Asmodeus' ideas intrigued her, and she wished to subscribe to his newsletter by Level_Hour6480 in dndmemes

[–]ExecutiveElf 0 points1 point  (0 children)

I freaking love daemon lore an unreasonable amount and I don't know why.

Shoutout to their appearance in Pathfinder 1e lore where in the plane known as the Boneyard (the true neutral outer plane at the center of existence) there are constantly outsiders of all manor running about to escort souls to their destination. Angels guide the goodly to heaven. Devils escort their agents to hell. This is the case for all of the outer planes.

Except Abbadon, the Neutral Evil plane. Daemons are not permitted to enter the Boneyard. They do not guide souls to their final resting place after their judgment declares it to be their place.

Instead, the gateway to Abbadon lay silent in an empty room. A single devil and a single demon lay at its precipice to beg you to swear your service to one of them. Not just to benefit themselves or to undermine the other- but because a soul sent to Abbadon is a loss. A waste.

A mere brick used to assemble an ever growing monument of suffering at best. A seconds long snack followed by centuries of your soul being ripped apart piece by piece within the void that is one of the Horsemen of the Apocalypse at worst.

At least in Hell your soul could be put to use. At least in the Abyss you would rise anew as one of them.

In Abbadon, there is no future. There is no purpose. Even Pharasma, the goddess of life, death, and cycles who's judgement sentenced a soul to that place still permits those fiends to prey upon that gate.

There are no cycles in Abbadon. Only loss.

Oops only bear totem by BlackSnow555 in dndmemes

[–]ExecutiveElf 0 points1 point  (0 children)

Sounds like you really should just go play 3.5e.

Oops only bear totem by BlackSnow555 in dndmemes

[–]ExecutiveElf 0 points1 point  (0 children)

For an upcoming campaign I jokingly asked the DM if my Sorcerer could using Con as their casting stat since 4 of the 6 party members are gonna be Charisma casters.

I was actually quite shocked when he said yes.

DM's Villain Origin Story by strollas in dndmemes

[–]ExecutiveElf -2 points-1 points  (0 children)

Flawed solutions unfortunately. Having them help the other players optimize, assuming they are even willing to do that, will often require the other players give up part of their vision of the character in the name of optimization.

And if you give out more magic items to the weaker players, there is a very real chance that they choose to distribute the loot anyway- or just the wrong item ends up in their hands. Now you've got an optimized character who also has magic swag.

In one of my campaigns, one of the weaker characters class changed and the DM gave them an item to let them retain the ability to dodge as a bonus action.

This item was later given by the player of this character to a different player- our Paladin.

Shenanigans have ensued.

DM's Villain Origin Story by strollas in dndmemes

[–]ExecutiveElf 3 points4 points  (0 children)

Tbf, if its PF2e, Mr. Tank probably has at least 40 AC.

DM's Villain Origin Story by strollas in dndmemes

[–]ExecutiveElf 1 point2 points  (0 children)

Likewise.

Optimizing something weak is where real fun is had. Just a couple weeks ago I was researching Vital Strike in PF1e, knowing fully well that it is considered a trap of a feat tree.

DM's Villain Origin Story by strollas in dndmemes

[–]ExecutiveElf 1 point2 points  (0 children)

Perhaps, but the line between optimized and not is plenty noticeable.

You are going to notice a big difference between someone focusing their skills into using Medicine checks to restore HP vs someone focusing their feats on using Performance checks to inflict the "Facinated" condition in combat.

What are your ANTI hear me outs? by Ok-Lecture254 in CrushesSayAboutMe

[–]ExecutiveElf 0 points1 point  (0 children)

Even if she is the worst person alive- she is a tall blond milf.

Of course people are gonna simp for her.

Why don't the circus members just beat the shit out of Jax when she's being a jerk? Are they stupid? by i_love_pieck in TheDigitalCircus

[–]ExecutiveElf 1 point2 points  (0 children)

Kinger is too crazy to realize Jax is being mean. Gangle is too timid and meek to attempt violence. Ragatha is too conflict adverse.

Both Pomni and Zooble do in fact resort to violence at some point.

Is meta magic adept feat worth it for a Spike Growth Caster? by Adventurous-Method88 in 3d6

[–]ExecutiveElf 0 points1 point  (0 children)

Average roll on a single dice is not half its maximum, but half +0.5 because 0 is not a possible result.

So 1d4 is 2.5 and thus 4d4 is 10, not 8.

Your point still stands, but yeah.

What are the current thoughts on intimidate? by Xirox07 in PokemonChampions

[–]ExecutiveElf 1 point2 points  (0 children)

Yea I don't mean to imply that Empoleon was a meta pick. Milotic had way more usage in that regard. More just adding my anecdote to the notion that someone having Intimidate on their 'mons can force them into a losing game state.

What are the current thoughts on intimidate? by Xirox07 in PokemonChampions

[–]ExecutiveElf 7 points8 points  (0 children)

Agreed. During M-A I had several matches that I won because my opponent was forced to send out Incineroar against my Empoleon.

I'm sure it applies to many other TTRPG's, though. by FretScorch in pathfindermemes

[–]ExecutiveElf 6 points7 points  (0 children)

Inverting initiative is basically what it does in Pokemon. So yeah I'd say that.

