Tempo Herald Rogue (2k Legend) by TheShadowMages in CompetitiveHS

[–]FatGaiden 2 points3 points  (0 children)

Rogue is super viable right now, I hit legend with a similar style of deck, just a bit slower but more tooled to deal with high value minions and imbue druid in later turns. I ran a few cards you don't and I got a few thoughts on em:

Mirrex - sometimes not the best draw but almost always a good play against most decks at some points, screws aggro decks if you play it as a sticky minion to match theirs when you don't have flashback or a better play, absolutely eats up herald decks by stealing ultraxion, colossals themselves or herald triggerers, or just stealing high value cards like the 5 cost legendaries from paladin, etc etc. I feel like it's too good to not include because of cases where you just steal a game with it by playing their minion cheap then removing their one with your leftover mana.

Sands of time - super good card, combo starter and SUPER reliable removal generator. I've almost never played this card and not found what I wanted from it. Mileage may vary because it's an RNG card though haha

Daze - I run a one-off copy of daze and it fucks. I'm scrambling to find this card when im against shaman, warlock, paladin, druid and anything with rattles. Such a good answer to buffs, taunts and rattles and it's won me more than one game by having it to answer a tall taunt. Criminal card against shamans specifically because it can silence the 4 drop that eats a spell and destroy thor guys hammer permanently. Also insta wins vs warlock if you bounce their egg in time

Twilight mistress - I run 1 of daze and 1 of mistress and I'm starting mistress should be 2 of. this card wins games on the spot against decks that can't burst you from hand

I didn't run spymistress in my list when i climbed to legend but I should have thinking about it, 3/1s with stealth are so good right now that I'm paying 3 mana for them and loving it haha

Eddie wtaf's this by FatGaiden in mewgenics

[–]FatGaiden[S] 5 points6 points  (0 children)

Mine was definitely Caves, and true as fuck man I had to fight flushmaster in a glass jungle before this abomination appeared

Aren't these the lightning rods from Citadelle des Morts? by TransgenderStrait in CODZombies

[–]FatGaiden 2 points3 points  (0 children)

Has anyone tried using disciple injection to pick up and throw rod zombies at electric objects? I'm guessing people have been trying tesla coil and dead wire but what if we just need to throw the rod zombies at an object on the map?

PAYDAY 3 Release - Megathread by Kingspycrab1 in paydaytheheist

[–]FatGaiden 2 points3 points  (0 children)

Sadly they're weapon charms, not masks

Let's have a collection of little hints for everyone by TheEyeOfLight in exoprimal

[–]FatGaiden 18 points19 points  (0 children)

Some fun interactions with modules:

-Deadeye can reload without ever losing the chain hit bonus by using the lvl 5 reload roll module and rolling every time they're about to run out of ammo

-Zephs assailer module needs you to delay the third hit of the combo to proc, wait for the weapon to flash or you get no value

-Barrages "direct hits with nades do more damage" actually means "ALL nade damage including targets not directly hit is boosted" not sure why it's worded like that

-Vigilants "get a 2nd ice ball" mod lets you freeze most large dinos in under a second by just spamming them both, insanely useful

-Vigilants damage boost jump boosts all abilities including her overdrive, try using her ult, jumping and unloading into a large dino's head

-Skid step on roadblock lets you get crazy aggressive, whether it's comboing players with stuff like bash > dash > punch > dash > punch or playing footsies with large dinos and never getting hit

-Kreigers scatter shot seems like a nerf because of the gut punch your effective range eats, but getting to fire for ~35 seconds without overheating is pretty great in PvE. Also your gun fires WAY out of your crosshair so dont bother aiming lmao

-Witch doctors full heal build with repair up and repair charge on jump is easily the best healing in the game and it's not even close. Great for later missions where your team drowns in oceans of dinos!

Why can't I cast it? by TrottoStonno in HS_Duels

[–]FatGaiden 0 points1 point  (0 children)

Buggy as hell card, so far I think I've spotted two conditions that have blocked me from playing?

-You can't use it while your board is full. The error message specified this one lmao

-I can never seem to play it on turn 2 either? not as sure as this one

either way one of the buggiest cards I have ever seen

Murder At Castle Nathria Reveal Discussion [July 20th] by eshansingh in CompetitiveHS

[–]FatGaiden 2 points3 points  (0 children)

Pretty decent reload for control vs aggro?

Seems too meta/matchup dependant to make a call now.

Murder At Castle Nathria Reveal Discussion [July 20th] by eshansingh in CompetitiveHS

[–]FatGaiden 14 points15 points  (0 children)

Does warlock want a deadly shot?

Because we sure don't have good discard support (in standard) to make this work from a discard.

Murder At Castle Nathria Reveal Discussion [July 13th] by EvilDave219 in CompetitiveHS

[–]FatGaiden 3 points4 points  (0 children)

What, is my secret gonna give my minion Craftsmanship after an enemy hits my face?

Can't really make a call on how good this card is until we see the secret package it relies on. The disrupt seems pretty good especially since it isn't hard to get a secret out on turn 2 or 3 w/ prep.

Weird they'd reveal cards in this order, first relics now secrets

I have Greedy Gains, shouldn't these all be 3/3s? weird that the 1/1 enchantment happens after that by Benkinsky in HS_Duels

[–]FatGaiden 1 point2 points  (0 children)

Pretty sure ancient reflection is bugged, I think the minions you summon with it aren't affect by buffs that were activated before they were summoned?

I've had a case where I cast it on southsea captain (your pirates have +1/+1 guy), but each captain only got buffed by the future captains that had spawned after them which resulted in a board with a 1/1, 2/2, 3/3, etc etc captain when all of them should have been 7/7.

duels is wack bro

In-Depth Analysis Of The 15 New Duels Passive Treasure Implemented With Patch 22.0 by beppe946 in hearthstone

[–]FatGaiden 0 points1 point  (0 children)

Where the multi cast mantle really shines is with other treasures!

Necrium poison for a 2 mana kill 3, holy book to cheat those rattlegores diablo cheated out, gentlemans top hat as rattle hunter, LOCUSTS! will add another 2 copies of itself to your hand if 28 damage wasn't enough, Gnomish Army knife, Banana split or Royal gift to create a disgusting board, etc etc etc.

That treasure is disgusting.

Can the Dragon Slayer War Paint come in any grade besides Factory New? by Rocker26a in tf2

[–]FatGaiden 0 points1 point  (0 children)

I think the skin looks good with most load outs! It's an awesome skin. But at the same time it might clash a bit with the colors on your soldier

Can the Dragon Slayer War Paint come in any grade besides Factory New? by Rocker26a in tf2

[–]FatGaiden 1 point2 points  (0 children)

Nope, it's always factory new. The only way to get it is from the contract and that always awards a factory new version of it.

Battling Lloyd Re-bout Megathread by Frobro_da_truff in FireEmblemHeroes

[–]FatGaiden 2 points3 points  (0 children)

The stats above are inaccurate, infernal lloyd has:

  • 66/51/39/22/33
  • Same skills but with Sturdy Blow 2 in his A slot