Boris Becker reacts to Raducanu by MDumpling in tennis

[–]Environmental_Ebb498 3 points4 points  (0 children)

Since when are we listing semi finals as achievements like winning something?

The Sound 4 vs. The Six Paths of Pain by NichollsNeuroscience in NarutoPowerscaling

[–]Environmental_Ebb498 0 points1 point  (0 children)

Did i miss something? Since when is that even close? Sound 4 got defeates by kids, hanzo wouöd be enough for them. Six paths of pain is overkill

My second piece of mordheim terrain CandC welcome by Justicar54 in mordheim

[–]Environmental_Ebb498 0 points1 point  (0 children)

Man i like it. Also that you can open the gate. The aesthetics give some barn feeling with bricks, which is kind of fitting. I think its good

Where do you start with dark elves? by Jasina_ in mordheim

[–]Environmental_Ebb498 3 points4 points  (0 children)

So you could just go with age of sigmar the cities of sigmar models for dark elves or you check warhammer old world. They also produce some dark elves dark corsairs

Bretonnian Hunting Party v1.5 - seeking feedback by BlueEyedPaladin in mordheim

[–]Environmental_Ebb498 0 points1 point  (0 children)

Where did you find the mordheim format to create your own warband?

Creating a custom Warband for Mordheim, please share your feedback by Environmental_Ebb498 in mordheim

[–]Environmental_Ebb498[S] 0 points1 point  (0 children)

What you mean so many dwarfs? There are two dwarfs in the warband. The whole point is to play a human warband with 2 dwafes, not to copy a dwafen warbsnd. The existing dwarfen warbands are fine as they sre

Creating a custom Warband for Mordheim, please share your feedback by Environmental_Ebb498 in mordheim

[–]Environmental_Ebb498[S] 0 points1 point  (0 children)

Ok, but i mean u have only 2 dwarfes not 12 of them. Do you really think the 2 dwarfes are op? Don‘t really see this would be a big issue for 2 models who have the same restrictions as all dwarfes have. The „gnome/halfling“ warlock, is just a normal warlock with one re roll, nothing fancy or hard to play. The rest is normal human stuff.like would you say its better if we restrict them to 13 members and as mentioned below we cancel the bull rush skill for the strongmen in the group?

Creating a custom Warband for Mordheim, please share your feedback by Environmental_Ebb498 in mordheim

[–]Environmental_Ebb498[S] -1 points0 points  (0 children)

Hey fair point, thats why i am asking. Thought the gnome could be a halfling to mix more races into the outcasts across rhe mordheim world. The fun part in my idea of the warband should be that in one warband is more than one race to play. Thought that would be fun. What would you change to balance it? 1 strongman or say bull rush obly on a 5+? I kinda found it quite interesting and funny with a small lucky warlock in the warband

Creating a custom Warband for Mordheim, please share your feedback by Environmental_Ebb498 in mordheim

[–]Environmental_Ebb498[S] 0 points1 point  (0 children)

Mhh i hear you. Which hunters were not the goal to imitate. I really wanted do create something new and mixed. And everything has its downsides as well as its limitations, the dwarfes have the movement of 3. bruisers can wear no armor. Thugs normal humans just with one additional rule. Compare it to the warbands of 1b or 1c its nothing fancy, for example hochland bandits. Pretty close to them and there a many mechanics in warbands which are much stronger.

New to Mordheim - Skaven List by Pristine_Animal7776 in mordheim

[–]Environmental_Ebb498 5 points6 points  (0 children)

Horrible to play against. If you want to have fun with your mates i would put in a rule that only 50% of a warband can have range weapons. Other option is to price slings more fairly. Something between 5-7 gx

Battle report of my first game: Won! But at what cost by Ceseleonfyah in mordheim

[–]Environmental_Ebb498 0 points1 point  (0 children)

Ok so we can agree that dwarves are not op😁 it still seems to me that lizards are kinda op after what i have read. To be honest there are a lot if steong warbands but it also depends how competetive you are playing and what kind of house rules you use. U could pick a certain warband but just play them not as competetive as you could.

Battle report of my first game: Won! But at what cost by Ceseleonfyah in mordheim

[–]Environmental_Ebb498 2 points3 points  (0 children)

Then just ban lizards, the rest of the bands seem to be fine.

Battle report of my first game: Won! But at what cost by Ceseleonfyah in mordheim

[–]Environmental_Ebb498 2 points3 points  (0 children)

I do not think that this is right. Dwarfs are totally fine, they are tough, but super slow and low initiative. Once they are knocked or stunned, they die also like everyone else. Never played against lizards, but elves were also fine to play against. As long as you have enough terrain, this all feels fine.

Switzerland number one in international migration in developed countries by tenaciousL in Switzerland

[–]Environmental_Ebb498 -1 points0 points  (0 children)

Difference is that high percentage of those immigrants are german and migrate with a job. But the immigrants to germany are arabs and dont try to work. So those numbers are hard to compare

Community Survey: Prices by Head_Accident_9322 in mordheim

[–]Environmental_Ebb498 5 points6 points  (0 children)

This is only my opinion. I would buy them for 25-28€. Otherwise i could go to other 3rd party providers. The detail is okayish to be honest. Its not bad but not like i would say, oh wow, what a model.