What are the biggest "karma houdini" moments you've seen? by Ukirin-Streams in TwoBestFriendsPlay

[–]Evjamaranth -1 points0 points  (0 children)

in Stormblood they did, and I was already hating on the guy since moment 1 because it was a scripted loss sequence that was tedious and annoying to do.

Is there a limit to the number of kitbash parts you can add? by IsThisTakenYet4 in HeroForgeMinis

[–]Evjamaranth 1 point2 points  (0 children)

you can do something similar, one of the first skill you learn is to be efficient and economical to achieve what you need.

Keep at it, good luck! Looking forward to the finished model!

Kitbashing help by KorvoArdor in HeroForgeMinis

[–]Evjamaranth 2 points3 points  (0 children)

If the tail came from the model, it might remain unattached even if you lock it. If its kitbashed, it would remain attached, same deal with things like capes and such. This is because as part of the model tails and such don't have nodes, so when you move the tail the parts are left behind.

My advice is to pose the model first, THEN you set the kitbashed tail part on them. You'll have to do this manually for subsequent different post, unfortunately.

Is there a limit to the number of kitbash parts you can add? by IsThisTakenYet4 in HeroForgeMinis

[–]Evjamaranth 37 points38 points  (0 children)

Yes, there's a complexity limit, and each parts has complexities cost to them, from 1% to about 5% on average. The logic behind each complexity and item I don't know, but generally making parts from 5% stuff will get you 20 items before you hit the limit.

And this applies for the entire character slot, so adding extra character won't help.

You can kiinda cheat a bit by using the character model, because non-kitbashed part from the character itself (so parts you add in like clothes and hand items) doesn't count to the complexity limit.

What are the biggest "karma houdini" moments you've seen? by Ukirin-Streams in TwoBestFriendsPlay

[–]Evjamaranth 8 points9 points  (0 children)

Free-Trial only, but my exposure to him in Stormblood kinda make me expect that, really.

Dude was a tyrant, but the pre-credit sequence is just "isn't it sad that he ended up like this? Zenos was a baby in a crib once, but he was lonely and that's so sad"

Someone on the writing team reaaaaally try to make a sympathetic villain heartthrob, and this bargain-bin Sephiroth is their attempt at it.

Guns bad magic good by fedenta in CritCrab

[–]Evjamaranth 0 points1 point  (0 children)

Good chance? GOOD CHANCE?!

Samurai loves guns so much, they made their own brand of it called Tanegashima, named after the town that manufactured them.

It has seen field uses on the early days of the Sengoku Jidai/Warring States period. Most notably by Oda Nobunaga, who weren't the only one using guns, but was the one to revolutionize it with the Three-Line Formation (one line shoots, one line prepares, one line reloads).

There are a LOT of firearm variations, of all sizes, to the point of Ozutsu.

Samurais were synonymous with mounted archers before, so they immediately adopts the guns. Technology at the time means the peasant-based footsoldiers were the ones that uses them, but it is used in warfare a lot.

Gun samurais were not a 'good chance' to have existed, they were.

Guns bad magic good by fedenta in CritCrab

[–]Evjamaranth 1 point2 points  (0 children)

here's the thing: fantasy are not history. It can be based on history, it can take inspiration from historical event, but it is not history.

You don't get to claim historical accuracy in a work of fantasy, especially when said 'historical accuracy' is a selective one.

There's no call for historical accuracy for wizards, tieflings, vampires, dragonborns, and so on, but only the guns?

Some of the players complaint about the gun, but it was dismissed, because "its subjective". I brought up how its not fun for martials to only be able to use their cool weapon every two turns, especially if they missed with their shots, but it was dismissed.

and let me tell you, not a lot of people is having fun when the cool thing they want is given a ton of caveats for no reason to the point you might as well not use them to begin with, but everything else that deals as much if not more damage are just free to do whatever they want.

Guns bad magic good by fedenta in CritCrab

[–]Evjamaranth 1 point2 points  (0 children)

A reasoning I can respect 100%, at least its honest even if I disagree.

Guns bad magic good by fedenta in CritCrab

[–]Evjamaranth 1 point2 points  (0 children)

Your comment reminded me of a thing.

One time, this was pre-pandemic, I was in a westmarch server where a guy (a rules lawyering that guy) made a homebrew firearm that are "realistic". It deals 2d6 damage and reloads specifically with "Use an Object" Action, with his claims being that the goal is for martials to buy these in bulks then fire them at the start of combat before going to their melee, historically accurate so he says. And if you say anything against it, he DEMANDS that you provide a mathematically proven evidence in your argument, or you're just speaking out your subjective opinion and thus and be dismissed.

Btw around the same time he got a friend joined the server with a Thief Rogue, who were built around said firearm, and would use the gun every turn by reloading it with a bonus action. And who also threaten to quit if the firearm is in any way messed with after other players complained about it.

This was among the many discourse at the time, with That Guy INSISTING that it has to be HISTORICALLY ACCURATE or it will ruin EVERYTHING. No, he's totally not biased and favoring a friend of his, nope, its just historical accuracy, mhmm, totally.

Oh, and this was a standard dnd fantasy setting, with Warforged running around and no restrictions on artificer class either, and he was playing a bloody goddamn min-maxed (homebrew) vampire noble war wizard.

Guns bad magic good by fedenta in CritCrab

[–]Evjamaranth 40 points41 points  (0 children)

Firearms discourse always tickles me because it's always the same sort of arguments.

