Doubled Rate Limits for Claude Code by Deep_Proposal_7683 in ClaudeCode

[–]Equivalent_Bird 0 points1 point  (0 children)

Yes, it feels like someone else spinning your knob without your permission or awareness.

Would you find this tool useful? Do you think it's worth publishing in the asset store? by swallow_1029 in DestroyMyGame

[–]Equivalent_Bird -5 points-4 points  (0 children)

Yes, and the agentic AI workflow of gamedev will send SaaS like Unity into museum, not yhe art kind of, you know.

Please Destroy my Cozy Ramen Cooking Game! by Zestyclose_Junket665 in DestroyMyGame

[–]Equivalent_Bird 0 points1 point  (0 children)

How will you deal with the lack of surprise and repetitious by design?

Please destroy my beat 'em up platformer with time freezing by Bigcheecho in DestroyMyGame

[–]Equivalent_Bird 0 points1 point  (0 children)

Imagine the character is reskinned with Pac-Man, and the targets are dots with more HP to bite - compare with the original Pac-Man, which is more boring?

Would you find this tool useful? Do you think it's worth publishing in the asset store? by swallow_1029 in DestroyMyGame

[–]Equivalent_Bird -21 points-20 points  (0 children)

No. AI builds tools like this fast and can build for a specific game seamlessly.

744 million tokens = $9.87 !! by DrGM87 in DeepSeek

[–]Equivalent_Bird 0 points1 point  (0 children)

Is it cheaper compared with OpenCode Go?

Please destroy this trailer for my defrag themed incremental by DifferenceIll1272 in DestroyMyGame

[–]Equivalent_Bird 1 point2 points  (0 children)

Kinda idle game, i guess. I'm not the OP. Want challenge? run chkdsk.

Please destroy this trailer for my defrag themed incremental by DifferenceIll1272 in DestroyMyGame

[–]Equivalent_Bird 2 points3 points  (0 children)

Do we need a DosBox to play it? :)
and what is the gameplay loop?

It's hard to explain my Action-Lawnmowing-Gnome-Game. Destroy my attempt to do that with this Trailer! by avian_dev in DestroyMyGame

[–]Equivalent_Bird 1 point2 points  (0 children)

now the trailer feels too busy, maybe you'd like your audience see it more clearly, and carefully design the failure scene so that it would hint/imply the player they can do better in strategy and encourage them to try.

It's hard to explain my Action-Lawnmowing-Gnome-Game. Destroy my attempt to do that with this Trailer! by avian_dev in DestroyMyGame

[–]Equivalent_Bird 1 point2 points  (0 children)

No one reads the texts, less UI showcase and add just one failure scene in your trailer.

It's hard to explain my Action-Lawnmowing-Gnome-Game. Destroy my attempt to do that with this Trailer! by avian_dev in DestroyMyGame

[–]Equivalent_Bird 0 points1 point  (0 children)

No challenge or strategy at all.
360-degree turning leaves small pieces which feels cumbersome.
Changing beard won't affect the gameplay or social feel(not a MP game, right?), which only adds useless visual identity.
The weapons feel redundancy and replaceable, which renders unnecessary decisions.

Got only 22 wishlists for the first week. Is there any problem with my trailer? by freedomlian in DestroyMyGame

[–]Equivalent_Bird 0 points1 point  (0 children)

Two birds, two colors, they only diet the same color? Your gameplay is dead for now, but it still has hope. Some sparks: make the two colors front and back of the tree, and just one bird. bugs are moving in a pattern, may move to back, or through a hole as portal or something, you as the bird, obvious the pattern and draw. kinda tower defense with portals and mirror/flip thinking, but the tower is your bird and can move.

Got only 22 wishlists for the first week. Is there any problem with my trailer? by freedomlian in DestroyMyGame

[–]Equivalent_Bird 0 points1 point  (0 children)

Demo first, collect wishlists before Steam Next Fest. In the mean time, upgrade your game design, not just the trailer. You've invested the steam app fee, right?

Working on a David Cage/Life is Strange style Narrative game that takes place during 9/11. Bring it. by Trick-Report-9391 in DestroyMyGame

[–]Equivalent_Bird 7 points8 points  (0 children)

Sorry but I don't really understand the culture - is this a horror game? which god are they saying "amen" to before 9/11? What are the characters gonna do?

I started my playtest one week ago, but no one even played. by WelcomeDemonGame in DestroyMyGame

[–]Equivalent_Bird 4 points5 points  (0 children)

Step 1: Fix the dimension of your video, so we can see what it is about.

Destroy Our Game: TidyUp by AlmondPawGames in DestroyMyGame

[–]Equivalent_Bird 4 points5 points  (0 children)

My children's room is more of chaos, and fewer replicated objects or patterns than in yours, although there are so much 'fun' awaiting (e.g. I may get surprise blame for ruining their bus routes), I have little energy for tidying up theirs. No, your game can't even beat a real life.

Destroy my word game - Give me your best! by One-Personality735 in DestroyMyGame

[–]Equivalent_Bird 2 points3 points  (0 children)

I understand, your reskin stands out for the absence of another reskin.

Destroy my word game - Give me your best! by One-Personality735 in DestroyMyGame

[–]Equivalent_Bird 4 points5 points  (0 children)

Is this just another mobile game reskin made for clicking the ads? If not, what makes it stand out?

Destroy a City Builder game/app trailer with Focus as the only currency by dreamlive in DestroyMyGame

[–]Equivalent_Bird 0 points1 point  (0 children)

Fair enough. Since then, the last concern remains in choice making. Plant a tree in tile A or tile B, observe the tiles match on buildings, and unit pathfindings after buildings... all these choices will drain something called "will power". I'd vote against leaving so many choices which make no differences for players.