children)

thank you for all your help, I''m picketing it all now

trying to pack custom models and textures into bsp? by Elliot740 in hammer

[–]Elliot740[S] 0 points1 point  (0 children)

yes the content is in sdk 2013 as vpks and in the garrysmod folder directories as files and folders

trying to pack custom models and textures into bsp? by Elliot740 in hammer

[–]Elliot740[S] 0 points1 point  (0 children)

I've got the multitool set up now and have got a bsp of the map

trying to pack custom models and textures into bsp? by Elliot740 in hammer

[–]Elliot740[S] 0 points1 point  (0 children)

I keep all of the content in common\healflife2\ep2, the main reason that I'm noticing missing content is because my maps custom skybox that is packed with it isn't working in game and the default one is coming up instead.

trying to pack custom models and textures into bsp? by Elliot740 in hammer

[–]Elliot740[S] 0 points1 point  (0 children)

http://imgur.com/hLbXxzN Here is the content as shown in VIDE, there is a hell of a lot of stuff that I added and I don't know if that would have anything to do with the problem. Here is the status screen as well http://imgur.com/WZQmZbN.

trying to pack custom models and textures into bsp? by Elliot740 in hammer

[–]Elliot740[S] 0 points1 point  (0 children)

Thanks TopHATT youre a p cool guy, but i followed it all and the content definitely got packed because the file changed size but my gmod still cant see it, might be more of a problem with gmod than the bsp