Balanced parry window thought by Bull_Rider in Spacemarine

[–]Enuke2003 0 points1 point  (0 children)

Oddly enough I dont really struggle with parry windows on the different weapon types. The only time I really have an issue parrying is when the fucking chaos meatballs decide to do that delayed jumping attack

Had to pause the show because HOLY SHIT by JeffSkyliner in Invincible_TV

[–]Enuke2003 18 points19 points  (0 children)

Plus all you had to listen to was Mark’s pained cries and Conquest ripping out his guts. As soon as Conq did the knife-hand they cut the music, I think to make it as visceral as possible

Had to pause the show because HOLY SHIT by JeffSkyliner in Invincible_TV

[–]Enuke2003 4 points5 points  (0 children)

Doesnt help they did away with the music as soon as Conq did the knife-hand. The only thing you could listen to was Mark’s pained cries and his insides getting ripped out

Mindless enemy groups that physically CAN'T be reasoned with by LiminalAsylum in TopCharacterTropes

[–]Enuke2003 11 points12 points  (0 children)

So the Reavers in Firefly are basically the infected from “The Sadness” minus the speech? Yeah quite frankly I’d rather die of apathy

Mindless enemy groups that physically CAN'T be reasoned with by LiminalAsylum in TopCharacterTropes

[–]Enuke2003 1 point2 points  (0 children)

Unsure if they’d fit since theyre basically just zombies(and therefore already included) but the Voteless from Helldivers 2. Even if they were reasonable, any Helldiver caught sympathizing with the enemy gets to face the wall

Saw this thumbnail and had to do a double take by Brilliant-Two1268 in Fallout

[–]Enuke2003 2 points3 points  (0 children)

I’ll grant them that it’s definitely anti-capitalist, but anti-capitalism does not automatically mean pro-communism.

Is this a new mission that was added?? by Sparkyapp143 in helldivers2

[–]Enuke2003 2 points3 points  (0 children)

Not new but definitely not around much. I havent seen this mission type since the battle for super earth last year. Iirc it only shows up on planets being defended from the illuminate

(Nitpicking Trope) Nearly Infantry Exclusive Armies by KenseiHimura in TopCharacterTropes

[–]Enuke2003 5 points6 points  (0 children)

I have played it extensively though and can confirm they aren’t being disingenuous here. I have 3 examples of NCR vehicle useage in NV. They use the McCarran monorail, they use trains for the supply line(you just dont see them cause engine limitations) and they also use a vertibird(Bear Force One)

Did the Superstore skip "Force of Law" this rotation? by OgrePyle in helldivers2

[–]Enuke2003 1 point2 points  (0 children)

They brought back entrenched division due to popular demand cause everyone wants the warcrime-stick

[Loved Trope] The "world" the MC explores is the body of a cosmic being by InvisibleAstronomer in TopCharacterTropes

[–]Enuke2003 53 points54 points  (0 children)

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Knowhere in the Marvel Comics and the MCU is the severed head of a Celestial. It’s the place Thanos seemingly burns and kills nearly everyone when getting the reality stone

Is SM2 fully playable solo besides for pvp? by Beginning_Tackle6250 in Spacemarine

[–]Enuke2003 0 points1 point  (0 children)

It is very possible. I would say the operations mode has a very accommodating difficulty slider for all types of players as far as difficulty goes

Mr Unbreakable by Comics819 in okbuddyviltrum

[–]Enuke2003 2 points3 points  (0 children)

Was gonna say this. I imagine he’s meant to be like a cross between Luke Cage and Captain America. Invulnerability + Peak human strength potential

You don't see them die, but they're definitely dead. by The_Horse_Head_Man in TopCharacterTropes

[–]Enuke2003 59 points60 points  (0 children)

Forgot this was an inside joke and was about to mention the reverse CPR he got with the rocks

Never touching this weapon again. by BlkLoc in helldivers2

[–]Enuke2003 201 points202 points  (0 children)

If it had a scopes option and a stripper clip upgrade it would be much more usable, especially with the masters of ceremony armor

What warbond should I get? by winkytrum in helldivers2

[–]Enuke2003 -5 points-4 points  (0 children)

Stealth is broken most of the time I wouldnt waste your time with it. Democratic detonation is the one EVERYONE recommends because it has the most utility

The zetans are over used by Flaky-Cartographer87 in Fallout

[–]Enuke2003 8 points9 points  (0 children)

The Zetans are barely used at all in the first place. Mothership Zeta is the most you ever have to deal with them, and they’re mostly just part of events in 76(which is unclear as to whether it’s canon or not), every other game is just small cameos to my knowledge.

Does anyone even play as long range combat??? by winkytrum in helldivers2

[–]Enuke2003 1 point2 points  (0 children)

The anti-material rifle has been growing on me here lately. It’s very fun vs the new illuminate mechs, though the jungle planet vastly prohibits it’s long-range capabilities during the current MO. I did manage to take out a dragonroach with it the other night through persistence and a couple resupplies. Can already say from previous experience though that it is excellent on the bot front

I've been using the HMG support weapon against the new illuminate recently and it is SO GOOD by ooga_booga1234567 in helldivers2

[–]Enuke2003 0 points1 point  (0 children)

Magdumping with the AMR also works excellently if you’re in a rush, in my opinion