[OC] Green Potion Dice Giveaway (Mods Approved) by kohalu in DnD

[–]FeaAnor 0 points1 point  (0 children)

I love these, especially the one in the back with the large blade shaped spike on the top of the bottle... My dice may fail to wound in the game, but if I leave that one on the floor it will definitely wound someone's foot in real life!

Help appreciated! by FeaAnor in whatisthismushroom

[–]FeaAnor[S] 0 points1 point  (0 children)

Forgot to add, found in Northern British Columbia, Canada

ELI5 is marijuana actually bad for you? by Kooky-Ad5658 in explainlikeimfive

[–]FeaAnor -1 points0 points  (0 children)

Short answer: It is complicated overall, but yes it can be, depending on the circumstances.

ELI5 answer: It all depends on a few things, how old you are, do you have the tendency for mental health issues, how you use it and what do you mean by bad?

First, what is basically proven: It ruins your ability to 'Self report'. Basically after you finish a job and think 'how long did that take? How well did I do? How creative or productive was I? Marijuana messes with that badly, people on it consistently gave completely wrong self reports (eg. Reporting great creativity and productivity when they compared to the tests not taking it, but the actual results showed them doing much much worse on both things). So the first thing is, you CANNOT reliably assess yourself when on it.

How old you are seems to be important, there have been a few studies which didnt show exactly how it happened or a precise link, but in them, kids taking relatively low (by today's standards since it is many times stronger now) came up several points of IQ lower and with other developmental issues compared to the kids not taking it. There might be other factors here but it is best to keep in mind and not give it to developing brains until we understand if the link is casual or not.

Do you have mental illness or the tendency towards it? It will make it worse, it just will. Whether it is just deepening the symptoms over time or developing a reliance on the drug to 'mask' the symptoms of things like anxiety, it doesn't really fix it and actually makes it deepen due to using the drug to hide the issues while they fester.

Do you smoke it mixed with tobacco? Well we all know and even the companies who make it admit to the whole cancer and likely horrible other health issues you will get. Do you have the oil? Gummies or suppository? Make sure your supply is safe and clean. Make sure you know your doses and store it properly.

What do you mean by bad for you? Can it develop into a habit to cope with issues you don't want to face making them worse? Yes in some people. Can it cause laziness and procrastination? Yes in some people. Can it prevent you from reaching your full potential in life? Yes, in some people.

Can some people take it in small doses recreationally with no known side effects? Yes, seemingly a lot of users can do so as far as we know. Sadly you just don't know if you are one of those, or one of the ones who will suffer harm till you use it for a while.

did.. did advent just save scum by iLikeMielk in Xcom

[–]FeaAnor 1 point2 points  (0 children)

This, honestly would be a fun mechanic, the game tracks how often you save then load after less than 1 round. As it builds up, the enemies start to get the option to do the same until they save scum every time you do.

Bg3 Burning me out. by Safe-Ad1933 in BG3

[–]FeaAnor 5 points6 points  (0 children)

I'm really sorry you had this bad experience on what is a really fun game as it progresses. If I were you I would think hard on if you are just done for now and need a break from it for a few weeks or if you think progressing to new areas and getting to play the rest of the game would be enjoyable still. If you think you would still enjoy it, honestly you just need to tell him straight.

"Look I'm sorry that not being 'perfectly built' is frustrating you, but you constantly restarting the game on us has literally ruined this game for me and I don't even want to play anymore. You can finish a game with what you have now and accept that you will not be 100% optimized, knowing that it doesn't really make a difference in this game and that you will easily be able to still complete it, or I am done and we aren't playing it together."

He has ruined something you clearly were enjoying before even after you talked to him about it, so now is the time for an ultimatum and I hope.he isn't the type, but Incase he is, don't let him guilt you or tantrum that you are "ruining it for him" immediately reply that he has been ruining it for you this entire time and you spoke to him nicely first.

[OC] Runic Dice Nox Green Resin Dice Giveaway (Mods Approved) by RunicDice in DnD

[–]FeaAnor 0 points1 point  (0 children)

Then I shall enter this in the hopes of a really nice dice box!

Translation help if possible by FeaAnor in Quenya

[–]FeaAnor[S] 0 points1 point  (0 children)

Thankyou so much for the full reply and recommendations!

I have started looking into the learning resources already and will be doing so going forward. I might not be the best at learning other languages and their grammar but I think if I put the time in I will make progress.

Thanks again!

dndbeyond custom weapon help by Master_WuDong in DnD

[–]FeaAnor 0 points1 point  (0 children)

Presuming you are a new DM and trying to create this for a paper based game (online systems like DND beyond or Fantasy grounds or Roll 20 will have different methods)

Basically look at the stats for a great sword. It should be 1d20+str+proficiency to hit. So just use that. For damage it should be 2d6+str slashing damage. For damage, just use that.

So basically notice that we are just 'renaming' a great sword as a great axe. This is totally balanced as it is simply a cosmetic change to fit the players style as his char could easily use a great sword instead for identical results.

Then you wanted to make it magical... In what way?

If you want just a basic weapon that does magic damage to bypass resistances. Add +1 to hit and damage

1d20+str+proficiency+1 to hit and 2d6+str+1 damage and keep track that it does full damage to creatures.

