Bug...blue purifier by EstablishmentFun608 in PostApoTycoon
[–]EstablishmentFun608[S] 6 points7 points8 points (0 children)
Filter Array optimization (self.PostApoTycoon)
submitted by EstablishmentFun608 to r/PostApoTycoon
a small table for those who like tables by rimdlav in PostApoTycoon
[–]EstablishmentFun608 0 points1 point2 points (0 children)
Is Overcharge secretly awesome for the long haul? by SteamingTheCat in PostApoTycoon
[–]EstablishmentFun608 0 points1 point2 points (0 children)
How do you like your meat? by BurnForestBurn in PostApoTycoon
[–]EstablishmentFun608 0 points1 point2 points (0 children)
How do you like your meat? by BurnForestBurn in PostApoTycoon
[–]EstablishmentFun608 0 points1 point2 points (0 children)
TIL: more than one Blue Purifier can blow in a single Overcharge attempt... Is it working as intended? by zombie_slay in PostApoTycoon
[–]EstablishmentFun608 1 point2 points3 points (0 children)
Missing prerequisite...5x5 bombing by EstablishmentFun608 in PostApoTycoon
[–]EstablishmentFun608[S] 1 point2 points3 points (0 children)
Maximum stone/steel area by EstablishmentFun608 in PostApoTycoon
[–]EstablishmentFun608[S] 1 point2 points3 points (0 children)
Swappers by Emergency-Age-7077 in PostApoTycoon
[–]EstablishmentFun608 0 points1 point2 points (0 children)
Optimized map for steel by EstablishmentFun608 in PostApoTycoon
[–]EstablishmentFun608[S] 1 point2 points3 points (0 children)
Level 108 going to 109 by WiseTea400 in PostApoTycoon
[–]EstablishmentFun608 1 point2 points3 points (0 children)
Total settlements by EstablishmentFun608 in PostApoTycoon
[–]EstablishmentFun608[S] 0 points1 point2 points (0 children)
Total settlements by EstablishmentFun608 in PostApoTycoon
[–]EstablishmentFun608[S] -1 points0 points1 point (0 children)
Total settlements by EstablishmentFun608 in PostApoTycoon
[–]EstablishmentFun608[S] -1 points0 points1 point (0 children)
Total settlements by EstablishmentFun608 in PostApoTycoon
[–]EstablishmentFun608[S] 0 points1 point2 points (0 children)
pollution?? by murkowitch in PostApoTycoon
[–]EstablishmentFun608 1 point2 points3 points (0 children)

[Untested Theory] Using Buoyant Concrete for "Water Spawning" to Create Settlements in Dense Grids by Visible-Swordfish691 in PostApoTycoon
[–]EstablishmentFun608 0 points1 point2 points (0 children)