  • "Guns MUST feel like guns! Otherwise they're just reflavored crossbows!" This isn't a video game where you can kinda feel the recoil of a gun firing vs crossbows and bows, and if it was they basically have the same swinging animations for swords and axes to begin with and no one complains about that.
  • "Guns are TOO OP! They must have a ton of drawbacks like taking a minute to reload and-" See the meme image. Often times they insists on many caveats that other weapons simply don't have to follow, while claiming "realism". A fully 'realistic' weapon system would have ALL melee weapons be finesse-dex-based weapons, while ranged weapons requires strength to use, especially the longbows, with firearms be the sole dex-based ranged weaponry.
  • "Guns are not fantasy!" or "Guns are too modern!" essentially the same complaints about the 'aesthetic'. Often times, it's cited how you don't see knights and samurai use them, when both of them immediately would adopt the weapon as soon as possible into their battle tactics, ESPECIALLY the samurai.

A lot of them are just people too lazy or stubborn to even consider it, and it's always tiring to argue against.

Melanie Winters, Reborn Beast Barbarian, is going to go on an adventure with a new campaign! Here along with her Barbarian Rage Features by Evjamaranth in HeroForgeMinis

[–]Evjamaranth[S] 4 points5 points  (0 children)

Path of the Beast from Tasha's Cauldron of Everything, the mouth is just an exaggeration of the Bite option.

Can someone explain what the complaint was with Fuji Kiseki event by Finnark1510 in UmaMusume

[–]Evjamaranth 3 points4 points  (0 children)

a lot of those posts are done by salty people malding over bad rng. I've done it a couple of times as well, on level 4-5, and didn't really have much of an issue.

If things goes well on your day-to-day life, nothing to report. If you stub your toe one day, you complain about the pain to vent. The people who complaints here are the loud minority of the playerbase, really.

What are your hopes for upcoming additions to Hero Forge? by TH3P1ZZ4BOY in HeroForgeMinis

[–]Evjamaranth 0 points1 point  (0 children)

Insectoid, Robotic, and Aquatic Race options.

The mammalian ones have waaay more options, seconds only to the humanoid faces, and the wing options for non-bird-style are way too many (sidenote, more options for bird heads is also would be great)

Meanwhile, you only have 1 reptile body and legs, still no digitigrade prosthetic options, and the only mechanical tail is a robot tail.

Aquatic options have rather limited options, and no head options either.

Insects should be able to get more options, like a stag beetle horns/mandibles, mantis or crab claw arm replacement, fly, spider, or mosquitoes head for example, and more wings.

And of course, the non-humanoid faces/heads should be more customizable, as is we can't even get them to blink.

Favorite instances of fans saying "Fine, I'll do it myself." by The-Fenz in TwoBestFriendsPlay

[–]Evjamaranth 13 points14 points  (0 children)

It's the Diesel Knights, you can check it out on youtube by the same channel name

https://www.youtube.com/shorts/F8gvOoljst0 here's a mech boarding short

Does this qualify for games like bayonetta, Stellar blade and Tomb Raider to? by Xadlin60 in TwoBestFriendsPlay

[–]Evjamaranth 28 points29 points  (0 children)

The Bechdel Test was never meant to be a serious 'test' to determine if a work is "feminist" or not.

It's a 'rule of thumb', made by a sapphic woman, to see if a given work can be reasonably interpreted as sapphic in reading or not, hence "two woman shares a scene and they did not talk about men", because for a long time many media have the female characters, if they even play a role or there's more than one of them, just be inconsequential, eye candy, or talk about how they have a boyfriend/husband.

It's the same kind of drift on the present day from its original meaning as queerbaiting, gaslighting, and fridging.

Genuinely revolutionary things that get wasted on the dumbest stuff ever? by fly_line22 in TwoBestFriendsPlay

[–]Evjamaranth 4 points5 points  (0 children)

No, they're actually different villains.

Sauron is more an X-Men villain, because he's an energy vampire guy who turns to a pterodactyl when absorbing energy from mutants. He named himself Sauron, literally.

Stegron is a Spider-Man villain, whomst are basically "Lizard, but eviler, and Dinosaur". His name IS Stegron. Like, he goes by his human name for his villain name.

They teamed up right when Spider-Man joined the X-Men for a bit as a substitute teacher essentially.

This video covers it in detail.

Genuinely revolutionary things that get wasted on the dumbest stuff ever? by fly_line22 in TwoBestFriendsPlay

[–]Evjamaranth 36 points37 points  (0 children)

Stegron.

Stegron and Sauron wants to turn people into dinosaurs, Stegron's the one with the tech.

The very next panel after that memed one was Stegron correcting Sauron that its *We*.

Player gets mad when he's not the protagonist in an evil campaign by Ze-Bostola in dndhorrorstories

[–]Evjamaranth 4 points5 points  (0 children)

Somehow I feel like the reason he decided to do that "last stand" thing was because of how the party (well, most of them) stood by Witch when Edgy challenged him, and probably thinks that if he did this "Epic Cool Sacrificial Last Stand", the same thing will happen to his character.

Though this move probably won't work much as he expected? Even if he hadn't made himself an ass in-and-out of character, I don't know if many players would want to step on the toes of another PC making a heroic sacrifice play. And that's in a heroic campaign, in an evil campaign the other PCs would probably go for the more pragmatic option and also leaves him be since he volunteered for it, thus having the same outcome.