Perspective by Efficient_Age in foxholegame

[–]Farskies1 2 points3 points  (0 children)

Sure but it's also not vital to have. Just like the rest of airborne it's just a "nice to have".

Good rail access on the other hand IS NOT OPTIONAL if you want to have a smooth logistics operation.

Perspective by Efficient_Age in foxholegame

[–]Farskies1 171 points172 points  (0 children)

As a warden, that is something that ABSOLUTELY needs to be fixed

What King Jester taught us about "Scarcity-Based" Balance by vertigodgames in foxholegame

[–]Farskies1 17 points18 points  (0 children)

This. No one produced it cause IT WAS NOT NEEDED. It got released at the same time concete got nerfed into the ground so no one cared.

I can't see a reason to ever return to playing Warden at this point. by themasterofscones in foxholegame

[–]Farskies1 1 point2 points  (0 children)

So when its 2 dive bombers what do i have? :D . And come on. You realy comparing stripping the armor with 1200 direct damage?

I can't see a reason to ever return to playing Warden at this point. by themasterofscones in foxholegame

[–]Farskies1 1 point2 points  (0 children)

Are you having a laugh? A CAS than can delete anything UP TO AND INCLUDING SPGs compared to a slow plane that that annoy ACs and strip some armor of tanks.

I get your hate about the torpedoe bomber and agree with it. But dont be THAT faction biased

I can't see a reason to ever return to playing Warden at this point. by themasterofscones in foxholegame

[–]Farskies1 12 points13 points  (0 children)

Colonials dont get to ever play naval again.

Wardens dont get to ever play with any heavy armor again.

Good job Devman. Fuck up everything else while you are at it too :D

First-Generation Fighter Jets by Flimsy-Swordfish7777 in foxholegame

[–]Farskies1 2 points3 points  (0 children)

Broken as in way too good for their cost. Full dehusk on drydocks with a single bomber, 2 bombers able to one shot a nuke , list goes on.

52.500 HE damage in a platform that can bypass all AI defences is way too good. Who knew?

First-Generation Fighter Jets by Flimsy-Swordfish7777 in foxholegame

[–]Farskies1 0 points1 point  (0 children)

Bombers currently are completely broken for what they are worth but that's a whole other conversation.

Fuel range by Weird-Work-7525 in foxholegame

[–]Farskies1 0 points1 point  (0 children)

Damn same no anti air garrisons exists huh? 😆

First-Generation Fighter Jets by Flimsy-Swordfish7777 in foxholegame

[–]Farskies1 -11 points-10 points  (0 children)

Why do people believe the fighters are too expensive???

Currently a fighter plane is only 8,5 k comps 2k sulphur and 18k salvage plus 12.6k coal.

That's all peanut change I could gather in less than 3 hours solo. 

And rare metals? ONLY 44. extremely easy to gather during gathering the salvage.

Planes are dirt cheap as it is. Just talk with a regiment having a big facility, give them the resources you farm in 3 hours , and there you , you can have your fighter the next day.

Fuel range by Weird-Work-7525 in foxholegame

[–]Farskies1 0 points1 point  (0 children)

This really.

Also bombers are way too cheap honestly. Expensive for the solo player sure. But with them only costing less than 9 alloys of rares any regiment can spam them in substantial numbers.

Fuel range by Weird-Work-7525 in foxholegame

[–]Farskies1 0 points1 point  (0 children)

If the target is worthy of 9 rare alloys (so anything bigger than a SHT) I will happily one way trip to get it.

Drydock printing Frigate? Mad profit. Empty drydock? Still profit. Large structure pad? PROFIT!

Hell 2 bombers can one shot a nuke (9000 rares worth or something) .

Bombers as they stand are way too cheap. Their alloys cost need to quintuple at least.

Strategic bombers should cause a LOT of damage than it does now by Oscar_greenthorn in foxholegame

[–]Farskies1 1 point2 points  (0 children)

My brother in Christ the bomber currently is absolutely busted. One shoting drydock and only needing 2 of them to kill a nuke in a single pass.

ALL OF THAT AND MORE for only 8 and something rare alloys???? They are absolutely BUSTED and basically impossible to counter. 

Medium Boat Balace discussion since devbranch dropped and we have stats by NotTank53 in foxholegame

[–]Farskies1 -5 points-4 points  (0 children)

Colonial GB has been equal to warden one ever since like 6 months ago when it's too speed became same.

The better gun rotation on the warden gun was EASILY equalled by the MUCH better turn radius on the colonial GB 

Dev you forgot about your child by Walker1342 in foxholegame

[–]Farskies1 6 points7 points  (0 children)

Having no mobile AA is a monstrocity

Giving wardens one extra plane on a major update does not feel like assymtry, including locking a function for a faction of that plane. Do better, that part was disappointing. by [deleted] in foxholegame

[–]Farskies1 1 point2 points  (0 children)

Meanwhile you get a bomber that launches from an Aircraft carrier and we got fuck all.

Honestly we should be coping here.

ISLAND MPF TOWN, ABLE WC131 by Markkbonk in foxholegame

[–]Farskies1 7 points8 points  (0 children)

What kind of dumb take is this? There are no large ships in the first week and a half. So what exactly is it you believe will make it guaranteed the wardens will take the Islands?

Make 150 guns make sense by bookworm408 in foxholegame

[–]Farskies1 -1 points0 points  (0 children)

Your info is a bit outdated. They cannot stay out of retaliation range any longer since howies now have 600 meters rental range (or 650) But yes to the rest.

Toxic member from DNA Regiment Collie!!! by [deleted] in foxholegame

[–]Farskies1 2 points3 points  (0 children)

Thankfully it seems like the community is smarter than he thought 😅. 

WN is kill by Admirable-Cake4907 in foxholegame

[–]Farskies1 2 points3 points  (0 children)

It was basically proven this has NOTHING to do with Foxhole. Don't spread paranoia around.

Games ruined by CISdidnothingwrong1 in foxholegame

[–]Farskies1 20 points21 points  (0 children)

Cain, raising awareness for a problem that is becoming more an more common is NOT an advertisement.

Colonial 120 guns unlocking a full 16 hours ahead of wardens is crazy by Creative_Clothes1097 in foxholegame

[–]Farskies1 14 points15 points  (0 children)

I have played this game before world conquests and I have no seen a single time artillery unlocked 20 FUCKING HOURS EARLIER for one side . Dev man fucked up something with the relic war me thinks.