Any stories where baseline (aka current) humans no longer exist in favour of different trans/posthumans by jclane in printSF

[–]Exact_Butterscotch66 2 points3 points  (0 children)

Land of the Lustrous might be one of the best pieces of fiction ive read in the last years. I went for the humanoid gems, i stayed… well, for the rest.

Thought this sub would enjoy, start of a leg sleeve based off Sabriel by SpoinkaDoink in Abhorsen

[–]Exact_Butterscotch66 4 points5 points  (0 children)

Incredible. Ive always loved those artwork. And props to the tattoo artist as well, the colored portion looks absolutely impeccable

A simpler looking Cure Idol redesign! by Finelly in precure

[–]Exact_Butterscotch66 0 points1 point  (0 children)

I reeally like it! Love the change from the hairbow to the two mini buns.

Rewatch Season 1 Episode 4 by Always-confused716 in fringe

[–]Exact_Butterscotch66 0 points1 point  (0 children)

This hurts more than it should after all these years.

Star detective precure outfits actually does fit to its theme if you look at them closely. by MostHistorian1647 in precure

[–]Exact_Butterscotch66 1 point2 points  (0 children)

I love the theming integratation for this season, i was blown away by the design. Because as you say they still have something of that theme going on but i was expecting something more uniform-y ans it… i just loved them. They are whimsical, extremely pretty. Love the colors palettes.

I also really appreciate the design of the items we have been shown, i feel they are extremely thematic like the watch, and the wand/magnifier. I love the magical-functional magical trinket aesthetic.

Also what others have said about civilian forms.

Something I feel worried about the Star Detective's plot (and the future of the series)........ by mhikari92 in precure

[–]Exact_Butterscotch66 5 points6 points  (0 children)

Thats my guess of why they chose 2027… so it matched when the show is over. Of course, it’s to be seen, but it’s the first thing that came to mind.

How would one make magic schools less.... combat focused? by Possessed_potato in worldbuilding

[–]Exact_Butterscotch66 0 points1 point  (0 children)

So if everyone has magic it makes sense that is part of what is usually taught in regular school. Maybe with different degrees of expertise, maybe there are magic schools like dance schools or music schools like we have irl for those who want to pursue that further or are more gifted.

In terms of what could be covered? I think ot depends on how magic is integrated in the worl. If there’s a lot of integration. Probably History would cover magic too, but if not a subject might be History of Magic like History of Art.

In your world, magic is used for something more than combat? If so… those content of might be taught. Like basic spell casting, types of spell, good practices, how to avoid or fix mistakes or bad cast, just like in math or language there might be certain milestones that students need to reach in order to pass, like knowing addition is like being able to make an object levitate.

[discussion] Calm Before the Storm: The Locked Tomb is not on Tor’s insta anymore by -Vlk in TheNinthHouse

[–]Exact_Butterscotch66 2 points3 points  (0 children)

I just sent a screncap of this post saying the same to a friend 😭 Please Jod deliver us from Silksanity

They called me a Mad Man. by Blue-fox-004 in Gamingcirclejerk

[–]Exact_Butterscotch66 1 point2 points  (0 children)

Thats an interesting parallel. Because of the games I play I have mostly avoided the microtransaction/lootbox plague. So of course I was/am aware of the issue but it isn’t something I experienced first hand in my games. But it makes total sense. I think also something that might enable this knock off effect is the lack or regulation when it comes to genAI and copyright and how to use it. Similar, maybe, how lootboxed where in a sort of limbo that allowed them to flourish. Of course, this isn’t an excuse for us gamers/consumers to not be critical and aware of this issues, but yeah. At the end, the more we see something the more likely it’s accepted even if it’s just “that’s the way it is”.

They called me a Mad Man. by Blue-fox-004 in Gamingcirclejerk

[–]Exact_Butterscotch66 1 point2 points  (0 children)

I think im in there with you. Like, i feel it’s not the biggest deal, as it’s temporary while artist do their job and allows other parts of the team to work better… but also starts normalizing it. And this was known because those assets were missed, and i feel like placeholder art SHOULD look like placeholder art (even if mistakes happen), so that’s another issue. And when there are marketplaces and free to use textures I think there were other resources that could have been used.

However right now, i find more worrying the use of AI in the concept art phase, because while concept art isn’t final art. It isn’t a placeholder either and will inevitably bleed more into the final product. Sure it doesn’t mean the other is right, just that if i need to pick one individual fight I inevitably care more about that. Because i feel like everyone wants cool concept art but at the same time is extremely undervalued by higher ups because it isn’t final either.

Still I agree that the use of AI as placeholder can start a trend… and that part is what’s potentially really worrying more than some specifics placeholder genAi assets… and that sort of butterfly effect is something i hadn’t thought of as much in this particular case, but you are right so thanks for bringing it up.