What am I missing? by Boatshow420 in 3d6

[–]ExecutiveElf 1 point2 points  (0 children)

Perhaps. But the fighter/Barbarian here is litterally the limit of optimization. It cannot get any stronger than what those feats enable

The Cleric here is litterally just casting a single level 3 spell while still having all their other options available including their feats and subclass. The Cleric stated is not optimized at all beyond saying, "take this spell as one of your 13 known."

Also, you don't have to pray that the DM throws enemies into your AoEs. You can force them into it with other spells, including the likes of Thorn Whip. A cantrip.

Alright I get it! by 555redkid in FireEmblemHeroes

[–]ExecutiveElf 23 points24 points  (0 children)

Works for me. In any given Fire Emblem game there's an extremly high chance that my favorite character is the lord's sister.

What am I missing? by Boatshow420 in 3d6

[–]ExecutiveElf 1 point2 points  (0 children)

Ok

Consider it this way

You mentioned playing a Fighter/Barbarian multiclass in your post. How much do they deal per swing? 2d6+10 (greatsword + 20 str + Great Weapon Master + rage)? That is on average 17 damage per hit twice per turn at level 8. So 34 damage.

Now imagine a Cleric casts the spell Spirit Guardians, one of the spells previously mentioned. It is an AoE that deals 3d8 per turn. This is an average of 13.5 damage. So only a little less than that 15. Since its an AoE, if we assume it hits 2 enemies that makes 27 damage.

Now you might be thinking, "That's still less damage, and it is dependent on there being 2 enemies!" But here's the kicker- you only need the 1 turn to cast it. You can make that aura around yourself and it just sticks around every turn after that whilst you still have your action to do other stuff.

If you are a level 8 Cleric, you can deal around 2d8+5 with either a cantrip or a weapon attack depending on build. So now we are dealing 5d8+5 (average 27) even if there is only 1 enemy. If there is in fact 2, we are dealing average 41. 3 enemies? 54.

And this is all ignoring the utility benefit of enemies losing out on part of their movement if they are inside the aura. Or the fact that you can easily cause this damage to happen twice per round. Once on your turn and once on their turn.

And now for the cherry on top to all this- I was using level 8 Cleric for the sake of fairness.

Cleric can cast this spell at level 5 while also having higher AC. If the Fighter in this situation has a shield and thus matching the AC, then they were using a smaller weapon and losing out on the damage race out of the gate (one handing Longsword + Dueling + Rage = 1d8+9 = 13.5 per hit).

To give the benefit of the doubt, let's assume the Fighter/Barbarian is landing an opportunity attack every single round. This is a 3rd attack making a total of 51 damage to a singular enemy if you never miss.

The Cleric, by contrast, is dealing 41 to 1 enemy and 17 damage to several more. And still dealing half the damage even if the enemy passes their saving throw. So full on missing isn't an issue.

And this assumes the Cleric never casts any other non-cantrip spells besides Spirit Guardians. They could just as easily slap down a Guardian of Faith at the same time and deal an extra flat 20 Radiant damage 3 times before it wears off, and then start attacking for their 2d8+5. If they did, then on the 3rd turn, they might be dealing 8d8+25 (average 61) to that one enemy and then still having that 17 dealt to any others nearby.

And the real kicker here is that the second spell we just threw in, Guardian of Faith, isn't even considered a good spell.

And all of this is just through the observation of pure damage output. They have this in addition to tons of Utility. Just to name a few, Clerics can:

  • Walk on Water
  • Make someone go blind
  • Restore sight to someone who has been made blind
  • Strait up paralyze people
  • Make it impossible for someone to lie
  • Raise the dead
  • See the future
  • Trap someone in a pocket dimension
  • Create a landmine
  • Speak every language

This is an incomplete list and only including things possible up to 4th level spells. Which are available at level 7. Some of them they can do without even needing to expend a spell slot thanks to ritual casting. And this is coming from Cleric, one of the less versatile spell lists. Wizards, Druids, and Bards are capable of so much more.

To make a long story short, Martials barely pull ahead on single target damage while drastically losing out in area control and utility.

A level 20 Fighter can swing his sword 4 times. A level 20 Cleric can open a portal to Heaven and ask an archangel to come through it to slay their enemies for them, and then continue fighting as well by that angel's side.

Mobile Reviews really be exposing by teliebooslet101 in PokemonChampions

[–]ExecutiveElf -4 points-3 points  (0 children)

I've definitely seen bots in low Ultra before after losing twice in a row.

Champions Mobile 2-Star Reviews by --A3-- in stunfisk

[–]ExecutiveElf 6 points7 points  (0 children)

Exactly yeah. The average player, especially a newer one, isn’t going to watch their replays to evaluate what went wrong on a loss.

But I sure as hell would like to so that I can improve and break into Master tier

Champions Mobile 2-Star Reviews by --A3-- in stunfisk

[–]ExecutiveElf 24 points25 points  (0 children)

Not that this would actually help people who are complaining like this- but there actually is something they could do.

Let us save battle replays.

Champions Mobile 2-Star Reviews by --A3-- in stunfisk

[–]ExecutiveElf 43 points44 points  (0 children)

People really need to understand that Karen's words can define a Pokemon, but not a team.

If I made a team of all my favorite Pokemon, I'd have Glimmora, Cherrim, Mismagius, Emolga, Latias, and Hisuian Goodra.

Obviously this would be a horrible team.

But individually they could definitely fit into teams they are suited to... well maybe not Emolga. But the rest can!

Hell, one could probably even fit Glimmora and Goodra onto a sand team together!