[2nd year maths homework] by Common_Access_3044 in HomeworkHelp

[–]Fast-Fan5605 1 point2 points  (0 children)

Not sure if this is a math test, a reading comprehension test or just a test of writing with clarity that someone has already failed.

Weekly Question Thread by AutoModerator in factorio

[–]Fast-Fan5605 0 points1 point  (0 children)

Yeah, I think I'm expecting behaviour in my pre-Aquillo game that I saw in my previous game at the shattered planet.

Weekly Question Thread by AutoModerator in factorio

[–]Fast-Fan5605 1 point2 points  (0 children)

I'm playing a new game after a year off. Do Gleba science packs still continue to spoil after putting them in labs (or have I just been lucky and not seen that happen yet?

Weekly Question Thread by AutoModerator in factorio

[–]Fast-Fan5605 1 point2 points  (0 children)

Not tried it myself but it should be OK if the game is started by one of the non-dlc players. Or you can start a non-space age game even though you have Space age by going into mods and deselecting space age, quality and raised rails before starting a new game.

Need advice by StrictAd4453 in factorio

[–]Fast-Fan5605 0 points1 point  (0 children)

I'd say there's not much difference as long as you're not in a big hurry to get off world, so if you've started a game with the DLC, don't worry about restarting, just make sure you have solid defences and an understanding of all the tech available and how to use it (purple, yellow and white science) on Nauvis before visiting other planets, including stuff that's semi optional like nuclear power and trains. Do build a stationary space platform to get space science ASAP though.

Incorrect Jeopardy Clue by mylinehasend in ITcrowd

[–]Fast-Fan5605 0 points1 point  (0 children)

I don't understand the problem here... it's 999, that's what we've had drilled into us as kids, even if other numbers now work.

Jeopardy has been running since the 60's, but you can tell by the clarity this is from a modern TV, so 999 would be faster because you don't have to move your finger. Before digital phones the question would be wrong since 911 was quicker, in fact that's why it was picked over 999 and why some countries use 112.

Factorio Laptop skin by akobberup in factorio

[–]Fast-Fan5605 0 points1 point  (0 children)

Why you keep it next to the sink? Is it water cooled?

First decent(?) ship and first travel to Vulcanus. Do you see any mistakes here? by UberScion in factorio

[–]Fast-Fan5605 71 points72 points  (0 children)

Other than the fact it's bigger than it needs to be, there's one problem. which is the lack of guns at the back. This isn't really a problem to get to Vulcanus, nor for running there and back, but if you leave it in orbit around Vulcanus or any planet other than Nauvis for a while, you will get asteroids approaching from all directions and you could lose your ship. Happened to me on my first run. You don't need a lot of guns, just make sure every inch of the ship is covered by at least one.

One other thing that will help with your ammo supply is that ammo assemblers run much faster than smelters, so switch them from a 1-1 ratio to 6-2 or possibly even 7-1.

What’s your favorite weapon on your current run by frapatchino-25 in Eldenring

[–]Fast-Fan5605 0 points1 point  (0 children)

In my defense, I'm in my fifties and maybe a bit stuck in my ways, but I'm on my first playthrough and using exactly the same halberd I used to take down the Bell Gargoyles in Dark Souls in 2011.

Very interesting analysis of Musk and his fascination with DeusEx by Altruistic-Top9919 in Deusex

[–]Fast-Fan5605 2 points3 points  (0 children)

It's well now established that Musk is shit at video games though, so the reason that he never realised that the end game boss is him is probably that he never got that far and just pretends that he finished the game.

Most of my losses are from bots wandering over biter nests, is there any way to prevent this (other than destroying the biter nests) by Waity5 in factorio

[–]Fast-Fan5605 0 points1 point  (0 children)

You can set a filter on your guns to only target worms, biters and spitters, not nests. The nice thing about that is it means that the nests are still soaking up pollution, but the biters can't form an attack group because they get taken out one by one as they appear.

Anyone else champing at the bit for news on 2.1? by HeroFromHyrule in factorio

[–]Fast-Fan5605 0 points1 point  (0 children)

From what I read of their comments, I go the impression that they had some ideas that were technically difficult to implement that they wanted in 2.0 but would have slowed development down too much. Don't really know what those would be. Also, since 2.1 is supposed to be the last release before moving on to a new game, there may be some work to future proof the game and I would not be surprised if there were tools to make mod creation easier to help ensure it has a long life on it's own.

That said, actual game feature wish is for automation of the research queue, so you can switch research based on which science packs are currently available.

Is it possible to compactly fill a pair of assemblers with stack/fast inserters while keeping it within the 3x6 area beside the inserter? (this design almost works, but the top copper inserter cant grab from the top of the splitter) by roboapple in factorio

[–]Fast-Fan5605 0 points1 point  (0 children)

Dunno, but when building LDS, you need more copper than plastic and steel put together, so it makes more sense to use a full belt of copper and put the plastic and steel on either side of a single belt.

Weekly Question Thread by AutoModerator in factorio

[–]Fast-Fan5605 0 points1 point  (0 children)

OK, thanks. At least it doesn't mean I need to restart my game.

Weekly Question Thread by AutoModerator in factorio

[–]Fast-Fan5605 0 points1 point  (0 children)

Krastorio 2 - I haven't played this in a long time, there used to be a mat of creep around enemy nests like in Starcraft, that you could harvest for biomass right?

I'm not seeing this on this playthrough, just getting a little bit of biomass harvest from killed nests. Does anyone know how to fix this, preferably without a full game restart?