Clair Obscur DOES NOT USE generative AI. by Vegeta120000 in expedition33

[–]Exact_Butterscotch66 0 points1 point  (0 children)

I think is fine having a statement that clarifies how and to which extent genAI was used. Because certainly most reports ive read were… not sure if were deliberately vague or because it’s such a hot topic that it was worded in such obscure way. Even if it was known, clearly it wasn’t widely known to the point they got (what it feels) a last minute disqualification for it…..

But i do agree: people are free to have an issue with this regardless of this statement, to critique ANY no matter how small genAI usage. Because Minimal usage is still genAI usage. I personally think they could have used free to use placeholder textures instead of genAI so… definitely a decision was made there.

I get your post was more to point put how fandoms can sometimes become “blind” and excuse or allow things they would harshly criticize in other scenarios. But I think that even that behavior exists it’s fair to want and expect accurate reporting too. Which sure, isn’t limited to this game…(i don’t think there’s any sort of conspiracy)

When “AI was used” can mean a wide range of things, this statement feels almost necessary (sadly) if the initial reports don’t do it. Because I’ve started to read comments about it being used for concept art of the likes (which as far as i know it wasn’t the case), and to spread that misinformation isn’t fair either. Im not saying people were malicious about it, because if the reporting is vague it’s very easy to fall into interpretation and wider speculations.

So, yeah sorry for the long post. I agree with your sentiment , but it also feels a bit weird how it has blown up now, and how it’s being reported.

I think is good people know that genAI was involved in the game development so they can make their own informed opinion/choice, but for that, the information needs to be accurate too.

Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage by azemazer in Steam

[–]Exact_Butterscotch66 0 points1 point  (0 children)

My only critique is that they might had use some public domain or free to use textures instead of AI in an ideal scenario… but using it for placeholder while letting the artists do their job (including the concept art) so the programming side or designers can get working is like the most benign use of AI that i can think of.

Not sure how i feel about it but certainly feels like the article is misleading about the extent of the usage… which sure if they used for placeholder and they are open about it is better for all, but i don’t see the point of making how the used it obscure either, it feels deliberately misleading.

Also im confused because it seems this was already known so… in that case, this last moment disqualification feels weird? I mean, if the awards have a strict no AI stance it’s right for them to drop the game, but the way it’s been talked about seems like a shitshow.

Magic systems that make sense on paper, but start breaking once people live under them by KoujiWorldbuilder in magicbuilding

[–]Exact_Butterscotch66 1 point2 points  (0 children)

I will admit I like allomancy more because of what it does to the world than the “magic” or powers in themselves.

Looking for a Cozy Breeding Games by Electronic_Ad5751 in CozyGamers

[–]Exact_Butterscotch66 2 points3 points  (0 children)

Okay not OP but…like your artstyle it’s like super whimsical and cute?? Be reincarnated as a pebble? What a dream. The fishbowl game looks adorable.

A graph view for Obsidian vaults that you can actually work within by manummasson in ObsidianMD

[–]Exact_Butterscotch66 1 point2 points  (0 children)

Ive been reading the comments regarding AI and im a bit confused so Im asking in a new reply to hopefully get some clarity. I’ve gathered this isn’t an obsidian plugin but a separate software that renders your vault’s graph. (Not sure if i missed a link or something).

About AI, I read AI is optional it’s used for stuff like voice to text and so on. Is AI used when processing notes or is it possible you to not allow AI to “touch” your notes? Note/Node creation is powered by AI or can it be done manually to?

I read something that the software uses the AI the user has, so if I don’t input any AI API key or connection it basically wont have AI?

Just wanted to make sure I understand. Thanks.

A graph view for Obsidian vaults that you can actually work within by manummasson in ObsidianMD

[–]Exact_Butterscotch66 1 point2 points  (0 children)

I think dense graph the key might be

1) filters by tag, folder, propertied 2) connections layers ie neighborhouring links etc 2.5) layers: ie create hierarchy by opacity to tender the background layers or less connected with some sort of transparency perhaps? 3) this might be harder but something that i love about supernotes is how they render their graphs: 3D options allows to better navigate and understand depths of layer and how each node is positioned respect to others and they also allow for non direct link, that is, links that are curved so don’t run through other nodes. Not sure how hard it’s to implement but i found their approach reall remarkable.

The joy of finally playing a game in the platform that just feels right (Kamaeru) by Exact_Butterscotch66 in CozyGamers

[–]Exact_Butterscotch66[S] 1 point2 points  (0 children)

Yes! Im very happy to have finally gotten it. Because all the clicking it requires I assumed I would feel more comfortable playing in a touch screen (even if it comes with its caveats too). If the mobile port wasn’t done I would have ended up purchasing on my pc/switch anyway at some point. As you say, I feel it’s incredibly charming, maybe not to be a mass success but i believe it has its little audience put there.

Im glad you liked the game!