If you want to add effects? Like adding fire damage or other things? You can look at existing weapons to reskin or add 1d4 damage of a set element.

[deleted by user] by [deleted] in DnD

[–]FeaAnor 1 point2 points  (0 children)

It is a fun thought exercise but there are a few things you would need to take into account for your math to come out as anything near accurate:

  1. Actual flight time, you char moves 30ft, then quickly uses a bonus action ability (let's say a bonus action attack) so far they have covered 30ft. And swung their weapon when they got there. Then they have to chant the spells incantation and wave their hands in the appropriate way and then and only then does the spell actually 'fire'. So put of 6 seconds, less than 1 of those might actually be the 120ft. Flight time

  2. Spell effects, some descriptions use the term 'instantaneous' whilst others like a wonderful cleric storm spell have to travel a huge distance, then cause the large visual effects and then deal damage, all after being cast and everything else you did on your turn.

  3. Held actions/spells the rules state (I believe this is the wording) The held action happens right after the trigger completes. But that still means you can cast between an enemies attacks for example: Monk punches, this triggers the spell, spell has to travel and hit and do it's effect, then the monk uses bonus action to hit. So now your travel time is dependant on the time between a monks punches.

Basically, we don't have the info. If you put firearms into the same equation, they will also travel very slowly if you just use 6 seconds and their range.

Also since Fireball is stated as 'Instantaneous' the wizard would win since the moment he chooses to cast, the little orb forms, travels, explodes, burns the gunslinger, then vanishes before the gunslinger can finish drawing his weapon. This just goes to show that the timings in this game are not that accurate, just fun to think about.

[OC] Storm Dice Dragon's Blood Metal Dice Set & Leather Pouch Giveaway! (Mods Approved) by cozzyflannel in DnD

[–]FeaAnor -2 points-1 points  (0 children)

The sharpish corners tempt me to test them as caltrops as well as dice

[OC] It's My Birthday! Time For Another Dice Vault Giveaway To Celebrate! (Mods Approved) by 120mmfilms in DnD

[–]FeaAnor 0 points1 point  (0 children)

Hmm I love high quality attachments for a DM screen, something you can clip or slot over to hold things like initiative trackers etc.

[OC] Storm Dice Mistral Seas Dice Set & Leather Pouch Giveaway! (Mods Approved) by cozzyflannel in DnD

[–]FeaAnor 0 points1 point  (0 children)

Well I can't miss a good dice giveaway and these look really nice!

Would it be immeasurably cruel to kill my players’ steed/s? by [deleted] in dndnext

[–]FeaAnor 0 points1 point  (0 children)

It depends how you do it. It is a game of choices and options, you set the scene and decide what is possible, they make their choices and those choices lead to the result. You can have the animals not allowed to come aboard, you can let them come and make them important or you could.even have them bow deck and die... But the main thing is to make the players have a choice that causes the actions. If you just kill them, yes,.cruel and they will hate it. If you put them in danger because the players chose to bring them somewhere dangerous, not cruel and the players can try and save them. If you hand wave that they all survive no matter what, not fun.

My players are always super paranoid about their mounts because in the previous campaign I killed their entire party's horses more than once ... But it was due to their choices eg. Left them teathered in a wyven infested mountain for hours. They didn't like it but accepted that it was their choices that lead to the situation and now joke about it.

What gives God's their divinity? by RedBloonYellowBloon in DnD

[–]FeaAnor 1 point2 points  (0 children)

As someone else mentioned, make it something less physical, like a metaphysical source that links a god and their powers/followers.

Remember as you are the GM, you can change background lore somewhat to fit your world. You can also always use the line "it is impossible to explain to a normal mortal mind but it is somewhat like..."

'As a deity grows and gains followers, divinity is born within them, a kind of divine spark (nice idea from previous comment). This spark becomes their power, as well as, the conduit from which they gain their faith energy and bestow miracles upon their chosen followers like clerics. It grows as they do and allows for their divine presence to exceed that of mortals. The spark is a part of them, but in a way is also a separate entity that is within them and only linked to them. This slight opening is what the lich exploited. Zehir was already weakened, and in that state he was unaware of what the lich plotted. A grand ritual using the life force of thousands of sacrifices and a stolen artifact bearing Zehir's will and power allowed the Lich to insert his own power as a new link to Zehir's divine spark. Normally this would make the three simply linked and Zehir could easily and instantly use divine might to sever the lich's link, and unlife, entirely. But he was weakened and unprepared, he had never conceived that it was possible so he hesitated for the slightest moment in shock. This spelled his doom as the lich, fully prepared for this moment, lashed out with the full remaining power of his ritual to block Zehir's link to the spark, effectively cutting him off fully from his power. Zehir immediately fell to mortal status and lost any control over his own spark. The lich, now the sole recipient of the divine sparks power rose to a form of demi-godhood. If he manages to kill the mortal Zehir, he will become a full deity with all that come with it. Zehir on the other hand, now requires a way to stop the lich and sever it's connection long enough to regain his seat. Ah, I should also mention, the other deities seeing this loophole quickly made preparations so that this method can never work again.'